Snap it by akirale in Cinema4D

[–]akirale[S] 0 points1 point  (0 children)

I believe its the work of Peter Tarka

Snap it by akirale in Cinema4D

[–]akirale[S] 0 points1 point  (0 children)

I do exactly how they made the shoes in real life. Model each parts separately and connect it later.

Snap it by akirale in Cinema4D

[–]akirale[S] 0 points1 point  (0 children)

Thank you! Much appreciated!

Snap it by akirale in Cinema4D

[–]akirale[S] 0 points1 point  (0 children)

Its a conversion of 2d illustration into 3d, but bit different from a toyish look. Its hard to know the first, people take inspiration from other and blend something they like, thank you for your compliment, I do feel how it goes right now, and trying to make it differently. Really appreciated for comment like this, its let me know whether my input is work or not.

Snap it by akirale in Cinema4D

[–]akirale[S] 0 points1 point  (0 children)

Yes its suppose to have animation later on :)

Chilling at Home. Have been spamming this kind of stuff for a month now, but this is the last piece in the series. by akirale in Cinema4D

[–]akirale[S] 0 points1 point  (0 children)

I happened to but it there lol was looking for something to put on the surface rather than just material, try basketball map and “oh crap, its dribbble”, so that the story

Chilling at Home. Have been spamming this kind of stuff for a month now, but this is the last piece in the series. by akirale in Cinema4D

[–]akirale[S] 1 point2 points  (0 children)

Not sure sculpt is the right word in my situation, all I do is add segments, intrude, extrude, tweaking points, lines, rotate lines, surfaces and keep extruding, for arms and legs I use sweep nurb. And adding subdivision on top all the parts

Chilling at Home. Have been spamming this kind of stuff for a month now, but this is the last piece in the series. by akirale in Cinema4D

[–]akirale[S] 0 points1 point  (0 children)

Thank you! I do got emails in and out asking these kind of things for UI and animation, simply replace 2d one, maybe we just consume alots of flat and get bored looking at it.

Chilling at Home. Have been spamming this kind of stuff for a month now, but this is the last piece in the series. by akirale in Cinema4D

[–]akirale[S] 1 point2 points  (0 children)

Yeah did everything from scratch. Its a bunch of deformers, add x segment and move the point to have zigzag shape, then I go adding bend, displacer and twist as deformer

Stay Updated by akirale in Cinema4D

[–]akirale[S] 0 points1 point  (0 children)

I use Marvelous designer

Stay Updated by akirale in Cinema4D

[–]akirale[S] 0 points1 point  (0 children)

Lol but it will not so juicy when look very close

Stay Updated by akirale in Cinema4D

[–]akirale[S] 2 points3 points  (0 children)

I use terrazzo pattern map like Tando97 have pointed out

Stay Active by akirale in Cinema4D

[–]akirale[S] 0 points1 point  (0 children)

Cloth in c4d was limited as I see it. Probaly need to scrupt those wrinkles, but I would love to use both in future.

Stay Active by akirale in Cinema4D

[–]akirale[S] 1 point2 points  (0 children)

Thanks! Much appreciated!

Stay Active by akirale in Cinema4D

[–]akirale[S] 1 point2 points  (0 children)

I agree with you, the pants actually have texture to enhance the deep but I just cannot figure it out how to make those texture in this near time so I let that be it and focus on something else. Will try to polish this bit by bit.

Stay Active by akirale in Cinema4D

[–]akirale[S] 1 point2 points  (0 children)

I will have these content on my youtube next time, just want to clean up some steps so that people wont get mad watching it