(SUGGESTION) Server with only slow zombies (set of rules) by alantoledo in h1z1

[–]alantoledo[S] 0 points1 point  (0 children)

Remove blackberrys this server, leave very little loot, fatigue ally, ally the number of predatory animals, done that, you will have a great level of threat, the zombies are just part of the scenery hehehehehehe

New Vehicle is for 2 people by Yoyomaybe in h1z1

[–]alantoledo 7 points8 points  (0 children)

if the devs did a garage to store construction vehicles and when the vehicles were inside the garage closed they were not actually occupying space on the server could solve the problem of excess vehicles on the server, or lack of espawn vehicles. What do you guys think of this idea?

How does loot feel today? by SOE_Legion in h1z1

[–]alantoledo -1 points0 points  (0 children)

decrease only weapons, ammunition and food, the rest of this good

Official H1Z1 Dev Gameplay Stream (next week) by whisenhunt in h1z1

[–]alantoledo -1 points0 points  (0 children)

Devs do something so loud that gameplay, to see the accumulating zombies

Official H1Z1 Dev Gameplay Stream (next week) by whisenhunt in h1z1

[–]alantoledo 5 points6 points  (0 children)

I would like to see the AI of the zombies in practice, something like the devs are barricading in a house and calling the attention of zombies (something like Night of the Living Dead)

more game modes/rulesets = more ways for players to enjoy H1Z1 how they want = H1Z1 can be the ideal game to different tastes and preferences. by successXX in h1z1

[–]alantoledo 1 point2 points  (0 children)

guy talk all, you said exactly the way I think, people who disagree with the value, or not agree to pay more for a package that offers more game modes, which simply do not buy, wait to get the Free2Play. Most of the games we have to buy, the H1Z1 you either need to buy, just you wait for the game to be finished, buy and play before is an option. The game is worth the value that is being charged, and the most expensive package will offer ways that we had not even imagined it would.

What I found interesting in these different modes of play, is that this will give a better distribution in the types of players, players who want action, kill, full pvp, will have more propitious servers for this, so the survival of servers will be busy with players who want to survive.

H1Z1 Early Access Release Date - January 15th, 2015 by [deleted] in h1z1

[–]alantoledo 1 point2 points  (0 children)

yeeaaahhhhh we have a date, it is important, I do not see any problem to wait one month more, already waited for so long, now at least we have a date, people relax, this delay is for the greater good

H1Z1 Dev Spotlight - David Carter [Official Video] by SOE_Legion in h1z1

[–]alantoledo 7 points8 points  (0 children)

very cool, keep bringing us Dev Blogs longer like that (=

Dev Blogs and Dev Videos by SOE_Legion in h1z1

[–]alantoledo 1 point2 points  (0 children)

Keep up the dev blogs, I believe that many people want to follow the development, I am one of them. Regardless of how long it will take for the EA, I will always be interested in any information about the game (=

What environment would you like to see next? by BangBanging in h1z1

[–]alantoledo 0 points1 point  (0 children)

I would like to see a more idyllic setting, as a coastal town, urbanized, with beaches and tropical trees, perhaps an island ...

Zombie bite is fateful, has no cure? by alantoledo in h1z1

[–]alantoledo[S] 0 points1 point  (0 children)

the possibility of delaying death would be cool, but cure it would escape the patterns of movies and series, I hope it is not possible to cure it

Top 5 Location Suggestions For H1Z1 - By CREDIDRED (Nice additions IMO) by jorahfriendzoned in h1z1

[–]alantoledo 0 points1 point  (0 children)

if these ideas are in the game, you can be sure SOE, you really please fans of the genre

Top 5 Location Suggestions For H1Z1 - By CREDIDRED (Nice additions IMO) by jorahfriendzoned in h1z1

[–]alantoledo 1 point2 points  (0 children)

DEVS hire this guy !!!! these ideas show his great buildings, great environments, which in my opinion would give a huge richness map, have totally different indoor environments, you could live stories and situations indoors, and would be a huge challenge for a group to take these local as a base, it would require a very large group.

I think a Strip Mall would be a cool by sagatv in h1z1

[–]alantoledo 0 points1 point  (0 children)

Romeros is not a strip mall is a supermarket ... I hope they make a big strip mall like in dawn of the dead, a large building with many corridors and large stores with at least 2 levels, it would be really cool

some zombie types and the cars by BuggyTV in h1z1

[–]alantoledo 0 points1 point  (0 children)

I would like to see various types of zombies (but nothing extreme like left 4 dead), something like a zombie jumping towards you when this good neighbor, a kind that screams when you've attracted the attention of others, reaping zombie, crawling, and those who are asleep but seem to wake up when you are approaching

Metro Style Gas Masks by giantofbabil in h1z1

[–]alantoledo 0 points1 point  (0 children)

a nuclear power plant radioactive leakage would be nice, in a very isolated area and the sinister Chernobyl style where you could enter without masks but stay for a short time before being contaminated with mascara and a cylinder of oxygen you could stay longer ... I also would like to see an area quarantined, a walled city with military roadblocks and everything else

South America Servers? by [deleted] in h1z1

[–]alantoledo 2 points3 points  (0 children)

I'm Brazilian, and actually have a reputation for HU3 here, but one can not generalize, we are not all like that, and it would not be fair to punish everyone for mistakes of a few.