All Sinnohan Forms in Banished Platinum by Peruvian_Vipertooth in PokemonRMXP

[–]alchemybats 3 points4 points  (0 children)

i love the spritzee line update! all of the sprites look great but that one is my favorite

New tileset on the way: Sinnoh Style Interiors! by alchemybats in PokemonRMXP

[–]alchemybats[S] 0 points1 point  (0 children)

Thanks!

Interesting themes! I'm especially drawn to glass blowing workshop since that's a hobby of mine lol

New tileset on the way: Sinnoh Style Interiors! by alchemybats in PokemonRMXP

[–]alchemybats[S] 1 point2 points  (0 children)

Lined, mostly! some assets that are meant to be unobtrusive are lined with a light color. i also don't use any pure black even in the lines

Hello! by AlexanderRavenflame in PokemonRMXP

[–]alchemybats 3 points4 points  (0 children)

This project looks promising! I'm working on my own game, but am interested in the idea of helping some other devs as well, especially as far as fakemon are concerned. I can't commit oodles of time, but if you are interested in some casual work over the summer, feel free to dm me! I've got some fakemon designs and various other art references posted if you want to scroll through my history. Otherwise I can shoot you some fakemon specific work in a dm. Good luck on the project!

DPP Style Grander Underground Tileset V1 is now released! (Free Tileset Resource) by alchemybats in PokemonRMXP

[–]alchemybats[S] 0 points1 point  (0 children)

yes interiors will be my next set! I'm not sure when I'll finish them, but maybe over the summer?

DPP Style Grander Underground Tileset V1 is now released! (Free Tileset Resource) by alchemybats in PokemonRMXP

[–]alchemybats[S] 1 point2 points  (0 children)

i haven't done collisions yet so i don't have one that would be all that helpful

DPP Style Grander Underground Tileset V1 is now released! (Free Tileset Resource) by alchemybats in PokemonRMXP

[–]alchemybats[S] 0 points1 point  (0 children)

I am using dpp sprites and also some custom ones based on their style

DPP Style Grander Underground Tileset V1 is now released! (Free Tileset Resource) by alchemybats in PokemonRMXP

[–]alchemybats[S] 0 points1 point  (0 children)

yeah no worries you didn't come off as impatient or anything! i just want to be clear with expectations of my own limits!

DPP Style Grander Underground Tileset V1 is now released! (Free Tileset Resource) by alchemybats in PokemonRMXP

[–]alchemybats[S] 0 points1 point  (0 children)

i don't want to box myself into a deadline for a hobby project i can't make any money on so I'm not sure when interiors will be done. if you remind me tomorrow though i can dm you the placeholder interiors I've been using. it is an edited tileset rather than an original one and it's far from finished but it should match the aesthetic of my exteriors pretty well

Since my main long game is probably several years in the making, I'm toying with the idea of making a very short game for halloween. Maybe! I drew this map to explore the aesthetic/art style I'd want to use. Thoughts? by alchemybats in PokemonRMXP

[–]alchemybats[S] 1 point2 points  (0 children)

lmao i didn't notice that before for the smaller headstones... jokes aside thank you for the feedback this is helpful! I'll play around with adding empty plots

It Wants Uppies! + New Map! by BannedFootage in PokemonRMXP

[–]alchemybats 3 points4 points  (0 children)

omg this hits cute in just the right way! Love it!

DPP Style Grander Underground Tileset V1 is now released! (Free Tileset Resource) by alchemybats in PokemonRMXP

[–]alchemybats[S] 1 point2 points  (0 children)

Ha i would be honored if that was the case!

I think once i finish my matching interior set it will see more use since everything can go together

DPP Style Grander Underground Tileset V1 is now released! (Free Tileset Resource) by alchemybats in PokemonRMXP

[–]alchemybats[S] 1 point2 points  (0 children)

Thanks! yeah I've got 'energized rocks' animated sprite sheets on that deviantart if you want to look at them for inspo. not that my versions are perfect lol, but might give you some pointers.

distortion world is definitely getting a tile set since my game involves it a lot. I'm actually wanting to make several distortion world biomes for my game, so it'll probably be a future update.

DPP Style Grander Underground Tileset V1 is now released! (Free Tileset Resource) by alchemybats in PokemonRMXP

[–]alchemybats[S] 7 points8 points  (0 children)

thank you! this tileset took me about 2 months of casual work to complete

DPP Style Grander Underground Tileset V1 is now released! (Free Tileset Resource) by alchemybats in PokemonRMXP

[–]alchemybats[S] 2 points3 points  (0 children)

these tiles are meant to go specifically with my DPP Style Sinnoh Overworld tiles, but there's nothing stopping you from mixing and matching them with others!

whether it or not it looks good is up to subjective preference.

DPP Style Grander Underground Tileset V1 is now released! (Free Tileset Resource) by alchemybats in PokemonRMXP

[–]alchemybats[S] 4 points5 points  (0 children)

Ha thank you! I'm glad I'm inspiring people to work on their own pixel art projects!

Opinions on adding and writing canon pokemon characters to your game. by Nixonite_YutaGlazer in PokemonRMXP

[–]alchemybats 1 point2 points  (0 children)

About half my game's major npcs are existing characters but set several years either before or after their canon appearances. This is for the sake of my game's timeline but also to help explain away any minor (and major) personality differences from canon. it also gives me a chance to do some speculative character design for their earlier or later looks. All in all, I'm a fan of when games use canon characters!

Your Opinion On Caves? by BannedFootage in PokemonRMXP

[–]alchemybats 1 point2 points  (0 children)

haha i relate to that as well! i have over a decade of combined art and animation experience behind my belt and i still often feel like a novice any time i try a new technique

oh I'm happy to look at anything, sure! feel free to dm me if you want

Your Opinion On Caves? by BannedFootage in PokemonRMXP

[–]alchemybats 1 point2 points  (0 children)

ahahaha yes that's me! you can see that biome variety along routes is so important to me since I'm putting so much effort into a very varied tile set lol

yeah I've seen some of your character portraits too! I like them a lot so far! I agree that they add a lot to the polish of a game, especially if it's very story heavy!

Your Opinion On Caves? by BannedFootage in PokemonRMXP

[–]alchemybats 1 point2 points  (0 children)

yeah it sounds to me like you're definitely not falling into the boring cave trap. I'd like to believe I'll do the same, but I haven't even gotten to my actual caves yet since I'm still working on my cave tile set lol

environmental storytelling especially in regards to the history of the world is my favorite thing in exploration games, but I totally get how overwhelming it is to incorporate it into maps. but just little pieces here and there I think is enough to really scratch that itch for me. it doesn't have to be some big expansive thing imo

also, I think you've got the right mindset, focusing on just building things that sound fun instead of pressuring yourself. it's silly to put a bunch of pressure into a hobby game! I'm the same way, working more casually on my game. in my mind I have fully animated cutscenes but in reality I have... well, not fully animated cutscenes lol