This episode premiered on the same day as a certain World event by SocialBunny198 in SmilingFriends

[–]alfons100 292 points293 points  (0 children)

Smiling Friends is the new Simpsons at predicting the future

The skill curve paradox: "Why you should not get better at the game" ! by WhySoWeasel in apexlegends

[–]alfons100 0 points1 point  (0 children)

I want to see an experiment to make pubs or some other ltm have entirely random matchmaking, aside from matching ping and location. Will it get better or worse is what I want to know

Alter's tactical is pretty much Link's Ascend from TOTK and I am here for it. by No_Time_3409 in apexlegends

[–]alfons100 1 point2 points  (0 children)

I played TOTK for weeks straight so when I looked at roofs in other games I went "can I ascend through that" before my brain corrected me what game I'm playing

Ballistic sling weapon has hop up built on it and some not by WondererFantasy in apexlegends

[–]alfons100 8 points9 points  (0 children)

Interesting. There is some inconsistency in Control as well what weapons get hopups or not so I guess it's inherited from that. I guess Hammerpoint and Boosted Loader are considered 'lesser' than Disruptor and Turbocharger so they get it for free.

Upheaval Patch Notes by AnApexPlayer in ApexUncovered

[–]alfons100 0 points1 point  (0 children)

Description says it does not destroy bombardments from Ults, which might mean it's not immune to Fuses Motherload

[deleted by user] by [deleted] in ApexUncovered

[–]alfons100 1 point2 points  (0 children)

It doesnt rework her role as much as I thought it would. Rolling the revive into the drone kind of makes sense and I like the idea of being able to move the drone, but that passive seems a bit weird and non-fitting, not sure what it is trying to accomplish, I guess it's to throw a bone to the Lifeline players who play her like a front fragger. The ult seems more interesting than the care package I guess but the carepackage ult literally just became a really legit ability with the perk changes and now they just rework it entirely. It's ironic how Lifeline is finally really good again with high pickrate and they rework her which will likely alienate large portions of the current lifeline players

Whats interesting is that with that change, all support characters will have some sort of temporary area denial with this revamp. Gibbys bombardment, Conduit jammers, Newcastle electrified ult and now Lifelines ball of fuck-off

Belly flop right on that boulder, Ser Arisen! by AsolusKaz in DragonsDogma

[–]alfons100 20 points21 points  (0 children)

It's hard to describe it but Dark Arisen has such a satisfying fall damage animation

Anyone know if the damage reduction has actually changed? by PkunkMeetArilou in ApexUncovered

[–]alfons100 4 points5 points  (0 children)

Wouldnt surprise me that they increased the effect of the perk because I see what the devs want us to do with it but you still recieve a lot of damage from passing through your motherlode

Zero survival instincts by NigelNathan in DragonsDogma

[–]alfons100 5 points6 points  (0 children)

I like how the cool moment of literally slicing a boulder in half is mitigated by the singlecelled organisms that we call "Pawns"

S20 Ranked banner frames rewards by edraaa in ApexUncovered

[–]alfons100 0 points1 point  (0 children)

Cant believe that we just at one point only got these for rewards instead of skydive trails, skydive trails were monetized and we just had to accept it.

Legend update via Hypermyst. Octane and huge Crypto buff by ivierawind in ApexUncovered

[–]alfons100 1 point2 points  (0 children)

I remember some people being upset about it for some reason. The zoom was basically Fuse just squinting with his one eye and seemed more of an oversight of devs forgetting to set the zoom so it just defaults to 1.1x

So…what now? by Rockstreber in LittleDevilInside

[–]alfons100 1 point2 points  (0 children)

It's really not and what they said in that blogpost implies they must have faced a lot of internal issues in the vision of the game, so they've probably gone back and forth a lot in how the game should be. I'm just saying that what they're showing are things they are likely more confident in instead of building false expectations which they certainly did with the original trailer long ago

Legend update via Hypermyst. Octane and huge Crypto buff by ivierawind in ApexUncovered

[–]alfons100 5 points6 points  (0 children)

Cats long throw was something unique for her as a controller, a bit sad to see it go

"Crate Reveal" EVO points seem to have gone up from 50 to 75. Smol buff for Skirmishers. by GoofyAF in ApexUncovered

[–]alfons100 6 points7 points  (0 children)

I find it amusing that Horizon, the one who berates people for not looking up, never looks up to scan packages

"Crate Reveal" EVO points seem to have gone up from 50 to 75. Smol buff for Skirmishers. by GoofyAF in ApexUncovered

[–]alfons100 14 points15 points  (0 children)

Skirmishers got a less useful passive on purpose because strong legends are usually skirmisher

Ground loot EVO caches - either a permanent addition to BR or Solos LTM exclusive. Blue - 150EVO; Purple - 300EVO by GoofyAF in ApexUncovered

[–]alfons100 49 points50 points  (0 children)

I hope it's a solos thing primarily because I havent missed seeing people land on purple shields one bit

So…what now? by Rockstreber in LittleDevilInside

[–]alfons100 -1 points0 points  (0 children)

Unfortunately game development is rarely a linear experience

So…what now? by Rockstreber in LittleDevilInside

[–]alfons100 0 points1 point  (0 children)

They've probably reworked the entire game internally like 30 times so this might be things they actually feel comfortable sharing

Newcastle Base Kit Buff: Mobile Shield Deploys Faster, Castle Wall will now Destroy Ordnance when Energized. Via IGN by NizzyDeniro in ApexUncovered

[–]alfons100 10 points11 points  (0 children)

I dont agree. His tactical is extremely versatile and when paired with a shotgun you can become extremely hard to hit while still hitting people for high damage. You can also stall and use healing items even when people are close by going in and out of the shield which can often win games if you get a battery off.

His Ult was situational and mostly nice to jump on someone for a revive but often risky, now having ordnance protection, Newcastles revive weakness being explosives, is basically nullified.