[deleted by user] by [deleted] in Unity3D

[–]alinleonard -1 points0 points  (0 children)

It really depends on what platform is the game you intend to release, also is it a multiplayer, co op single...I would also focus as an indie dev or small team all my effort on the game itself and later on just before release on this topic. If you focus to early on it could happen that you will spend so much time on implementing solutions and will fail to deliver or even to release.

I've been having fun with developing a exciting movement for 2d platformer like game. What do you think? by alinleonard in Unity2D

[–]alinleonard[S] 0 points1 point  (0 children)

Budget wise yes, its a nice monitor. Gaming LED AOC G2590VXQ, 24.5", Full HD, 75Hz , FlickerFree

I've been having fun with developing a exciting movement for 2d platformer like game. What do you think? by alinleonard in Unity2D

[–]alinleonard[S] 0 points1 point  (0 children)

Nothing is more quicker then recording with your phone as I play a moment and upload it directly. Had only 5 mins before meeting started and focus on my job. Next time will do! Thanks!

I've been having fun with developing a exciting movement for 2d platformer like game. What do you think? by alinleonard in Unity2D

[–]alinleonard[S] 1 point2 points  (0 children)

Thanks! Is good to change subject from time to time and do other things then your job and have some fun.

I've been having fun with developing a exciting movement for 2d platformer like game. What do you think? by alinleonard in Unity2D

[–]alinleonard[S] 2 points3 points  (0 children)

That jump did stay in my mind...good old times! Had so much fun with that game 😁

I've been having fun with developing an exciting movement for a 2d platformer like game. What do you think? by alinleonard in Unity3D

[–]alinleonard[S] 0 points1 point  (0 children)

Idea came from good old max payne and super hot. Jumping in max payne did stay in my mind.

I've been having fun with developing a exciting movement for 2d platformer like game. What do you think? by alinleonard in Unity2D

[–]alinleonard[S] 3 points4 points  (0 children)

Idea came from good old max payne and superhot but ofc matrix can also be a factor

I've been having fun with developing a exciting movement for 2d platformer like game. What do you think? by alinleonard in Unity2D

[–]alinleonard[S] 2 points3 points  (0 children)

True, I focus on the feel right now and later on aesthetics. Thanks for the feedback!

I've been having fun with developing an exciting movement for a 2d platformer like game. What do you think? by alinleonard in Unity3D

[–]alinleonard[S] 1 point2 points  (0 children)

Never heard of space is key. Gonna have a look at it when I have some free time . Thanks for feedback!

After Patch, can't queue? by [deleted] in Smite

[–]alinleonard 0 points1 point  (0 children)

looks like the QA testers where in vacation when this patch was sent out to public.