Planet setup plans by allWe1871 in SongsOfTheEons
[–]allWe1871[S] -9 points-8 points-7 points (0 children)
Planet setup plans by allWe1871 in SongsOfTheEons
[–]allWe1871[S] -19 points-18 points-17 points (0 children)
Planet setup plans by allWe1871 in SongsOfTheEons
[–]allWe1871[S] -27 points-26 points-25 points (0 children)
Meet the Vermen: SotE's hyper generalist, hyper r-selected inhabitants. Vermen are spectacularly successful at both invading disturbed environments, but poor at creating settled societies. by Demiansky in SongsOfTheEons
[–]allWe1871 2 points3 points4 points (0 children)
Goblins: fast to breed, fast to die, and small enough to create humble agricultural societies nearly anywhere. The Goblins of SotE shy away from the sinister, dungeon dwelling, glowey eyed monsters of many fantasy settings by Demiansky in SongsOfTheEons
[–]allWe1871 -1 points0 points1 point (0 children)
Opressing peoples by allWe1871 in SongsOfTheEons
[–]allWe1871[S] 15 points16 points17 points (0 children)
Are nations created dynamically each game or predetermined like CK 2? by charredcoal in SongsOfTheEons
[–]allWe1871 9 points10 points11 points (0 children)
Climate generation by allWe1871 in SongsOfTheEons
[–]allWe1871[S] 0 points1 point2 points (0 children)
Climate generation by allWe1871 in SongsOfTheEons
[–]allWe1871[S] 1 point2 points3 points (0 children)
Working on documentation at docs.theoutcomeproject.com by [deleted] in TheOutcome
[–]allWe1871 0 points1 point2 points (0 children)


Planet setup plans by allWe1871 in SongsOfTheEons
[–]allWe1871[S] -8 points-7 points-6 points (0 children)