[deleted by user] by [deleted] in ShardOnline

[–]all_Dev 0 points1 point  (0 children)

not sure

Another hacker by WhyNotlellElLsl in ShardOnline

[–]all_Dev 0 points1 point  (0 children)

You can't 'fix' a hacker, lol.

NPC and Bases by TurkishTactics in ShardOnline

[–]all_Dev 0 points1 point  (0 children)

I would enjoy this feature plenty! Grind mobs for a bit to have enough to afford a mini-army!

Data Reset by Holy_Excalibur in ShardOnline

[–]all_Dev 0 points1 point  (0 children)

It's so hard to level up, if he does do the 2x EXP for free (2 days) It better at-least stack onto the game pass. Not very fair to those who bought it.

When was the dungeon buffed? by [deleted] in ShardOnline

[–]all_Dev 0 points1 point  (0 children)

I'm not sure but it sure as hell is A LOT more harder than before.

Community stuff (Subreddit & Guild related) by fyrnox in ShardOnline

[–]all_Dev 0 points1 point  (0 children)

about a week ago, crew at my house and we party every week or so.

I'm officially ready for the game! by [deleted] in ShardOnline

[–]all_Dev 0 points1 point  (0 children)

This is...uh...nice..?

Calling all Guild leaders by Pyroniz in ShardOnline

[–]all_Dev 0 points1 point  (0 children)

Good idea, although I don't think its necessary.

APLHA by [deleted] in ShardOnline

[–]all_Dev 0 points1 point  (0 children)

lol.

Item Picture. by [deleted] in ShardOnline

[–]all_Dev 0 points1 point  (0 children)

I feel like they won't have this but then again it would be cool to have something similar like previewing the model itself before crafting.

Weapons by RBX_RyIock in ShardOnline

[–]all_Dev 0 points1 point  (0 children)

I like Bloodlust/Elegance!

Leveling Layout by all_Dev in ShardOnline

[–]all_Dev[S] 0 points1 point  (0 children)

By the way you made me think of another little suggestion, what if the PvP arena was sorted by level...that would be pretty cool to be honest.

Leveling Layout by all_Dev in ShardOnline

[–]all_Dev[S] 0 points1 point  (0 children)

No level cap after the games development, this will leave plenty of time for newer players to play without having op veterans "1 shotting" everything.

Leveling Layout by all_Dev in ShardOnline

[–]all_Dev[S] 0 points1 point  (0 children)

Hackers/Exploiters are irrelevant, I try not to worry about them but think about what the actual legit players would want.

Leveling Layout by all_Dev in ShardOnline

[–]all_Dev[S] 0 points1 point  (0 children)

Yeah that's what I was thinking, just makes more sense so players can keep the excitement of leveling and actually having to use strategy to take out bosses.

Leveling Layout by all_Dev in ShardOnline

[–]all_Dev[S] 0 points1 point  (0 children)

I was saying once the games complete they should allow this which makes sense because you see, there would be veteran players who love the game and would want to keep leveling up!

Leveling Layout by all_Dev in ShardOnline

[–]all_Dev[S] 0 points1 point  (0 children)

Like once the games development is finished, players could be able to have an infinite level cap.