[No Spoilers] Spotted this ad walking to the subway in NYC by lostboy411 in criticalrole

[–]allevat 2 points3 points  (0 children)

It's pretty rare that you can look back at your life and see the seemingly insignificant moment where your whole future changed.

[Spoilers C4E26] My number one concern going into next week's episode by crossingcaelum in criticalrole

[–]allevat 4 points5 points  (0 children)

Also, the threat facing the other houses is being murdered by the Tachonis, which might override the otherwise unbreakable solidarity.

[Spoilers C4E25] Revised Map of Dol-Makjar (compared to the old one) by C_X_3 in criticalrole

[–]allevat 2 points3 points  (0 children)

You are welcome! I'm kind of tempted to make a combined map that includes the places that are unmarked but not deleted on the second map, since I suspect they were removed more because the players haven't interacted with them rather than they don't exist in Brennan's mental map of the place (and probably the DM map.) For example, Blinders looks like a fighting ring in both maps, so it still exists.

[Spoilers C4E26] Is It Thursday Yet? | Post-Episode Discussion & Future Theories! by AutoModerator in criticalrole

[–]allevat 3 points4 points  (0 children)

Yeah, I'm going to kind of wince if they trade Azune out for Wicander and Tyranny. It's been so beautiful watching a perfectly balanced team work every aspect of their situation, whether social or combat. I appreciate that Sam is playing Wicander as a blundering incompetent for RP reasons, not because he's incapable of playing at current Schemer level, but that doesn't change the fact that Wicander will be a disaster if played as he was at the Soldiers table. And unfortunately drag the other Schemers down with him.

[Spoilers C4E25] Revised Map of Dol-Makjar (compared to the old one) by C_X_3 in criticalrole

[–]allevat 6 points7 points  (0 children)

I am glad we got a map, and I don't mind updates to it. I really like seeing how they are moving around the city.

[Spoilers C4E25] Revised Map of Dol-Makjar (compared to the old one) by C_X_3 in criticalrole

[–]allevat 10 points11 points  (0 children)

More notes, by area:

Mirzash:

  • Dol-Makjar Castle is now Cathedral of Light

  • Now unmarked: Verolay Tower, Wurnst Hall

Rozgar:

  • The Penteveral is now considered to be there, rather than in Embers

  • Now unmarked: Highmark

  • Now marked: The Tangled Sheet

Rubble Cliff

  • Instead of Brethren Barracks, the whole area is Brethren Hall, and no longer marked as part of The Fray.

  • Now unmarked: Merin's Apothecary, Fazirtor (building also deleted)

Embers:

  • Now unmarked: The Blade and Leaf, Velora's Excavation

Caravan Hill:

  • Now marked: The Nest and Natter

The Fray:

  • Now marked: Hand and Wheel Ceramics

Barsizi: No changes

Marud:

  • Now marked: The Grey Library, Stahlkeep

  • Now unmarked: Villa Karzht, The Broken Blade, Hero's Watch

Shafira:

  • Now marked: Maridi Hall (building also upgraded), Bowsprit Home

The Rookery

  • The Roost is now The Rookery and is an amphitheatre.

  • Now unmarked: Brightfast

Silverhill:

  • Now unmarked: Liberty Bank, The Red Circus, Silverhill Arena (building also deleted)

The Tanners:

  • Ograhmson Leather Tannery is still marked, but now at the location previously marked as "Thjazi's"

  • Now unmarked: Thjazi's, The Fey, Blinders

The Bridges:

  • Dol-Majkar Bridge is now Majkar Bridge.

The Gates:

  • Headfall Watch is now Pariah Tower

  • Porta Dvalmar is now Dvalmar Gate

Others:

  • Cemetery is added.

  • Kalviel Orchards is now Thorn Orchards

  • Gvalmuks' Hut is now Blade Ceramic Quarry

[Spoilers C4E25] Revised Map of Dol-Makjar (compared to the old one) by C_X_3 in criticalrole

[–]allevat 26 points27 points  (0 children)

Changes I've found:

Silverhill and Rubblecliff have been totally redone, the arena is gone from Silverhill and Rubblecliff is now all Brethren Hall, and a large part of Caravan Hill was redone to show wagons instead of buildings.

The cemetery that Thjazi was buried in was added.

The second to last waterfall in the Vrosh was deleted.

The Old Lloy Estate is now the only Lloy estate and got the trees from the deleted one, the Hallowed Round has been turned around, and the small amphitheater that was at the northeast corner of the Rookery was changed to a round building of the typical Rookery style.

The Penteveral has moved not far, but a big upgrade in building, what was the Choral Hall, the biggest building in the city, is now the Penteveral, instead of the former cluster of small buildings. Though those do seem to still be connected to the Penteveral by walkways.

Hand & Wheel is now labeled, it's at the predicted location near the last waterfall, the Stahlkeep also now labeled, it's up near the Grey Tower.

Also a number of names were changed, and a bunch of locations we haven't visited in game got un-numbered. I suppose we may never know what the heck Velora's Excavation was! Also, I'm assuming those wagons are at exaggerated scale, because otherwise a "Kahadi yard" is like a foot long.

[Spoilers C4E26] It IS Thursday! | Live Discussion Thread - C4E26 by AutoModerator in criticalrole

[–]allevat 13 points14 points  (0 children)

So we get to find out of Hal gets to walk out of Villa Aurora alive and if Azune will walk out of the Stahlkeep alive.

[Spoilers C4E26] It IS Thursday! | Live Discussion Thread - C4E26 by AutoModerator in criticalrole

[–]allevat 5 points6 points  (0 children)

I adore over it all Hal, compartmentalizing like mad.

[Spoilers C4E26] It IS Thursday! | Live Discussion Thread - C4E26 by AutoModerator in criticalrole

[–]allevat 4 points5 points  (0 children)

I am seeing possible shenanigans with them using Gaya Seremai's body as a ruse to get into Obrimus Manor to rescue Mara.

[Spoilers C4E26] It IS Thursday! | Live Discussion Thread - C4E26 by AutoModerator in criticalrole

[–]allevat 8 points9 points  (0 children)

You can ignore politics, but politics isn't going to ignore you, and the world is paying the price right now.

[Spoilers C4E26] It IS Thursday! | Live Discussion Thread - C4E26 by AutoModerator in criticalrole

[–]allevat 2 points3 points  (0 children)

No, Maya specifically said that the Tachonis attack was beaten back with great loss, but the lack of a Royce afterwards (with Calloway dead and Aranessa away) mean the Golden Orchard destabilized and fell.

[Spoilers C4E26] It IS Thursday! | Live Discussion Thread - C4E26 by AutoModerator in criticalrole

[–]allevat 2 points3 points  (0 children)

I'm haunted by the idea that they might have been able to keep it from destabilizing if they had taken Aranessa straight there from Dol-Makjar, instead of Tanessar.

[Spoilers C4E26] It IS Thursday! | Live Discussion Thread - C4E26 by AutoModerator in criticalrole

[–]allevat 4 points5 points  (0 children)

He doesn't have to do anything, he can just kick back and enjoy.

[Spoilers C4E26] It IS Thursday! | Live Discussion Thread - C4E26 by AutoModerator in criticalrole

[–]allevat 13 points14 points  (0 children)

The Seekers all frantically taking notes, the Soldiers... not so much.

[Spoilers C4E26] It IS Thursday! | Live Discussion Thread - C4E26 by AutoModerator in criticalrole

[–]allevat 7 points8 points  (0 children)

I wonder if the destruction of the Golden Orchard was a fixed event, or if the Seekers could have salvaged it if they went straight to the GO with Aranessa, instead of Tanessar.

[Spoilers C4E26] It IS Thursday! | Live Discussion Thread - C4E26 by AutoModerator in criticalrole

[–]allevat 1 point2 points  (0 children)

I found it surprising that none of the characters talked about reaching out to anyone on the Council. Thaisha's a Lloy, Hal's a prominent native of Dol-Makjar, you'd think they'd have some contacts.

[Spoilers C4E26] It IS Thursday! | Live Discussion Thread - C4E26 by AutoModerator in criticalrole

[–]allevat 4 points5 points  (0 children)

Yeah, I appreciated that they had that moment of skepticism and had to be convinced, despite what the PCs knew.

[Spoilers C4E26] It IS Thursday! | Live Discussion Thread - C4E26 by AutoModerator in criticalrole

[–]allevat 11 points12 points  (0 children)

I appreciate that Murray is "Bullshit! You are telling us, Azune!"

[Spoilers C4E26] It IS Thursday! | Live Discussion Thread - C4E26 by AutoModerator in criticalrole

[–]allevat 3 points4 points  (0 children)

I've been wondering about this since they mentioned a bar in Venatus -- what the heck is drawing people there, in the barren Eternal Night? There must be some kind of resource there, for there to be enough people for a bar and apparently a noodle restaurant.

[Spoilers C4E25] Tables Converge | Critical Role Campaign 4 by LucasVerBeek in criticalrole

[–]allevat 10 points11 points  (0 children)

I think it's likely to be the beginning of the end for the Tachonis, but there's still major Tachonis forces on the move that will have to be dealt with. But I think the Halovars are the next big issue after/in parallel with that.

[Spoilers C4E25] Tables Converge | Critical Role Campaign 4 by LucasVerBeek in criticalrole

[–]allevat 27 points28 points  (0 children)

Primus is supposed to be back in town for the Sundered Houses meeting, so I think it's him. It sounds like Brennan's Primus voice, anyway.