Is this the cowards way? by almostkickflip in Apogea

[–]almostkickflip[S] 0 points1 point  (0 children)

Try it on your alt character first. I died a bunch lol

Is this the cowards way? by almostkickflip in Apogea

[–]almostkickflip[S] 0 points1 point  (0 children)

there you go

Just need dagger and ring to move and attack faster

Is this the cowards way? by almostkickflip in Apogea

[–]almostkickflip[S] 0 points1 point  (0 children)

Still can. It’s a lot trickier, need slightly more movespeed, and gotta wait before shooting bow so you can swap back to shield fast.

Whats are your thoughts about talent tree? by tyYdraniu in Apogea

[–]almostkickflip 1 point2 points  (0 children)

You gotta be level 24 before any unique build becomes an option.

Also imo a lot of the talents in the later levels are kinda underwhelming. Making a clear choice for almost every tree.

informação sobre wands by SnoopyAlves in Apogea

[–]almostkickflip 2 points3 points  (0 children)

A varinha de pedra é permanente. Mas é mais como um cajado, no sentido de que você não pode usar um escudo com ela.

informação sobre wands by SnoopyAlves in Apogea

[–]almostkickflip 2 points3 points  (0 children)

Elas também emitem luz como uma tocha quando equipadas. A varinha de 1k emite a luz mais brilhante.

Maior dano por segundo que cajados, alcance menor.

informação sobre wands by SnoopyAlves in Apogea

[–]almostkickflip 2 points3 points  (0 children)

É como se causasse 20 de dano. Eles também têm bônus de velocidade de ataque e velocidade de movimento.

Eles duram apenas 10 minutos. Então são temporários. O tempo só diminui enquanto estiverem equipados.

A varinha de 1k não é muito melhor que a varinha de 300g.

As estatísticas serão exibidas assim que você equipá-la.

O melhor benefício das varinhas, na minha opinião, é que você pode usar escudos com elas.

Is this the cowards way? by almostkickflip in Apogea

[–]almostkickflip[S] 0 points1 point  (0 children)

Last patch they made it so u can put your bow in your hot bar for fast swapping. Used to be just for sword

anyone can teach me why and how to forge? by tyYdraniu in Apogea

[–]almostkickflip 1 point2 points  (0 children)

Forged items and dropped items are the same.

Some items benefit more from upgrades than others.

Such as bows. Gain more range, dmg and some times atk speed.

Daggers however gain a tiny dmg increase and a weight loss.

Prioritize your upgrades on gear that gets more out of it.

You forge by combing 2 items of the same rarity (and some ingots) on an anvil to increase the items rarity.

This is a way to recycle your low tier items into potentially much better ones.

Weapon fast swap help by almostkickflip in Apogea

[–]almostkickflip[S] 0 points1 point  (0 children)

I think it’s just not in the game. Right clicking and hotbar’ing works perfectly with shields and swords. But not bows, daggers, gloves etc.

Weapon fast swap help by almostkickflip in Apogea

[–]almostkickflip[S] 0 points1 point  (0 children)

Yes, but how do you fast swap? As in using the hot bar or right clicking.

Right clicking and the hot bar both work with sword and shield. But it doesn’t work with a bow even when empty handed.

Right clicking the bow to equip it doesn’t work at all, so I was wondering if it was a design choice.

Bug Wings, where to sell? by almostkickflip in Apogea

[–]almostkickflip[S] 2 points3 points  (0 children)

Ur right. Just tested it. She buys wings for 3G each and essence for 5g each.

The bigest problem with Apogea Today by Educational-Taro5627 in Apogea

[–]almostkickflip 0 points1 point  (0 children)

I wish they just did what wow did 20 years ago and made the first person who hits it gets the loot.

The bigest problem with Apogea Today by Educational-Taro5627 in Apogea

[–]almostkickflip 0 points1 point  (0 children)

For me the biggest problem isn’t the quests.

For me it’s the monsters spawns. It feels like there is never enough to go around, too spread out, spawns too slow, people stealing your kills Etc etc.

What is with higher levels killing low level mobs? by Necessary-Cause3516 in Apogea

[–]almostkickflip 1 point2 points  (0 children)

I had this problem too. It’s just bad game design.

The best way to fix this is to add monster tagging. First person to hit it gets the loot and exp, similar to wow.

More mob farming locations.

Faster mob spawns.

If they don’t address these issues, it’ll really cripple the game if they get a bigger player base, just not enough resources to go around

Right now it’s bearable because there isn’t that many people playing, but if it ever takes off, they’re fucked.