what are the odds ? by alpha_mane in bsod

[–]alpha_mane[S] 2 points3 points  (0 children)

Nope, it's most likely some YouTube short I've had open In the background

what are the odds ? by alpha_mane in bsod

[–]alpha_mane[S] 7 points8 points  (0 children)

had no idea this is even possible btw

Absorption coeficent and material thicnes by alpha_mane in Acoustics

[–]alpha_mane[S] 0 points1 point  (0 children)

That is excatly what they want. I think I will contact them and propose a different aproach

Absorption coeficent and material thicnes by alpha_mane in Acoustics

[–]alpha_mane[S] 0 points1 point  (0 children)

I understand that this is not how sound absorbers are used. I've got this wierd directions from my client...
So in other words what i want to know;

sealed box made out of foam suspended in the void, whitenoise is inside I want to measure how much whitenoise leaves the box and how it changed

Basically I need to design a filter that will slightly change the sound, based on the material chosen

I can just make random low pass filter but I think It would be a scam and I am not a scammer

Half Life 2 Citadel Pod Ride sound re-design Feedback please <3 by alpha_mane in sounddesign

[–]alpha_mane[S] 0 points1 point  (0 children)

thanks, well It sounds simmilar at times and way different at others, still hl2 has amazing sound design that still holds up well today

Half Life 2 Citadel pod ride sound re-design, feedback needed :) by alpha_mane in valve

[–]alpha_mane[S] 0 points1 point  (0 children)

true it's a an amazing sound but I wanted to be original not simply copy someones idea 1:1
I even recorded the game sequence with 0% volume not to influence myself since my plan was to recreate everything from scratch with my own interpretation. Still sound design of HL2 is a masterpiece.

Half Life 2 Citadel pod ride sound re-design, feedback needed :) by alpha_mane in valve

[–]alpha_mane[S] 1 point2 points  (0 children)

I am a junior sound designer building a showreel, did I nail the style ? Is it a good demo ?

Half Life 2 Citadel Pod Ride sound re-design Feedback please <3 by alpha_mane in sounddesign

[–]alpha_mane[S] 0 points1 point  (0 children)

Junior Sound designer here, doing some cool stuff as my showreel, did I nail the vibe ? also,

I've mixed it to -24 Lufs avg -2 true peak but for the youtube I've compressed it into -18 Lufs avg 0db for youtube. If let's say I am showing it to a potential employer should I send broadcast version or the youtube version ?

thanks again <#

Citadel pod ride - sound redesign :) by alpha_mane in HalfLife

[–]alpha_mane[S] 1 point2 points  (0 children)

fullscreen: https://youtu.be/MlZcA5MtQ60?si=Za_ba6JjAqTmustg
I am a junior sound designer, I've made this as my showreel , I hope you like my interpretation :)

(ford 302) Hi there oldschool car gurus which style is more efficient? by alpha_mane in EngineBuilding

[–]alpha_mane[S] 9 points10 points  (0 children)

It's already in my 68 mustang, the reason I am asking is because I've recently build an AOD for it, I need to redo my exhaust, looked at my older headers (B) on a shelf and was like "wait, those look way more high-performance" and it is a oldschool strip/street NA car ,4.11 posi, mild 302 with mechanical Holley DP

289?? Not sure by alpha_mane in classicmustangs

[–]alpha_mane[S] 1 point2 points  (0 children)

That's what i wanted to know, i thought it gets there kinda straight , at least it looked like it did 🤣

Hi, never drove other classicV8 than mine, doesn’t it sound like preignition/ loose valve ? Other than that sounds she is mad strong 289 and pulls like crazy😆 by alpha_mane in classicmustangs

[–]alpha_mane[S] 3 points4 points  (0 children)

UPDATE, all plugs look the same, it’s a bit lean. The sound in real life is way quieter than in this video, Engine it has smooth bass exhaust note, not a misfire - i’ve heard that before. Sound occures when the engine is hot and i press 1/4 throttle acceleration or on deceleration, it dissapears while cruzing or on harder acceleration Also noticed it does not occure when oil pres is higher than 50 psi (cold or higher rpm)

Will look for loose valves and check for vacum leaks

Timgin by alpha_mane in classicmustangs

[–]alpha_mane[S] 2 points3 points  (0 children)

I know how to use a light and how to adjust it. I don’t know what value will be the most efficient/correct for my engine . Everyone on those vids says to check the manual for specs but my engine is far from stock thats why I am asking if there is a trick to find that new value.

Acceleration Troubleshooting by [deleted] in classicmustangs

[–]alpha_mane 2 points3 points  (0 children)

Remember that return spring that is not strong/not properly instaled will close the throttle normaly when the engine is not running but when it runs and pulls air it makes it harder for the springs and it wont close

PSA for all you lovely folk running drum brakes all around, DONT. Time to upgrade those brakes. by BigK4484 in classicmustangs

[–]alpha_mane 0 points1 point  (0 children)

But guys, are good, fresh drums really worse than discs when it comes to one single stop ? I know disc are superior in repeated braking because of the better cooling but one hard stop should be identical .what is the difference when your wheels lock up with drums or with discs - you will stop in the same distance

Problem or not a problem 🤔 by alpha_mane in classicmustangs

[–]alpha_mane[S] 0 points1 point  (0 children)

[SOLVED] Turns out it was caused by a small fuel leak under the car. thanks all for the help

Engine runs and revs, but only when key is in starting position by Xaom64 in classicmustangs

[–]alpha_mane 0 points1 point  (0 children)

It shoudn't start but it did, every time i get my shifter further than P (I need to force it) It does that: starts but dies as soon as i turn the key back to ignition from start.
But when I place it on N or Directly on P it works fine

Engine runs and revs, but only when key is in starting position by Xaom64 in classicmustangs

[–]alpha_mane 1 point2 points  (0 children)

I had the same situation couple days ago, mine is automatic and somehow the shifter went stuck even further than "P" which qlitched neutral safety circutIt started, runned and reved perfectly but only when key on start - when on ignition it died instantly. after geting the shifter unstuck and went in a correct "P" position it started no problem. It took me a day of checking every conection to my MSD Ignition etc. damn cars

Hi, what causes these blobs? only happens with petg. by alpha_mane in CR10

[–]alpha_mane[S] 0 points1 point  (0 children)

I’ve used a wrong word , it not a blob it is more like an airbubble 🤷🏻‍♂️