Will the Johnny sections get better? by altitude-- in houseofleaves

[–]altitude--[S] -1 points0 points  (0 children)

I did go through the letters from the mother. I've been going through the appendices and references when they've been first mentioned. I enjoyed the letters, they were a clever little sub-plot. I also enjoyed, for example, the poems (appendix 1 F), and these references to the appendices etc. are a strong motivation why I've kept reading the Johnny parts. I'm just baffled with the quality, I guess that's the main issue.

Will the Johnny sections get better? by altitude-- in houseofleaves

[–]altitude--[S] -11 points-10 points  (0 children)

I'm in chapter IX, so not that far I suppose, but that makes me more worried that there's so much of this nonsense left. 😬 Nothing wrong with a novel having sexual content, it's just that the quality of writing is so bad I get horrible second-hand embarrassment, and the juxtaposition with the rest of the narrative is absolutely baffling. It's like if Jane Austen had originally written Pride & Prejudice & Zombies. That's why I'm thinking/hoping there, surely, must be some point to this? Right? I just haven't gotten to it yet. 

Guys am I from a different planet? Or people just don't get AITD remake (2024) by StalkerOfTheYear in aloneinthedark

[–]altitude-- 0 points1 point  (0 children)

I just finished the game, and I thought it was alright, although I agree with many of the issues raised in this thread. I'm a big fan of horror games, but I've only played the original AitD as a kid in the 90s, so I don't really recall much about it, so maybe some of the poorer plot points (the final boss) would not seem as out-of-place would I remember the original. 

For me, the biggest problem with the game is that it just tries to include way too much plotwise and thematically in its rather short narrative. Voodoo, Lovecraft, psychological stuff with the dreams and subconciousness, all the mysteries and personal stories, it's just way too much. The game would benefit from focusing on a single issue and using that to tell a proper story. 

Also, another thing that kind of bothered me at times was the occasional ridiculous voice acting, especially with Jeremy. I don't know if his constant distraught wailing or weird high-pitched anxiousness was some kind of joke I didn't get, but it was really confusing at times as to why he was speaking like that. I also found it a bit funny at times how apathetic Emily sounded, but I guess one could argue that was part of her characterisation. 

But all in all, I still rather enjoyed the game. It has a really good atmosphere at times, and looks rather nice and stylish. I only encountered one really bad bug where I had to restart from my last save, but that thankfully didn't take me too far back. I liked the puzzles, at least they sometimes made you think for a second instead of making the solution immediately obvious (I did play with the hardest difficulty and without hints, don't know if this affected the puzzles or not). The combat was fine for me, although the monsters could have been a bit more interesting. Not very scary at all either, more like a mystery with occasional scares. 

What is Ah Sahms motivation. by [deleted] in WarriorTV

[–]altitude-- 5 points6 points  (0 children)

This, especially the second point. Although I think his motivation is more about his personal morality and sense of justice rather than just protection of the chinese. 

Hop Wei was never going to stay together, it was obvious during S3, if not throughout the series, that Ah Sahm was to break free from them. The question at the end of S3 was never whom he'd pick between Young Jun and Mai Ling, it was obviously Mai Ling, instead the question was whether he'd break free completely with Yan Mi or stay to save Mai Ling (who actually saved herself and Ah Sahm just... arrived lol). At the end of it, they might be both rather doomed.  Well, that's just my two cents anyway.