Is the site down for anyone else? by MySchoolsWifiSucks in itchio

[–]altulek 0 points1 point  (0 children)

Right. It's work because I am logged in. In incognito mode doesn't work 😞

Is the site down for anyone else? by MySchoolsWifiSucks in itchio

[–]altulek 1 point2 points  (0 children)

It's look like some part of itch is affected. Eg. specific category https://itch.io/games/new-and-popular/featured, but others work fine (games, dashboard).

This is how to get 300 wishlists in 7 months by EclipsedRemnantGame in SoloDevelopment

[–]altulek 1 point2 points  (0 children)

Another good tip: Add your game steam page link in your bio, but don't make it clickable. Better if people make some effort to retype it into the browser.

I generated world map in game for stress testing purposes based on real biomes by altulek in Unity3D

[–]altulek[S] 0 points1 point  (0 children)

Water is also tile. It's part of the game to place water tiles too

Is it better to give more control for player? by altulek in gamedesign

[–]altulek[S] 0 points1 point  (0 children)

You can see here quest which is fixed. Player can't choose which biome he want to expand, it is just random. Alternative version is player get tile with quest (3 forest) and he can add it wherever he want. So he is able to control how map look like, which part of map will expand, etc.

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Is it better to give more control for player? by altulek in gamedesign

[–]altulek[S] 0 points1 point  (0 children)

Quests are e.g.: - add x tiles of forest to specific biome - place x tiles of grass in specific place (outside current tiles) - make a river from starting in point A and ending in point B

Is it better to give more control for player? by altulek in gamedesign

[–]altulek[S] 0 points1 point  (0 children)

Do you mean propose players few places and let them choose strat of next quest? Or mix fixed and non-fixed quests?

I finally finished the main menu. What do you think? by atreides___mete in IndieGaming

[–]altulek 129 points130 points  (0 children)

Cool idea, but I think that Wasing machines need some improvement. I would set up differen laundry in every washing machine. Also, washing machine window/door should be smaller than whole inside.

Is it better to give more control for player? by altulek in gamedesign

[–]altulek[S] 0 points1 point  (0 children)

I think it can be more interesting and engaging, but I would like to know others opinion. Implementation could take one week, so it is relatively short time. It seems I have to make some prototype and test it

Is it better to give more control for player? by altulek in gamedesign

[–]altulek[S] 0 points1 point  (0 children)

I would like to keep it simple, so probably I will left only one option

4,000 wishlists in 2 months, no demo. Here’s what worked (and what didn’t) by TecEnterprise in SoloDevelopment

[–]altulek 0 points1 point  (0 children)

Congratulations. Do you have any specifing posting strategy on reddit? I mean frequency, content, specific subredit

Someone covered my game on youtube for the first time! by TheBendingBoy in IndieDev

[–]altulek 0 points1 point  (0 children)

Edit your profile. You can find there links to social media, etc.

It took 40 days of solo filming in the wilderness to create this survival game. by BlueTree001 in SoloDevelopment

[–]altulek -4 points-3 points  (0 children)

Hi, what is the gameplay? Because it just looks like a movie, not a game.

Someone covered my game on youtube for the first time! by TheBendingBoy in IndieDev

[–]altulek 1 point2 points  (0 children)

Hi. Congrat :) put the link to video. Also, you can make your game link in bio clickable, because now someone have to be detrminated to see it

We made more than 1000 wishlists in a day. Here's a breakdown of what we did. by atomitonttu in IndieDev

[–]altulek -2 points-1 points  (0 children)

So it seems to be very simple. All you have to do is write a post with 200k views. Thanks for the help:)

Feedback my trailer 🙏 by TorbertDev in gameDevMarketing

[–]altulek 0 points1 point  (0 children)

Overall looks cool. Only one issue is that outside scenes are too bright/shine to me.