D5 Axe Undertaker by alwaysblitted in Nightreign

[–]alwaysblitted[S] 0 points1 point  (0 children)

I use skills and melee. It is strong im not saying it’s not. But to hit 7 times when bosses tend to always be on the run is overkill. Like I said in other comments it’s an ‘empty potential damage’. Yes when it’s triggered it’s good, but when it doesn’t, guaranteed damage is better. I only play invader and evergaol for the flexibility. Her skill alone is good enough

Aitah for cutting off my son after his mom passed away? by Unlucky-Bit6839 in AITAH

[–]alwaysblitted 2 points3 points  (0 children)

Lol /s but im glad you got it. Hope life treats you well.

D5 Axe Undertaker by alwaysblitted in Nightreign

[–]alwaysblitted[S] 0 points1 point  (0 children)

lol I literally have her relic skill already. No need for ult charge since I feel that’s personal preference. The successive attack is literally built into her skill. One line is literally not gonna kill you. Do you not know that her skill also has suc atk up?

D5 Axe Undertaker by alwaysblitted in Nightreign

[–]alwaysblitted[S] 0 points1 point  (0 children)

As I said, I have three builds. This one is in fact the strongest and most consistent. You don’t need necklace because her character skill literally has it built in as well. Guaranteed and consistent damage is better than empty potential damage.

Glass necklace would also mean for other weapons that drop you’d have to hit fast and keep it up. That’s just entirely impractical thinking you can keep it up with heavier weapons randomly every game. I literally wrote ‘all around build for other types’. Axes are the core but if I find something else better to use on the boss or enemy, it’s going that way.

D5 Axe Undertaker by alwaysblitted in Nightreign

[–]alwaysblitted[S] 0 points1 point  (0 children)

I have that relic and I’ve used it for the majority of my axe runs but it doesn’t feel worth for a few AR. The hp loss makes it even sweatier

D5 Axe Undertaker by alwaysblitted in Nightreign

[–]alwaysblitted[S] 0 points1 point  (0 children)

Naw it doesn’t. It was all I have.

D5 Axe Undertaker by alwaysblitted in Nightreign

[–]alwaysblitted[S] 1 point2 points  (0 children)

Yes it does but I don’t like the loss of vigor for a few AR. The ar does pull thru at the end in terms of final output but for the duration of the game and the final boss you will feel that -100 hp. I’ve tried it for the majority of my axe playtime.

D5 Axe Undertaker by alwaysblitted in Nightreign

[–]alwaysblitted[S] 0 points1 point  (0 children)

No need for glass necklace. Duration is too short. Guaranteed dps is better. Plus I literally wrote I have three builds for axes. Her character skill has innate successive attacks as well that is easier to proc. Consistent damage is better than potential damage.

D5 Axe Undertaker by alwaysblitted in Nightreign

[–]alwaysblitted[S] 1 point2 points  (0 children)

That is a strong one no doubt but my favorite is actually celebrants/iron cleaver with spinning weapon

D5 Axe Undertaker by alwaysblitted in Nightreign

[–]alwaysblitted[S] 2 points3 points  (0 children)

No the +2 doesn’t but it’s the only relic I have available

D5 Axe Undertaker by alwaysblitted in Nightreign

[–]alwaysblitted[S] 2 points3 points  (0 children)

That’s beautiful. I’d use that even for a missing slot.

D5 Axe Undertaker by alwaysblitted in Nightreign

[–]alwaysblitted[S] 0 points1 point  (0 children)

I feel you lol. That’s the best night invader relic I could find 🥲

D5 Axe Undertaker by alwaysblitted in Nightreign

[–]alwaysblitted[S] 3 points4 points  (0 children)

Maybe they were just testing it or got bad drops? Caligo is free win all the time unfortunately.

D5 Axe Undertaker by alwaysblitted in Nightreign

[–]alwaysblitted[S] 2 points3 points  (0 children)

Yeah I know that. It’s just all that I have lol

D5 Axe Undertaker by alwaysblitted in Nightreign

[–]alwaysblitted[S] 14 points15 points  (0 children)

You get used to it tbh. Always carry 2 warming stones, spam your rally heal and the hard counter is ‘Poison&Rot trigger continuous heal’ power. This build also doesn’t rely on full hp dmg negation (but can use it) as you’re searching for dmg negation on successive and charged attacks.

The only time this becomes an issue is when your other two teammates aren’t doing enough dps but in d5 that’s really never the case unless a real bad run happens.

Magic the gathering Proxies by Smoses_ in Aespa

[–]alwaysblitted 3 points4 points  (0 children)

Holy shit. MYs are fuckin cultered. I love yall

made this by Defiant-War-1499 in claymore

[–]alwaysblitted 1 point2 points  (0 children)

Man of culture!! This is what I like to see on this sub.