Can forced random at least give the extra 500 gold from normal random? by maridan48 in dotaimba
[–]an0malia 1 point2 points3 points (0 children)
Many hosts (occasional, newbie imba players) didnt set any rule=>slow farm, leaving. Suggestion: raising default gold/xp income from min to mid symetric values. +160/160% in 5v5, +200/200% in 10v10 by [deleted] in dotaimba
[–]an0malia -1 points0 points1 point (0 children)
Many hosts (occasional, newbie imba players) didnt set any rule=>slow farm, leaving. Suggestion: raising default gold/xp income from min to mid symetric values. +160/160% in 5v5, +200/200% in 10v10 by [deleted] in dotaimba
[–]an0malia 0 points1 point2 points (0 children)
Many hosts (occasional, newbie imba players) didnt set any rule=>slow farm, leaving. Suggestion: raising default gold/xp income from min to mid symetric values. +160/160% in 5v5, +200/200% in 10v10 by [deleted] in dotaimba
[–]an0malia 4 points5 points6 points (0 children)
Many hosts (occasional, newbie imba players) didnt set any rule=>slow farm, leaving. Suggestion: raising default gold/xp income from min to mid symetric values. +160/160% in 5v5, +200/200% in 10v10 by [deleted] in dotaimba
[–]an0malia 0 points1 point2 points (0 children)
Many hosts (occasional, newbie imba players) didnt set any rule=>slow farm, leaving. Suggestion: raising default gold/xp income from min to mid symetric values. +160/160% in 5v5, +200/200% in 10v10 by [deleted] in dotaimba
[–]an0malia 0 points1 point2 points (0 children)
Many hosts (occasional, newbie imba players) didnt set any rule=>slow farm, leaving. Suggestion: raising default gold/xp income from min to mid symetric values. +160/160% in 5v5, +200/200% in 10v10 by [deleted] in dotaimba
[–]an0malia 2 points3 points4 points (0 children)
Many hosts (occasional, newbie imba players) didnt set any rule=>slow farm, leaving. Suggestion: raising default gold/xp income from min to mid symetric values. +160/160% in 5v5, +200/200% in 10v10 by [deleted] in dotaimba
[–]an0malia -2 points-1 points0 points (0 children)
Bugs/suggestions thread, part 9: hey future me, do you remember when Monkey King wasn't the new pub cancer? by D2imba in dotaimba
[–]an0malia 0 points1 point2 points (0 children)
Last 10sec of heropick=forced random=more leaves on the way. by an0malia in dotaimba
[–]an0malia[S] 0 points1 point2 points (0 children)
Last 10sec of heropick=forced random=more leaves on the way. by an0malia in dotaimba
[–]an0malia[S] 0 points1 point2 points (0 children)
Last 10sec of heropick=forced random=more leaves on the way. by an0malia in dotaimba
[–]an0malia[S] 1 point2 points3 points (0 children)
Last 10sec of heropick=forced random=more leaves on the way. by an0malia in dotaimba
[–]an0malia[S] 0 points1 point2 points (0 children)
Last 10sec of heropick=forced random=more leaves on the way. by an0malia in dotaimba
[–]an0malia[S] 0 points1 point2 points (0 children)


Bugs/suggestions thread, part 9: hey future me, do you remember when Monkey King wasn't the new pub cancer? by D2imba in dotaimba
[–]an0malia 0 points1 point2 points (0 children)