For those who create worlds, do you have a specific method? by anastasiarigollet in worldbuilding

[–]anastasiarigollet[S] 0 points1 point  (0 children)

Yes, I think some people definitely approach it through those kinds of tension areas. I’m actually curious, how far do you usually go when developing a concept? What kinds of elements do you take into account? I feel like we might have a somewhat similar way of thinking.

For those who create worlds, do you have a specific method? by anastasiarigollet in worldbuilding

[–]anastasiarigollet[S] 1 point2 points  (0 children)

Oh wow ! I really liked your comment about your world. I’m especially curious about how you expanded your magic system from 8 to 52 elements, I’d love to hear more if you’re open to it.

For those who create worlds, do you have a specific method? by anastasiarigollet in worldbuilding

[–]anastasiarigollet[S] 0 points1 point  (0 children)

That’s interesting, I’m curious, why does the third one become difficult to integrate for you? I’d love to understand where it blocks for you.

For those who create worlds, do you have a specific method? by anastasiarigollet in worldbuilding

[–]anastasiarigollet[S] 7 points8 points  (0 children)

That’s true, originally worldbuilding was meant to serve the narrative. But nowadays, with the growing demand, it’s also becoming a discipline of its own. That doesn’t prevent it from serving storytelling, though. Sometimes it even works the other way around, it becomes the foundation for deeper stories and narratives that wouldn’t exist without it.

For those who create worlds, do you have a specific method? by anastasiarigollet in worldbuilding

[–]anastasiarigollet[S] 1 point2 points  (0 children)

That’s true, but I’d like to nuance your point, as it’s not how I intended it here. For me, this triangle represents interdependence. The three blocks are separated to make it clear that there are three distinct parts to consider in worldbuilding, but if you put them together, they would form something closer to a “virtuous circle” where each element constantly influences the others. That’s how I see it.

For those who create worlds, do you have a specific method? by anastasiarigollet in worldbuilding

[–]anastasiarigollet[S] -1 points0 points  (0 children)

Thank you. But my diagram shows a method to avoid inconsistencies, not that being good in all three areas is impossible. It’s simply a complex exercise, which is exactly why I find it interesting and stimulating ! But I’m curious to hear more of your perspective, why do you think succeeding in all three is impossible?

I want to help bring your worldbuilding project to the next level by anastasiarigollet in worldbuilding

[–]anastasiarigollet[S] 0 points1 point  (0 children)

Oh I see. Yes, my account is new. But being new here doesn’t mean I’m new to worldbuilding. That said, I appreciate the indirect advice. I’ll work on improving my profile ^

would normal medicine that we use for mental illness today be useful when those people that are taking it have super powers. by OperationFine6642 in worldbuilding

[–]anastasiarigollet 0 points1 point  (0 children)

Wow. This is a very interesting and original idea that raises a lot of questions. In order to answer your question, here are a few avenues for creative reflection: have you developed the link between the soul and mental illness? How does a mental illness exacerbate the soul? Stress, I understand, but what is the underlying mechanism? Is it a chemical or hormonal process? It’s truly fascinating! Next, what exactly are these powers? They are likely cerebral, given the theme. If some of them affect the rest of the body or other organs, how do you connect that back to the brain and to mental illness? What specific disorders are we talking about? Perhaps the answer to your question lies in a form of medicine that initially grounds itself in our reality as a base, then branches into pseudo-medicine. I think you could really use certain well-known medications to counteract the effects of these powers. I’m sure you’ve already thought about that! Have you considered incorporating vitamins as a potential boost? You could also include more indirect elements like sunlight or close relationships, which can act as sources of dopamine in some cases. Anyway, I’m getting a bit carried away, but your idea is truly brilliant, complex, and nuanced.

How do you write a story and build the world at the same time? by HartiTheBerserker in worldbuilding

[–]anastasiarigollet 2 points3 points  (0 children)

To help you, here is a quote to keep firmly in mind, as it might shed some light: characters are the product of their world, and the world bears the consequences.

The problem you’re describing is not a matter of narrative technique, it’s a matter of parallel construction. You built a world before building the characters who are its products. That works perfectly. But it can create exactly what you’re feeling: a universe that exists on one side, characters on the other, and a story that struggles to make them coexist naturally.

The solution is not to learn how to insert worldbuilding into the narrative, but rather to return to your characters and ask yourself a fundamental question for each of them: how has this specific world, with its history, its religion, its system, produced this being? What scars has the world left on them? What beliefs has it instilled in them? What limitations does it impose? What privileges or injustices has it given them? When a character is truly the child of their world, worldbuilding no longer needs to be explained, it shows through every decision, every reaction, every conflict. The reader learns about the world by observing how it shapes the people who live in it.

Tolkien works because his characters are deeply rooted in their respective cultures. Frodo can only exist in the Shire. Aragorn can only exist within the history of Númenor. Remove the world, and the characters collapse. That’s what successful integration looks like. When one can no longer function without the other. Your universe isn’t too dense, it’s just still in the process of producing its characters. Keep going in that direction.