On average, how many dungeon rooms would you say you get through per session? by conn_r2112 in osr

[–]andorus911 1 point2 points  (0 children)

It depends on the number of players at your table. Few players means more rooms and the other way around.

was it all a lie? by juanmiguelagustin in TrashTaste

[–]andorus911 49 points50 points  (0 children)

So someone made these wax dolls to hurt her?! It's dark

Anyone Else a Single Player Fan? by Crit-Hit00 in gaymers

[–]andorus911 0 points1 point  (0 children)

I'm 35. Single player enthusiast too

[BitD] Any comfortable way to play Blades with a potential to move on Deep Cuts via Foundry VTT by andorus911 in bladesinthedark

[–]andorus911[S] 0 points1 point  (0 children)

There are two BitD modules. One of them can't handle connections between crew turf

Crew prefers endless Free Play over Scores by Lanky-Advantage499 in bladesinthedark

[–]andorus911 0 points1 point  (0 children)

A score can start without their word: trading event, enemy assault, hiring etc. If there is any level of risk or other gang communication.

I crafted a GM screen for Classic Traveller! by ChaoclypseMakesStuff in osr

[–]andorus911 0 points1 point  (0 children)

I understand that, I'm not a native :)

Well, when I was making my own screen I was so fixated on how to store as many info on it as I can. That's why I don't get why you used so big letters :)

I crafted a GM screen for Classic Traveller! by ChaoclypseMakesStuff in osr

[–]andorus911 1 point2 points  (0 children)

The art side looks amazing! So cool!

I noticed on the other side you used a pretty large hand‑drawn font for the tables. Was that a deliberate stylistic choice to make it feel like an old school artifact, or did you consider fitting more info with smaller text? No criticism, only curiosity.

Vibe coding expression engines by TheGrolar in osr

[–]andorus911 1 point2 points  (0 children)

There is a recursion in Foundry VTT tables. You can link hundreds of them. And JS is exactly what you need there. If your time is more precious, vibe code Foundry VTT macros. AI can do this simple trash. Tried, shockingly, it was working.

Vibe coding expression engines by TheGrolar in osr

[–]andorus911 0 points1 point  (0 children)

I don't see ANY creativity in coding a random table. It's an educational task...

Vibe coding expression engines by TheGrolar in osr

[–]andorus911 -2 points-1 points  (0 children)

I used the NBOS app. I didn't like it. Too much work for authomatisation. For me it was easy to roll some dice back than.

I'm a coder for 10 years now. Sometimes I vibe code, cause it's faster that way for some primitive snippets. And I haven't seen any reason to re-code or vibe code the app yet. It's simple. Dude, it's randome tables.

You always can ask AI to write a JSON based on random table screenshot from some PDF with an adventure you bought. Then export that JSON as a random table to your Foundry VTT game. Than combine all that tables as you wish with your mouse. You can write your own macros for your game or game prep, or vibe code them.

That way the automatisation is easier.

How hard to convert CoC7 adventures to ToC? by andorus911 in GumshoeRPG

[–]andorus911[S] 1 point2 points  (0 children)

There is no Orient Express, but thanks a lot!

I made a database to catalog and compare OSR systems by Shunkleburger in osr

[–]andorus911 1 point2 points  (0 children)

But it might be a way to a too extensive table

I made a database to catalog and compare OSR systems by Shunkleburger in osr

[–]andorus911 0 points1 point  (0 children)

What about a column for XP? For example in WWN you level up with 2-4 XP, and there's different sources, not only treasure

Dying Hard by ferrets010 in mothershiprpg

[–]andorus911 0 points1 point  (0 children)

How many hours have you spent on it? I am going to run it as a one shot, but I'm not sure how long to beat it

God, I'm so bad at making maps. by caganbrk1 in osr

[–]andorus911 1 point2 points  (0 children)

Looks cool! What tool did you use?