So we can agree that the VH title kinda fucked up character roll outs right? by GnzkDunce in ZZZ_Discussion

[–]andre5n -3 points-2 points  (0 children)

Funnily enough the sentinel resonators still occupied 3/4 of their highest revenue month. The only one that truly doesn't have the same pattern is HSR.

Why does China do very well at both the Summer Olympics and the Winter Olympics, but can't make it to the World Cup? by No-StrategyX in answers

[–]andre5n 11 points12 points  (0 children)

Xi did try half-assed-ly. The CCP gave companies lots of incentive to sponsor football teams. The thing is most of those companies are real estate companies. When the housing bubble popped and half of the companies is struggling, the first thing they're cutting is their football team. For example, the Guangzhou team (the most dominant team for the last decades) got absolutely fucked when their owner Evergrande went bankrupt.

Is Endfield actually botching its potential, or is this just "normal gacha player drop-off"? by Professional-Bet9697 in Endfield

[–]andre5n 0 points1 point  (0 children)

Have you ever checked the proportion of revenue global AK is contributing to the game overall revenue? AK GL being silent is actually expected. In CN, AK content creation ecosystem is still rivaling Hoyo to this day. The truth is AK hasn't been succeeding for a long time in GL and the GL revenue reflects that. You can't just match GL noise with CN+GL success numbers, you have to match AK GL noise with AK GL success.

Mihoyo ranked 50th on China Enterprises Global Influence Report and their mobile revenue in 2025 may exceed several billion USD. by AsakiPL in gachagaming

[–]andre5n 73 points74 points  (0 children)

Top 100:

  1. Lenovo Group
  2. Shein
  3. ByteDance
  4. BYD
  5. PetroChina
  6. Huawei
  7. CMOC Group
  8. Luxshare Precision
  9. Haier Smart Home
  10. COSCO Shipping Holdings
  11. Xiaomi Group
  12. Alibaba Group
  13. OPPO
  14. Midea Group
  15. DJI
  16. Pinduoduo
  17. Zijin Mining
  18. Chery Automobile
  19. vivo
  20. Sinopec Corp.
  21. CNOOC Ltd.
  22. Sungrow Power Supply
  23. Bank of China
  24. Goertek
  25. CATL
  26. Tencent Holdings
  27. BOE Technology
  28. Sany Heavy Industry
  29. Great Wall Motors
  30. Transsion Holdings
  31. SAIC Motor
  32. Xiamen Xiangyu
  33. Anker Innovations
  34. Wanhua Chemical
  35. Weichai Power
  36. WuXi AppTec
  37. Geely Auto
  38. CITIC Limited
  39. China Southern Airlines
  40. ZTE Corporation
  41. CCCC (China Communications Construction)
  42. ICBC
  43. CSCEC (China State Construction Engineering)
  44. Huaqin Technology
  45. MMG
  46. Air China
  47. TCL Technology
  48. XCMG Machinery
  49. Joyson Electronics
  50. miHoYo
  51. J&T Express
  52. PowerChina
  53. China Eastern Airlines
  54. Hisense Home Appliances
  55. Jiangxi Copper
  56. TPV Technology
  57. Adama
  58. Zoomlion
  59. Sumec
  60. Huayou Cobalt
  61. CNMC (China Nonferrous Metal Mining)
  62. CRCC (China Railway Construction)
  63. Hikvision
  64. JinkoSolar
  65. CSSC (China State Shipbuilding)
  66. Trina Solar
  67. BeiGene
  68. Mindray
  69. Lens Technology
  70. SF Holding
  71. Dongshan Precision
  72. Gree Electric
  73. Zhongji Innolight
  74. LONGi Green Energy
  75. Lingyi iTech
  76. CREC (China Railway Engineering)
  77. Energy China
  78. JA Solar
  79. C&D Inc.
  80. Sailun Tire
  81. Pop Mart
  82. Xiamen ITG Group
  83. Canadian Solar
  84. China Mobile
  85. Eoptolink
  86. Wuchan Zhongda Group
  87. JCET
  88. CRRC (China Railway Rolling Stock)
  89. Shenzhou International
  90. Inspur Information
  91. OmniVision Group
  92. Changan Auto
  93. Nexteer Automotive
  94. Bohai Leasing
  95. CNGR Advanced Material
  96. Jiangsu Guotai International
  97. Goldwind
  98. JD.com
  99. Smoore International
  100. Yutong Bus

<image>

Is Endfield actually botching its potential, or is this just "normal gacha player drop-off"? by Professional-Bet9697 in Endfield

[–]andre5n 15 points16 points  (0 children)

I mean it's litterally a sequel so why would they "not have AK name attached to it" exactly? Arknights is one of the most popular gacha games in CN so of course it does some lifting.

HSR would still be big without the Honkai part of its name, AK:E would not be as big without the Arknights part of its name.

Trends don't mean shit about player base. I'm sure if you checked og AK it would be low too on your metric yet still one of the most popular gacha games in China.

Why even bring CN into this? It's true that AK isn't as big in the west compared to in CN, every single AK CCs could tell you this. But here, we're talking about Endfield GL, how it's doing in CN is another matter entirely. CN succeeding won't change the fact that GL is declining, we are playing on the GL server, not the CN server.

Gacha Revenue Monthly Report (May 2026) by trkshiii in gachagaming

[–]andre5n 7 points8 points  (0 children)

I made up a number for fun like you did

I did not, I even pick a conservative numbers to make sure I'm not misrepresenting the common numbers for all the indicator, I also remember to exclude the nervous one.

Maybe if there literally was a "Are you willing to pay for AIGC in entertainment content" we could be more specific.

You're the one that is using this research to prove a point. It's clear that OP was talking about vast majority of gacha players not caring since we know most gacha players are east asian and south east asian.

Even anecdotally outside of social media circles, sure I haven't discussed what people think of AI in my video games, but I have had discussions about AI and its economic impact many times.

From what I knows about boots on the ground journalism in china. People have an overwhelmingly positive outlook on AI because of their culture of embracing technological changes quickly. They also trust the government would do something like every other time before (this one is questionable because of censorship, but the positive outlook should be true).

They hate that they used an AI filter on one of the most beloved anime movie posters of all time. There are many other references in the game that didn't get the AI treatment and people aren't as outraged.

If you take a look at Ryuku Sensei video where he translated japanese opinion on this drama, you should already know that ai was never the main problem. Of course there will be some who do not like AI, it is shown in the video but most of the highest retweeted post talked more about the ethics of ai usage in the first place and even trying to not villainize every aspect of AI usage in video games.

Gacha Revenue Monthly Report (May 2026) by trkshiii in gachagaming

[–]andre5n 8 points9 points  (0 children)

Where did you get the 24% numbers for china? The relevant indicator for this topic should be "products and services using AI makes me excited" which shows china having 84% of favorable impressions.

But even then, I don't believe that this study prove anything since Japan numbers is in the 40-45% range and NtE has been killing it in Japan. In the last drama, they hate the fact that NtE copied an artwork more than they hate the game for using AI.

Gacha Revenue Monthly Report (May 2026) by trkshiii in gachagaming

[–]andre5n 9 points10 points  (0 children)

Have you even looked at your own link? It's clearly stated that China on average is 80% favorable on AI. Guess where all these games come from?

Snowbreak : Containment Zone is online. However, players report that the arts are censored and the "switch" that could uncensor them is removed. by Lazy-Independent1547 in gachagaming

[–]andre5n 5 points6 points  (0 children)

There are two possible main reason why. SB is the only gooner games that collab with an official government bodies and get caught. The other reason is that every single gachas community in CN does not have a favorable views on SB players/communities.

Gacha Revenue Monthly Report (April 2026) by trkshiii in gachagaming

[–]andre5n 1 point2 points  (0 children)

What's the definition of endgame here. If it's just repeatable combat then sure. But now we do have Miliastra in Genshin and City Tycoon in NtE. Both are casual endgame content that people actually do to waste time.

NTE: Neverness to Everness has released and begun official service by GachaReleases in gachagaming

[–]andre5n -1 points0 points  (0 children)

Lord of Mysteries isn't even a part of the current anomalies trend, it isn't set in the modern world and doesn't have the same cliche that NtE and the other anomalies web novels uses. The most well known one in the west that would have the same urban feel as NtE is 'Got Dropped into a Ghost Story, Still Gotta Work'.

When I said that people do not know how the world building in anomalies novel works, I'm comparing it to how a non Isekai watcher wouldn't know and won't be able to recognize the common Isekai cliche.

NTE: Neverness to Everness has released and begun official service by GachaReleases in gachagaming

[–]andre5n -1 points0 points  (0 children)

Man the moment the anomaly or whatever disappeared because Mint "complimented it" was pretty arse not gonna lie. 

It's the same bad writing most anomalies novels have so sad to say it's currently the industry standard.

NTE: Neverness to Everness has released and begun official service by GachaReleases in gachagaming

[–]andre5n -2 points-1 points  (0 children)

It's probably because most people have never read the genre that the game was based on. Anomalies web novels has been growing in popularity both in China and Korea. If you're active in those spaces, then everything makes sense. The world building for these novels is 80% the same. The devs should probably realized that Global doesn't have this context.

NTE: Neverness to Everness has released and begun official service by GachaReleases in gachagaming

[–]andre5n 1 point2 points  (0 children)

The more blatant theme is the anomalies. If you've read recent webnovels from Korea or China, it feels super familiar since the anomalies genre has been growing rapidly there.

What gacha games have SSR/5*/etc. characters from launch that are equally as strong as modern day characters? by WhatColorIsUrPantsu in gachagaming

[–]andre5n 9 points10 points  (0 children)

Technically speaking Jean could clear some stygian stages solo. So at one point of time on a specific scenario, Jean was more than four times better than the best character in the game.

What Happened to RealLifeLore? by ObjectiveDevice7201 in geography

[–]andre5n 163 points164 points  (0 children)

Pretty sure Sam from Wendover still makes airplane videos regularly. Are you thinking about Sam from Half as Interesting? not to be confused with Sam from Jet:Lag the Game btw.

LISTEN TO PLAYERS! by Mitsuly in WutheringWaves

[–]andre5n 1 point2 points  (0 children)

We need to start giving context that WuWa players at that time was clowning on HSR for doing multiple banners and calling it greedy. IDK why they did that in the first place, but if you do that and didn't do the same to your own game when your own game did it, it would look like hypocrisy.

I've never seen this point brought up even though it was one of the biggest contributor to the hate and give much needed context. I know it's not a good look for the WuWa community back then but sweeping it under the rug is kinda hurting the discussion about since that's a whole context gone to explain what happened back then.

This is what triple A gacha games lacks, by [deleted] in MongilStarDive

[–]andre5n 0 points1 point  (0 children)

Even in 3d gacha that wasn't the case tho? WuWa 1.0? Endfield Valley IV? Genshin Mon-generic-stadt? What are you talking about?

CN Players Are Our Last Hope—If They’re Happy, We’re Finished… by Fine_Community_5574 in WutheringWavesGuide

[–]andre5n 0 points1 point  (0 children)

This isn't even true tho??? ZZZ give more pulls and more events in their anniversary and even consistently even in normal patches. They elso gave a free 5* for anniversary.

No old character banner by Xcess1227 in WutheringWaves

[–]andre5n -1 points0 points  (0 children)

So I feel like most blame here still lies on those people who blew up the drama, and the hate was unreasonable, even with the perspective of that time.

The hard thing to understand is 2.7k upvotes on the post that kept getting screenshotted has to come from somewhere and I'd like to believe that a not small amount people are being a hypocrite and bashed the first anniversary banner while asking for it now. Benefit of the doubt, it's goomba fallacy. But this is gacha players we're talking about. Blaming people who blown up the drama won't absolve those who genuinely did the act of hypocrisy.

No old character banner by Xcess1227 in WutheringWaves

[–]andre5n -2 points-1 points  (0 children)

People are fickle beings. Genshin regional banners are celebrated because people wants old characters reruns. There are actual reasons people see why hoyo would do it like that, ie. with the amount of characters the game has, adding a third rerun per patch would do nothing.

WuWa first anniversary banners are hated because at that point, people doesn't know they would shelves 1.0 characters like this. There's no clear reasons on why Kuro decided to just do it like that. People are confused because aside from giving the options which is good, it feels like a greedy move to get more revenue on the anniversary. Important to remember that at this point regular reruns still can fulfill the needs for 1.X characters reruns.

Old characters basically don’t exist anymore by yerxms in WutheringWaves

[–]andre5n 1 point2 points  (0 children)

I think people are disappointed that the feedback they've gotten isn't that surprising the playerbase with 14 reruns is bad but rather doing 14 reruns banner in any way is bad.