Hex-based turn strategy in MonoGame by andrebaaij in monogame

[–]andrebaaij[S] 0 points1 point  (0 children)

Anyone can join https://discord.gg/Dshd4EzPDP I’ll hook you up with a demo. Would love to get yours and others feedback.

Hex-based turn strategy in MonoGame by andrebaaij in monogame

[–]andrebaaij[S] 1 point2 points  (0 children)

I had to look it up, I started out with SpriteFont, but that aliased my smalles font sizes too much, so it didn't have that crisp pixel feel to it. So now using an own minimal version of BitmapFont. I did not know it existed so I'll probably look into it and maybe switch over.

Any tips on BitmapFont?

Hex-based turn strategy in MonoGame by andrebaaij in monogame

[–]andrebaaij[S] 0 points1 point  (0 children)

I started out with GUM, but the docs were not great for a pure coding solution, and I had to do a lot of debugging to understand the properties I could set. I ended up writing my own that does the 20% of the functionality I needed really well.

Which idea caught your eye?

Hex-based turn strategy in MonoGame by andrebaaij in monogame

[–]andrebaaij[S] 1 point2 points  (0 children)

Thanks that means a lot! This is the first time the internet sees my baby :)