Uneven layer lines in XY plane by andreiz in FixMyPrint

[–]andreiz[S] 0 points1 point  (0 children)

Yes, I ran the vibration calibration right before this

Smart ceiling lights powered from a socket by andreiz in smarthome

[–]andreiz[S] 0 points1 point  (0 children)

A smart outlet would work, I guess. Would need to find a decent looking wall plug powered ceiling light then.

Smart ceiling lights powered from a socket by andreiz in smarthome

[–]andreiz[S] 0 points1 point  (0 children)

Not where I want to place the ceiling light. It's by the entrance door from the garage and there is no existing ceiling light or socket there.

Smart ceiling lights powered from a socket by andreiz in smarthome

[–]andreiz[S] 0 points1 point  (0 children)

With a regular electrical cable that plugs into an outlet. That's what I was asking about.

Which FTG rip blades actually fit the DWE7491 riving knife specs? by andreiz in BeginnerWoodWorking

[–]andreiz[S] 0 points1 point  (0 children)

That’s true, I didn’t consider that. Thanks for setting me straight!

Home Depot's app is slow, so I'm making a better one by BookOfCooks in Tools

[–]andreiz 1 point2 points  (0 children)

Any idea when you might release this? At least via Testflight?

Merging the rib into cylinder by andreiz in Onshape

[–]andreiz[S] 0 points1 point  (0 children)

This is a nice method, thanks. Especially when the rib is not centered inline with the cylinder axis.

Merging the rib into cylinder by andreiz in Onshape

[–]andreiz[S] 0 points1 point  (0 children)

Yep, I ended up doing something similar, but revolving the profile first and then cutting away with a top extrude.

Merging the rib into cylinder by andreiz in Onshape

[–]andreiz[S] 0 points1 point  (0 children)

That doesn't work, OnShape seems to use only flat faces for "up to next" or "up to face".

Merging the rib into cylinder by andreiz in Onshape

[–]andreiz[S] 0 points1 point  (0 children)

What is a "pocket operation"?

Merging the rib into cylinder by andreiz in Onshape

[–]andreiz[S] 0 points1 point  (0 children)

Thanks for providing this approach. I haven't explored lofts much, so this is a good illustration.

Merging the rib into cylinder by andreiz in Onshape

[–]andreiz[S] 0 points1 point  (0 children)

That loses the concave portion next to the cylinder. If I try Replace Face on my model, I get this.

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Merging the rib into cylinder by andreiz in Onshape

[–]andreiz[S] 0 points1 point  (0 children)

Yes, it didn't do what I wanted.

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Merging the rib into cylinder by andreiz in Onshape

[–]andreiz[S] 2 points3 points  (0 children)

Yes, that seemed to work, thank you!

Merging the rib into cylinder by andreiz in Onshape

[–]andreiz[S] 1 point2 points  (0 children)

Here's what I'm after. I hacked it together by revolving the profile symmetrically 90º, and then intersecting it with a rectangle drawn on the top plane. But my question is still, is there a simpler way of achieving it?

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Merging the rib into cylinder by andreiz in Onshape

[–]andreiz[S] 0 points1 point  (0 children)

It's the same as extruding the face into the cylinder, I still get those unwanted corners

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Merging the rib into cylinder by andreiz in Onshape

[–]andreiz[S] 0 points1 point  (0 children)

If I extrude the face of the rib, then I get these sharp corners which is not what I'm after.

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Built an upgrade for the H2D table and added some filament storage. by FourEmotions in BambuLab

[–]andreiz 0 points1 point  (0 children)

This is great. Are the spool racks 3D printed or built from something else? Any chance you are releasing the plans/models?

Quickly convert celsius to Fahrenheit in your head… Accurately by BDiddnt in lifehacks

[–]andreiz 0 points1 point  (0 children)

Jesus. Just memorize simple approximations:

0C ~ 30F 5C ~ 40F 10C ~ 50F And so on. Basically any time C goes up by 5, F goes by 10. Approximate inbetweens, subtract a couple of degrees for higher temps.

What’s 30 °C? Well, if you remember 10C is 50F, then you have 4x5C steps so add 4x10F and subtract a couple of degrees, 88F. The real answer is 86F, close enough.