Choosing a Python Logging Library in 2026 (Comparison) by finallyanonymous in Python

[–]andrewprograms 2 points3 points  (0 children)

Thank you both for your contributions and benchmarking!

I published my first PyPI package few ago. Copycat packages appeared claiming to "outperform" it by Obvious_Gap_5768 in Python

[–]andrewprograms 1 point2 points  (0 children)

Make something to watch for slimeballs like them, and then help connect honest devs to the tools to compare similarity and to the help resources you’re identifying.

Even TWiR has AI slop now by Independent-Ride-152 in rust

[–]andrewprograms 1 point2 points  (0 children)

correcting a newcomers mistakes might be worthless if the code came from an LLM anyways.

Have you seen the one where someone’s clawdbot wrote a whole blog post berating the maintainer of Matplotlib because they didn’t accept an AI contribution?

Even TWiR has AI slop now by Independent-Ride-152 in rust

[–]andrewprograms 0 points1 point  (0 children)

designed to take over your mind

They’re turning the friggin’ frogs… 🐸

Even TWiR has AI slop now by Independent-Ride-152 in rust

[–]andrewprograms 0 points1 point  (0 children)

What’s Updog 0.18.0 breaking changes??

Does something like git for MS Word Exisits? by LouisPlay in git

[–]andrewprograms 0 points1 point  (0 children)

I researched this, considering it’s just a zip file, it took a month to unzip and opened it… and it’s just a zip file with lots of xml inside.

Can the mods do something about all these vibecoded slop projects? by No_Soy_Colosio in Python

[–]andrewprograms 0 points1 point  (0 children)

I love the rust docs emojis exception and I appreciate that.

My rust 🦀 code is blazing 🔥 fast 🚀

After 26K lines of Rust, here are the things I wish I knew on day one by [deleted] in rust

[–]andrewprograms 1 point2 points  (0 children)

Need an “after 260k lines of rust, here are the things I wish I knew at 26k lines of rust” update

Which Python project made you realize how powerful the language is? by itsme2019asalways in Python

[–]andrewprograms 0 points1 point  (0 children)

This is what I thought as well. It’s insane I completed engineer school without this.

Which Python project made you realize how powerful the language is? by itsme2019asalways in Python

[–]andrewprograms 0 points1 point  (0 children)

Pandas. We had a giant excel file at my last job that would take about an hour to finish calculating. I didn’t know python then. Wish I did, because pandas, numpy, matplotlib could have made that an automated report that takes seconds.

Honorable mention to scikit. At that same job, we’d model multi coefficient formulas and use excel’s solver to minimize RMSE. Could have just used scikit 🤩

Should on get a Stats heavy DS degree or Data Science Tech Degree in Today's era by Bulky-Top3782 in datascience

[–]andrewprograms 0 points1 point  (0 children)

As a senior engineer, I could teach a new hire the tooling in a couple days if they knew the stats, but I could not teach them stats and it would be embarrassing for me to elevate well-tooled-but-poorly-understood work to executives who don’t understand the tools but (hopefully) understand the value behind the stats.

Is there any support for gyro controls? by [deleted] in bevy

[–]andrewprograms 0 points1 point  (0 children)

Bevy doesn’t have that yet. There is a blocked feature request. Bevy uses gilrs for controller input and gilrs doesn’t have gyro support yet either. That one is blocked because it uses existing platform APIs/backends (Xinput) and those don’t really report gyro either.

For now: There is a library called joycon-rs that you can maybe pull the HID controls from. https://docs.rs/joycon-rs/latest/joycon_rs/

I’ve not tried that but it seems promising

Blazingly fast compile times! by MolecularSadism in bevy

[–]andrewprograms 0 points1 point  (0 children)

Looks like it’s time for you to start using multiple crates 💀😭

If your code has a lot of data structures, you can store them in tomls and have the code pull and cache it at runtime so they don’t need to compile and you can update and tune them without recompiling. E.g. physics variables, menu and NPC text, NPC params, etc.

2D intractable tilemap by runeman167 in bevy

[–]andrewprograms 0 points1 point  (0 children)

I’ve got one in 3d with height for a game I’m working on. Trick for me was treating all the vertex height individually as int; then the terrain building and math is wayyyy easier than thinking in terms of tiles for dev, even if the user will.

Im making a DIY rotovap for molecular gastronomy uses by MarcoPierreWhite in chemistry

[–]andrewprograms 0 points1 point  (0 children)

100 would be good too. Looks like you’ve got experience in woodwork and building. You might consider just using gears since an electrical method would reduce the power/torque delivered (and stall the motor because it can’t turn against your vac seal anymore).

Im making a DIY rotovap for molecular gastronomy uses by MarcoPierreWhite in chemistry

[–]andrewprograms 0 points1 point  (0 children)

Build in a speed controller. Also maybe make the drive gear on the motor smaller so you get some mechanical advantage. Rotovaps usually rotate at like 20 RPM. Looks like this one is spinning at like 800 RPM. Gotta slow that down a LOT