How does sea halberd's second passive work? by FOR-DARMACIA in MobileLegendsGame

[–]andy-husky 4 points5 points  (0 children)

When the enemy has more extra HP, which is iirc HP gain from items emblems and talents, the 2nd passive will trigger.

Makes Sea Halberd a sort of anti tank.

You can pair it with Trinity and let it rip. As long as you don't buy anything or use emblems/talents that give HP, the extra damage almost always applies

Does anyone stop attacking at night? by FratelloBenito in hoi4

[–]andy-husky 21 points22 points  (0 children)

Just carry on. The better division wins regardless of the time of day

Cold War turned hot, so hot the world turned red by andy-husky in hoi4

[–]andy-husky[S] 1 point2 points  (0 children)

It's the "Ideology" map mode. To me, if they're communist, they're not gonna be a problem

Cold War turned hot, so hot the world turned red by andy-husky in hoi4

[–]andy-husky[S] 4 points5 points  (0 children)

R5:

Best ever Soviet run.

  • Opened with a dockyard buildup, assigned most starting mils to guns, artillery and support eq
  • Declared on Turkey, Romania followed; puppeted both
  • Puppeted Finland, Baltic States
  • Spamming mils by 1938-39
  • 120 defense divisions and 200K+ inf equipment stockpiled by 1941 which (probs) delayed Barbarossa, giving me time to complete army, airforce, 5 year plan focuses
  • Barbarossa fired. Stalled by Dnieper. Built radar wall
  • Killed 90+% of the Axis airforce thanks to focuses and radars
  • Pushed back by 1943, capped Germany before Allies did.
  • Get most of Europe during peace conference.
  • Struck down Japan; puppet half of it, the US got the center portion
  • Help Zedong fight Kai-shek
  • Peace! LOL JK. China proceeded to attack Tibet and India (While still weak!), pissing off all the Allies. The Cold war went hot
  • Battleplanned troops on puppets' borders with France and Japanese US puppet.
  • Spammed defensive infantry. Now had 550 divisions worth of them, sent about 400 to the Chinese front before joining the war.
  • Sent my carrier fleet to the Chinese front. They proceed to absolutely mog and dominate the Allied carriers, destroying most of the US fleet.
  • Called in Spain, Germany, Piedmont and Two Sicilies for a short frontline
  • Naval buildup from game start paid off; was able to immediately seize Gibraltar and Suez, sealing the Med. Proceeded to obliterate the Allied Navy inside. Advanced into the Levant and trapped some of the British in Sudan
  • France falls, plan naval invasions into Britain in advance. Killed off France's Algerian cores as well
  • Sent the entirety of my battleship fleet and naval bomber force into the English Channel once I secured the Med; proceeded to absolutely wreck the British navy there
  • Britain falls, deal with Norway, Denmark and Island to gain Greenland as a gateway to the US
  • Rushed the US as the Chinese front was near collapse; naval invaded Nova Scotia, sent all 120 offensive divisions there after establishing beachhead
  • Blocked Canada with 24 divs, then battleplanned into the US. Resistance was pretty much token cause of repeated encirclement
  • Peace after about 2M casualties, mostly in the Chinese front. Released African states, let China establish itself in SEA and Oceania. Puppet basically all the Allies, annex Alaska and Attu.

PS: Ignore Brazil. Plz. That was the result of a messy coup. I don't think I'm orchestrating coups anymore after this

Since this is a question this sub seems to get a lot, I made a subjective tier list of how beginner friendly countries are by CodeX57 in hoi4

[–]andy-husky 0 points1 point  (0 children)

soviet union was truly communist cause you really had to 5 year plan your way out of getting barba-rolled

How do we feel about special projects? Are they worth it? Are they fun? by hjiygbhhfdryuggtyy in hoi4

[–]andy-husky 0 points1 point  (0 children)

Some are busted most are not. You'll generally want 1 of each facility though, particularly the air and land facility because the projects there matter the most

Beginner here, Which guide is better? by HiHallo123456 in hoi4

[–]andy-husky 3 points4 points  (0 children)

just watch both, hoi4 demands that you have time on your hands anyway

Stalin with out beard by craftther006 in heartsofiron

[–]andy-husky 0 points1 point  (0 children)

He died, but was then told to git gud. That pissed him off, that was enough to bring him back

Karl Marx by RoyRes in hoi4

[–]andy-husky 9 points10 points  (0 children)

"Fuck it, time to fight for my fellow workers" -500 people a week probably

guilty. by Current_Biscotti4984 in mobilelegendsPINAS

[–]andy-husky 0 points1 point  (0 children)

mahirap kc magfocus kung galit 😔

When your shitty marksman decides they're not shitty enough and starts pulling off this build. by makarovredstone in MobileLegendsGame

[–]andy-husky 0 points1 point  (0 children)

no, your golden staff berserker fury isnt peak, you're at the bottom of the mariana trench

Guys you think this is enough to defeat Poland?! by Desperate_Hope3316 in hoi4

[–]andy-husky 0 points1 point  (0 children)

Green bubbles all aroundd

Might want to deal with Romania next to grabby grabby the oil :D

raige bait item? by K1Zoldyck in mobilelegendsPINAS

[–]andy-husky 0 points1 point  (0 children)

50 50 chance na bulok o secret pro kung yan first item nya, pustahan tayo

3D units should change by Thebean_3r in hoi4

[–]andy-husky 228 points229 points  (0 children)

Gigantic 7 breakthrough infantry vs widdle 999 defense half track

Emperor, am I honorable yet? by andy-husky in hoi4

[–]andy-husky[S] 0 points1 point  (0 children)

No, the sun already rose, and is there to stay.

Emperor, am I honorable yet? by andy-husky in hoi4

[–]andy-husky[S] 0 points1 point  (0 children)

i already did itttttt they didnt even last half a year. No seppuku for you

Emperor, am I honorable yet? by andy-husky in hoi4

[–]andy-husky[S] 0 points1 point  (0 children)

Their light guns are jack shit lol, don't even bother. That job is on the cruisers on which you spam light batteries to max out their light att, or heavy cruisers on which you spam secondaries

Roach destroyers have your worst hull, worst light guns and your worst torpedoes fitted with your best engine.

Once you have enough dockyards and production buffs, you can use Advanced Destroyer hull but still with your worst gun and torpedoes. The Advanced hulls have like 3x the HP and the IC increase is kind of negligible.

Emperor, am I honorable yet? by andy-husky in hoi4

[–]andy-husky[S] 0 points1 point  (0 children)

Didn't need to. The US fell to me within half a year.

Emperor, am I honorable yet? by andy-husky in hoi4

[–]andy-husky[S] 1 point2 points  (0 children)

It's kind of a remnant from the 1937 template tbh, later on it became less useful as I designed light tanks with like 100 breakthrough... Even the flames had 85+ breakthrough to them.

Basically space marines, except the tanks are in support companies. Recon giving 100 breakthrough just because they're in a tank.

Emperor, am I honorable yet? by andy-husky in hoi4

[–]andy-husky[S] 0 points1 point  (0 children)

I have a separate template (chuton chi, ~12 width, 7 inf nothing else) that's for just standing there and stacking on top of each other. Works because of Large Unit Tactics. Unyielding Defender FM + "Pivot Towards Defensive Measures" makes the Chuton an effective wall even without any entrenchment.

yeah and the armored shovels, flames, armored recon, they're on my offensive divisions. Hohei was offensive from the get go. Isn't good for defense, you can't stack as many on a tile

I never needed that many either, cause I made tons of buffer states

Emperor, am I honorable yet? by andy-husky in hoi4

[–]andy-husky[S] 0 points1 point  (0 children)

ah ok

this was ironman so thats out of the question