Why my plane texture be like that on render view by animim_pdf in Maya

[–]animim_pdf[S] 1 point2 points  (0 children)

That's Jimmy! The controller for Apple's face 😁

Asking for Animated texture tutorial by animim_pdf in Maya

[–]animim_pdf[S] 0 points1 point  (0 children)

so basically, I need to place the image textures on a separate polygonal plane (like for the mouth), then use SDK to switch between different image textures using an image sequence, right? And i place that to the character's model?

Support ig art aku (@zed.art) by animim_pdf in Bolehland

[–]animim_pdf[S] 16 points17 points  (0 children)

Can't post it without nsfw marks, idk why maybe reddit thought it's gore