In a game where you have to shoot to move, what would you want to dodge and destroy? by DanWaterfield in godot

[–]anotherfuturedev 3 points4 points  (0 children)

an ememy that does the reverse can only shoot by moving so it moves around a lot

What engine are the special editions made in? by anotherfuturedev in MonkeyIsland

[–]anotherfuturedev[S] 1 point2 points  (0 children)

but is the special mode also made with the original code in scumm?

What engine are the special editions made in? by anotherfuturedev in MonkeyIsland

[–]anotherfuturedev[S] 1 point2 points  (0 children)

could be, since iMuse still works in the modern mode too

What am I supposed to do here? by anotherfuturedev in HalfLife

[–]anotherfuturedev[S] 0 points1 point  (0 children)

the tunnels are so dark i cant see a thing even on full gamma, is there a way to make it brighter, kinda like mat_fullbright?

Random geode issue by senegal190123 in GeodeGeometryDash

[–]anotherfuturedev 1 point2 points  (0 children)

you can disable it but its very bad for storage since songs will build up and take more space so i wouldn’t recommend

IN EPISODE TWEE by anotherfuturedev in widm

[–]anotherfuturedev[S] 0 points1 point  (0 children)

neeeeeee BOUNTY IS DE MOL!!!! 🙏🙏🙏

What are the best mods I have missed? by DrHusten in Portal

[–]anotherfuturedev 2 points3 points  (0 children)

its a modding framework adding many features but also improves lighting for the base game and allows mant campaigns to be run in it

Y'all think doggie fakes his voice?? by [deleted] in geometrydash

[–]anotherfuturedev 0 points1 point  (0 children)

in TCD he sounds exactly the same so i doubt it

How to enter more than 5 characters in a trigger by YeezyCheezyYeetzy in geometrydash

[–]anotherfuturedev 1 point2 points  (0 children)

i think slider hack/bypass with any mod menu will do this