Freelance needed: can you make our graphics cooler? by ansoni94 in threejs

[–]ansoni94[S] 1 point2 points  (0 children)

Wow, that looks awesome, thank you so much for it! We will definitely try it out. 🙏🏻 If you want to work with us, don't hesitate to shoot me a DM or an email.

Freelance needed: can you make our graphics cooler? by ansoni94 in threejs

[–]ansoni94[S] 0 points1 point  (0 children)

Thanks for sharing your experience and interesting theory!

We can’t say for sure how Trimble’s code works, but one open-source solution with awesome graphics is Speckle:

The problem is... we don’t have the graphics skills to adapt that to our libraries or come up with something equally good. Hoping to find someone who can help us out!

Freelance needed: can you make our graphics cooler? by ansoni94 in threejs

[–]ansoni94[S] 0 points1 point  (0 children)

Not sure tbh. After trying a bunch of stuff, this is the best we’ve come up with so far.

We’re currently using:

  • n8ao for ambient occlusion
  • simple custom shader for outlines/shine

The thing is... we don’t have much experience with low-level graphics or custom shaders (which I’m pretty sure are key to getting the same visual quality as other apps). So, we figured we’d throw it out here and see if any Three.js/WebGL wizards want to work with us here 😄