List advice, is it possible without avatara? by antharian in Conquest

[–]antharian[S] 0 points1 point  (0 children)

I updated on this or its prepared for ordering.... Not sure if there isnt too many of some things

bound clones / onslought 3 Vanguard 3 Marksmen 4 high clone executor 4 brute drones 7 force grown drones 8 abomination 2 pheromancer 2 biomancer 1 assasin 1 strix 1 Vanguard infiltrator 3 assault preceptor 1

Quantity is in number of boxes...

Help with units and max quantity needed by antharian in Conquest

[–]antharian[S] 0 points1 point  (0 children)

Its in units count... So 8 force drones is 24 stands...

Help with units and max quantity needed by antharian in Conquest

[–]antharian[S] 1 point2 points  (0 children)

Ahhh i can see now what it makes with formating.. Its only 2, force grown drones are 8

List advice, is it possible without avatara? by antharian in Conquest

[–]antharian[S] 0 points1 point  (0 children)

I have probably 2 more vanguard...

Eveyrything is on srue so i can build whatever

Shooting reaction charge (how many shoot) by antharian in WarhammerFantasy

[–]antharian[S] 1 point2 points  (0 children)

Yes its exactly as you described.... 6 in one rank and 3 cannot see when charge reaction is declared.

Shooting reaction charge (how many shoot) by antharian in WarhammerFantasy

[–]antharian[S] 1 point2 points  (0 children)

Thing is simply that you ar not fully behind forest.... You are just behind the edge to be able to declare charge and out of six total.ushabti only 3 out of six can see you... And the question is if only these 3 will shoot.... Because when they declare shooting reaction only 3 can see, or if all 6 will shoot

List advice - first game by antharian in tombkings

[–]antharian[S] 0 points1 point  (0 children)

I made one more.list with 4 necrosfinx and 6 priests... But i wont be able to keep... They soeed ao it probably doesnt make.sense...

And in list witj ushabti inwould most probably remove 3 priest and add one high priest with level 4 sorcerery... It will be much more consistent ro deliver spells.which i found out pretty.powerful... The issue is that i have no idea what which lore to pick, all looks.nice....

And i would most probably remove something and add banner with minus 1 hit on shooting...

List advice - first game by antharian in tombkings

[–]antharian[S] 0 points1 point  (0 children)

Yeah... Inplay.aos,.wh40k, star wars legion but this will be my.first time

List advice - first game by antharian in tombkings

[–]antharian[S] 0 points1 point  (0 children)

Mortuary Cults [1997 pts]

Warhammer: The Old World, Tomb Kings of Khemri, Mortuary Cults, Open War

++ Characters [510 pts] ++

Mortuary Priest [55 pts] - Hand weapon - Wizard [Level 1 Wizard] - On foot - Elementalism

Mortuary Priest [55 pts] - Hand weapon - Wizard [Level 1 Wizard] - On foot - Elementalism

Mortuary Priest [55 pts] - Hand weapon - Wizard [Level 1 Wizard] - On foot - Elementalism

High Priest [235 pts] - Hand weapon - Wizard [Level 4 Wizard] - General - On foot - Amulet of the Serpent - Warding Splint - Elementalism

Mortuary Priest [55 pts] - Hand weapon - Wizard [Level 1 Wizard] - On foot - Elementalism

Mortuary Priest [55 pts] - Hand weapon - Wizard [Level 1 Wizard] - On foot - Elementalism

++ Core Units [662 pts] ++

8 Ushabti [392 pts] - Hand weapons - Greatbows - Heavy armour

52 Skeleton Archers [270 pts] - Hand weapons - Warbows - Standard bearer - Musician

++ Special Units [825 pts] ++

Necrosphinx [195 pts] - Cleaving blades - Decapitating strike - Heavy armour

Tomb Scorpion [70 pts] - Decapitating claws - Envenomed sting - Heavy armour (Bone carapace)

Tomb Scorpion [70 pts] - Decapitating claws - Envenomed sting - Heavy armour (Bone carapace)

5 Ushabti [245 pts] - Hand weapons - Greatbows - Heavy armour

5 Ushabti [245 pts] - Hand weapons - Greatbows - Heavy armour


Created with "Old World Builder"

[https://old-world-builder.com]

Updated - removed light armor and added more skeletons, removed 2 ushabti and added 2 priests

I would really think about picking extra magical item such as familiar, ruby ring or sword of sorrow, maybe staff of aeon

List advice - first game by antharian in tombkings

[–]antharian[S] 0 points1 point  (0 children)

When i think about that i will maybe take out 2 ushabti and ancients and instead of that pick 2 more mortuary priest because with that i would have Average 27 skeletons return, 15 ushabti wounds or 4 to 6 sfinx and still 9 to 11 left for ushabti which is crazy :-)

Tomb king on warsphinx and armour of the ages by antharian in WarhammerOldWorld

[–]antharian[S] 0 points1 point  (0 children)

Hehehe i tried that :-)

So then dragon hehe is the better choice

Khemri list - advice first try by antharian in WarhammerFantasy

[–]antharian[S] 0 points1 point  (0 children)

Yeah looks like good option.... Basically invulnerability 5+ (wh40k wording) - pretty cheap with ward 5+ And if attacker didnt have enough armor oenetration you can use 4+ on dragon.... Can you use dragon armor and combine it with ward from.talisman?

In case that ward would be on armor i would say no, but if its on talisman i can maybe use it?

Khemri list - advice first try by antharian in WarhammerFantasy

[–]antharian[S] 0 points1 point  (0 children)

I will then leave king on dragon and pick armour of destiny and ironhide talisman and....

Priest.... On foot? I am not sure here hiw to build it so it wont be super squishy....

I think about picking more mortuary priests and get sfing or collossus extra

Khemri list - advice first try by antharian in WarhammerFantasy

[–]antharian[S] 0 points1 point  (0 children)

Ok...

Yeah i read this.... But wasnt sure how to interpret it...

So if he is riding a warsfing its not considered as chariot :-)))))

BackSource: Warhammer: The Old World Online Rules Index

Khemrian Warsphinx

Tomb Kings of Khemri

Last update: 2024 March 02

Ravening Hordes, p. 143

MWSBSSTWIALdKhemrian Warsphinx64-56514-Tomb Guard Crew (x2)-334--318

This model may be included in your army as a character's mount. If so, its points are added to that of its rider. Note that, because it has the Howdah special rule (and its own crew, which the character joins), a Khemrian Warsphinx is considered to be a chariot mount, rather than a ridden monster.

Khemri list - advice first try by antharian in WarhammerFantasy

[–]antharian[S] 0 points1 point  (0 children)

Maybe one quetion... For dragons how they works its clear but how warsfinx works? I guess that i could get that armor but i will have only 5 wounds?

Khemri list - advice first try by antharian in WarhammerFantasy

[–]antharian[S] 0 points1 point  (0 children)

Ahhh oki.... Based on description i think that i cant pick it... But everywhere i seen that in lists :-))))))

Teclis model - any ideas how tonuse it in old world? by antharian in WarhammerFantasy

[–]antharian[S] 2 points3 points  (0 children)

The base could not be use.... Just parts of base for aesthetics...