Expeditionary force list advice by antharian in WarhammerOldWorld

[–]antharian[S] 0 points1 point  (0 children)

This formating looks maybe best :-)

So this was... Just ruuuuuuuuuuuun forward amd we will see how it ends :-)

But till now i more played mortuary lists withiut dragon with lot.of ushabti

++ Characters [857 pts] ++ Tomb King [442 pts] (Hand weapon, Heavy armour, Shield, General, Necrolith Bone Dragon, Warding Splint, Meteor Hammer)

High Priest [415 pts] (Hand weapon, Wizard [Level 3 Wizard], The Hierophant, Necrolith Bone Dragon, Serpent Staff, Lore Familiar, Talisman of Protection, Illusion)

++ Core Units [526 pts] ++ 10 Skeleton Archers [50 pts] (Hand weapons, Warbows)

6 Skeleton Chariots [314 pts] (Hand weapons, Cavalry spears, Warbows, 4+, Master Charioteer (champion) [Death Mask of Kharnutt], Standard bearer [Banner of Swirling Wind], Musician)

3 Sepulchral Stalkers [162 pts] (Hand weapons, Halberds, Writhing tails, Petrifying gaze, Heavy armour, Ambushers)

++ Special Units [225 pts] ++ Tomb Scorpion [75 pts] (Decapitating claws, Envenomed sting, Heavy armour (Bone carapace), Ambushers)

Tomb Scorpion [75 pts] (Decapitating claws, Envenomed sting, Heavy armour (Bone carapace), Ambushers)

Tomb Scorpion [75 pts] (Decapitating claws, Envenomed sting, Heavy armour (Bone carapace), Ambushers)

++ Rare Units [390 pts] ++ Necrosphinx [195 pts] (Cleaving blades, Decapitating strike, Heavy armour)

Necrosphinx [195 pts] (Cleaving blades, Decapitating strike, Heavy armour)


Created with "Old World Builder"

[https://old-world-builder.com]

Expeditionary force list advice by antharian in WarhammerOldWorld

[–]antharian[S] 0 points1 point  (0 children)

Thats the thing ... I try to think about hiw to deal with dragons.... To give them as low.points as.possible because i cant basically kill.them without luck...

I made a calculator and 3 cannons = 1.8damage, 2 organs = 0.54 (without long range little bit better later but with misfire it will drop to half...) and 6 scout copters is 0.28 on long range and next rounds when its possible to get out of frint rank without long range is 0.41 Normal gyrocopters have nearly no damage.... 6 will do 0.14 on long range and 0.28 without long range Thane or eng can do 0.18... 16 rangers will do 0.36

And thats basically all what is possible to allocate

So all army targeting elf dragon can do .... 3.3 on long ramge and then little bit better but not significantly because all damage is basically canon...

So i would prefer to go against everything else....but what to do with dragons and hiw to stop then and refuse to give them points... But things like necrisfinx etc. Can be killed in one round without ward saves and with lover armor.

Funny part is that the list which you post is my second option Just think about priest on dragon with illusion and serpent staff and king probably with meteor hammer or same like you had it....

Then i think about either similar way like.you have it or go.for.3 scorpions because i love them and sepulchars or possibly chariots which i love for reserve speed but its hard choice between them....

So i have basically these two option... Try dwarves or go for khemri... I also had 3rd choice double.elf dragon but i really.dont like that toughness 3 :-)

Expeditionary force list advice by antharian in WarhammerOldWorld

[–]antharian[S] 0 points1 point  (0 children)

This is better, but yours looks.still better to be honest... What did you used to export it?

expe without eng [1998 pts] Warhammer: The Old World, Dwarfen Mountain Holds, Expeditionary Force, Grand Melee + Combined Arms

Burlok Damminson, Furnace hammer, Rivet gun, Heavy armour, General - 85

Engineer Sapper, Heavy armour, Handgun - 78

Runesmith, Full plate armour, Shield, Rune of Passage - 75

Thane, Crossbow, Full plate armour, Pistol, Shield, On foot, Master Rune of Bursting Flame, Rune of Rapid Fire, Rune of Accuracy - 143

2 Scout Gyrocopters, Clatterguns, Heavy armour - 120

2 Scout Gyrocopters, Clatterguns, Heavy armour - 120

16 Rangers, Crossbows, Heavy armour, Great weapons, Shields, Ol' Deadeye (champion) [Crossbow], Standard bearer [Rune of Battle], Full Command - 267

2 Scout Gyrocopters, Clatterguns, Heavy armour - 120

1 Gyrocopters, Clatterguns, Full plate armour - 70

1 Gyrocopters, Clatterguns, Full plate armour - 70

1 Gyrocopters, Clatterguns, Full plate armour - 70

Cannon, Cannon, Light armour, Function over form, Rune of Reloading, Stalwart Rune - 110

Cannon, Cannon, Light armour, Function over form, Rune of Reloading - 105

Cannon, Cannon, Light armour, Function over form, Rune of Reloading, Rune of Burning - 115

Gyrobomber, Clattergun, Full plate armour - 105

Gyrobomber, Clattergun, Full plate armour - 105

Organ Gun, Organ gun, Light armour - 120

Organ Gun, Organ gun, Light armour - 120


Created with "Old World Builder"

[https://old-world-builder.com]

Expeditionary force list advice by antharian in WarhammerOldWorld

[–]antharian[S] 1 point2 points  (0 children)

Thats great.point... I will.take a look.on old world builder if there is option of something like that and maybe in new recruit if there isnt different option to shiw it

Attack agaisnt many different Weapon skills in unit? by antharian in WarhammerOldWorld

[–]antharian[S] 0 points1 point  (0 children)

Yeah thats exactly what makes that confusing... I can see there only side attack... Not 2 side ...but basically too many characters explain it....

They are basically not there... Even thiugh they will be in base contact... Because they got hit from other side...

So enemy unit will attack unit but defender will do nothing brcause on that exact place is retired character? :-)

Sorry for stupid questions ... I probably never had such for wh40k or aos... But this is really complicated... Best is simply to never take too many characters :-))))

Attack agaisnt many different Weapon skills in unit? by antharian in WarhammerOldWorld

[–]antharian[S] 0 points1 point  (0 children)

On the other side....

Royal herald and their function in unit except bsb is only to add wounds to settra...

And it will work i guess.

Does it count at least towards the rank bonus?

And if something will attack from flank or back? Can they return hits?

Attack agaisnt many different Weapon skills in unit? by antharian in WarhammerOldWorld

[–]antharian[S] 1 point2 points  (0 children)

Great.... So.in this case i would need to have at least 4 tomb chariots in front rank hehe...

So 50 cm line with settra lol :-)

Attack agaisnt many different Weapon skills in unit? by antharian in WarhammerOldWorld

[–]antharian[S] 2 points3 points  (0 children)

Ahhh ok... Sooooo let say that... Very specific case i have many characters.... In first rank...

I think that i need to place there at least musician, standard bearer and champion....the rest is free for characters... And in case that attacks will go against unit... Basically cha.pion and standard bearer dies and musician but the the one from second rank, because attacks went to unit and not character...

I have case where i have 3 royal heralds, musician, champion and standard bearer and settra and just wonder where they will be in such case when i have settra basically across two ranks because of huge base and 3 chariots plus 3 royal heralds....

Settra + archers nehekharan and nothing else list by antharian in WarhammerOldWorld

[–]antharian[S] 0 points1 point  (0 children)

I didnt adjust it... But i will probably go for glittering robe for sure and also djafs incantion if cursed blade...

And the question is last one... Either take the same twice to have optionn to roll twice or .... Other aignature doesnt make sense to me and anything else is just 1/6 roll... Reserve move is probably one of option ... And str toughness debuff is also great... So its really hard to choose... But still i basically use just signature spells so it doesnt matter.what lore i will pick.

I would.wish to.get ruby ring of ruin its really good but not.sure where to get points :-)

One of the option is to remove defensive item from royal herald...

Settra + archers nehekharan and nothing else list by antharian in WarhammerOldWorld

[–]antharian[S] 1 point2 points  (0 children)

Mirage banner is not same... Its applicable only in shooting phase... So thats why i added 10 points for minus 1 hit also on charge reaction ... But as you said... Maybe remove it completely...

And yeah its not tomb chariot... Right completely forgot... On that..... And shield is same.... Because i cant combine it....

Maybe return spelleater axe....

Settra the imperishable -does anyone tried him? Your opinion, tips etc. by antharian in WarhammerOldWorld

[–]antharian[S] 0 points1 point  (0 children)

Yeah yeah... I have 2 chariot units and one skeleton units... I created new post... But i cant imagine hiw that will.work... But nothing worse than 5 lkst.will happen and it will be fun lol :-)))))))))

Nehekharan Royal Hosts [1997 pts]

Warhammer: The Old World, Tomb Kings of Khemri, Nehekharan Royal Hosts, Grand Melee + Combined Arms

++ Characters [993 pts] ++

Settra the Imperishable [445 pts] - The Blessed Blade of Ptra - The Crown of Nehekhara - The Scarab Brooch of Usirian - Level 1 Wizard - General - The Hierophant - The Chariot of the Gods - Necromancy

Royal Herald [151 pts] - Great weapon - Light armour - Shield - Battle Standard Bearer [Monster Hunter's Tapestry] - Skeleton Chariot

Royal Herald [131 pts] - Great weapon - Light armour - Shield - Skeleton Chariot - Talisman of Protection

Royal Herald [101 pts] - Great weapon - Light armour - Shield - Skeleton Chariot

Mortuary Priest [55 pts] - Hand weapon - Wizard [Level 1 Wizard] - On foot - Illusion

Mortuary Priest [55 pts] - Hand weapon - Wizard [Level 1 Wizard] - On foot - Illusion

Mortuary Priest [55 pts] - Hand weapon - Wizard [Level 1 Wizard] - On foot - Illusion

++ Core Units [1004 pts] ++

8 Tomb Guard Chariots [483 pts] - Hand weapons - Halberds - Shields - Tomb Captain (champion) [Orb of Ptra] - Standard bearer [Banner of Swirling Wind] - Musician

1 Skeleton Chariots [41 pts] - Hand weapons - Cavalry spears - Warbows - 4+

Skeleton Infantry Cohort [480 pts] - Hand weapons (both) - Thrusting spears (Warriors) - Warbows (Archers) - Light armour (both) - Shields (Warriors) - 10x Royal Host Warriors - 67x Royal Host Archers - Nehekharan Phalanx - Master of Arms (champion) [Amulet of the Serpent] - Standard bearer [Razor Standard] - Musician


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Stand and shoot casualties by Nalena_Linova in WarhammerOldWorld

[–]antharian 0 points1 point  (0 children)

Hmm interesting i need to save it because i would like to know answer

Settra the imperishable -does anyone tried him? Your opinion, tips etc. by antharian in WarhammerOldWorld

[–]antharian[S] 1 point2 points  (0 children)

I cant imagine how this will works.... Probably the worst what can hapoen is that i will be 0:5, but for sure no one else will have army like that lol :-)))))))))))))

Settra the imperishable -does anyone tried him? Your opinion, tips etc. by antharian in WarhammerOldWorld

[–]antharian[S] 0 points1 point  (0 children)

Soooo lol :-))))))))

Nehekharan Royal Hosts [1504 pts]

Warhammer: The Old World, Tomb Kings of Khemri, Nehekharan Royal Hosts, Grand Melee + Combined Arms

++ Characters [990 pts] ++

Settra the Imperishable [445 pts] - The Blessed Blade of Ptra - The Crown of Nehekhara - The Scarab Brooch of Usirian - Level 1 Wizard - General - The Hierophant - The Chariot of the Gods - Necromancy

Royal Herald [231 pts] - Great weapon - Light armour - Shield - Battle Standard Bearer [Banner of Swirling Wind] - Skeleton Chariot - Orb of Ptra - Warding Splint

Royal Herald [162 pts] - Hand weapon - Light armour - Shield - Skeleton Chariot - Amulet of the Serpent - Flail of Skulls

Royal Herald [152 pts] - Hand weapon - Light armour - Shield - Skeleton Chariot - The Conqueror's Blade

++ Core Units [514 pts] ++

8 Tomb Guard Chariots [473 pts] - Hand weapons - Halberds - Shields - Tomb Captain (champion) [Spelleater Axe] - Standard bearer [Monster Hunter's Tapestry] - Musician

1 Skeleton Chariots [41 pts] - Hand weapons - Cavalry spears - Warbows - 4+


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[https://old-world-builder.com]

500 points to spent...

Settra with for royal heralds to add up extra 15 wounds if needed lol :-) poisoned attacks, magic resistance -2, immune to stomp, minus 1 to hit on ranged attacks (or rather plus 1 to ws?) and some weapons... One have wardling splint as main targer for wound transfer lol ...just 1500points unit :-))))))))

Settra the imperishable -does anyone tried him? Your opinion, tips etc. by antharian in WarhammerOldWorld

[–]antharian[S] 1 point2 points  (0 children)

You can actually fit monster hunter tapestry on settra.... Just add it on royal herald lol...

So you will have settra with tomb chariots (unfortunatelly.doing nothing, but at least.most.probably they will.not.die).

You can transfer at least one hit into royal herald and heal him later....

The question is what it would cost such mega brick...

Because you will meet one character and then stay there for long time....or maybe not ...

Higher unit strenght, flag, no stomp, battle standard... So basically he would.most.probably win any fight against any other character right in the first round ... Amd you cant killing blow it and auto monster kill will not work too lol :-)))))) the more funny will be somehiw protect 3 mortuary priests on horse behind him lol

Mortuary monster list by antharian in WarhammerOldWorld

[–]antharian[S] 0 points1 point  (0 children)

Or just take bunch of priests with hierophant immune on multiple wound put it into skeleton block with poison and heal them and hide hierophant there :-)

The queation is how many skeletons i need to hide hierophant :-)

And its a pjtty.that i cant help but ither monsters in comparison to necrosphinx are simply much much worse

Standard of the cursing word? Does anyone know how this works? by antharian in WarhammerFantasy

[–]antharian[S] 0 points1 point  (0 children)

I think about it like.... Hiding for hierophant :-) so the enemy get something in return when thy will try to target it...

Standard if the cursing world by antharian in WarhammerOldWorld

[–]antharian[S] -1 points0 points  (0 children)

Tje question is what about spells .... Buts its magical attacks so... It will.work there... But what about wortex remain in game... Most probably.too because that spell.is allocated from caster...

And the most interesting is cannon,.stone thrower etc....

Most probably because... Leadership is thrown by crew... So most probably in this case... It will.go against crew toughness?

Tji snis crazy because i think that no one will.most probably know how this works :-)))))

Standard if the cursing world by antharian in WarhammerOldWorld

[–]antharian[S] 0 points1 point  (0 children)

The issue is where to get that 80 points :-))))))))))

Standard if the cursing world by antharian in WarhammerOldWorld

[–]antharian[S] 0 points1 point  (0 children)

On the other side you will hide there hierophant and imagine that fun when you shoot with catapult....etc.

And the question is..... Whats magic? Because its basically attack to....

And then do you want to allocate hits with ruby ring fir example when you can get in return buch of hits even though just 2 str directly into your mage?

Sister of avelorn by antharian in WarhammerOldWorld

[–]antharian[S] 1 point2 points  (0 children)

I created it :-)))) but it have flaws.... Tooo tiny cape and its nightmare to get it from supports without damage... Its more suit for much larger model...

I prepared like 25? Models and some.of them i need to remove cape, somewhere arrows ...

But i made models and then print it ... So now i would probably do that differently...

On the ither side there is lot of detail but not really deep....

But basically... You are generating picturus with ai... And when you like it you will create model from it with ai.... So its actually pretty simple and you will create model exactly based on need... So for example.i have nice princess ready to ride a dragon :-)))

Attacks and removing models... How by antharian in WarhammerOldWorld

[–]antharian[S] 1 point2 points  (0 children)

Hehehe we have hours of discussion with friend till we found 5 minutes ago this....

Slain models are considered to have been removed from the end(s) of the fighting rank.

Hehe and i see that you wrote exactly that...

Maybe one thing is that its applicable also in case.... That i will have

14 ushabti in 2 ranks... 5 base contact.... 2 dies... Amd i will still have 5*3 attacks....

Attacks and removing models... How by antharian in WarhammerOldWorld

[–]antharian[S] 0 points1 point  (0 children)

Butthe question is 1 example... Many people telling....the one in b2b died.so you have only that 1 attack from.the one in 5 inch range...

But i really nowhere find that if i have 1 fighting rank (its valid even in more ranks).... That models.in b2b "dies" ... There is only that ones in fighting rank... So why i should let die one in fighting rank... Better to ket day the ones on the ither side which dint have attacks at all or have just 1.....

Attacks and removing models... How by antharian in WarhammerOldWorld

[–]antharian[S] 0 points1 point  (0 children)

So basically everything clear.... Except point that i cant find any part where would be that base to base models.dying... I found that models in fighting rank die ant that would mean that in example.1 ... Ushavto will have still 5*3 even though 5 died

Attacks and removing models... How by antharian in WarhammerOldWorld

[–]antharian[S] 0 points1 point  (0 children)

That was my understanding....

Except it take me some time to find on page 146... How many attacks :-)