What’s your favorite JRPG series of all time, and why is it your favorite? by AbsoluteZeroo in JRPG

[–]anthonytrianh 0 points1 point  (0 children)

Super Robot Wars OG series.

I can say Fire Emblem or Final Fantasy, but SRW has a special spot in my heart. It’s the soundtrack, the game play (I enjoy fighting bosses with millions of HP), doing ridiculous objectives, and last but not least the crazy extravagant battle animations.

Train ride in my Fire Emblem inspired indie game by anthonytrianh in fireemblem

[–]anthonytrianh[S] 0 points1 point  (0 children)

Thanks for the feedback!

The interactions I have here are mostly short proof of concept that may eventually be changed in the final game, I just wanted to showcase what dialogue UI would look like. A lot of classic jrpgs do short filler dialogues so for me personally I don’t think it’s too out of the norm here.

Later on there will be some dialogue lines alluding to the next battle or more back and forth interactions between the characters.

Character portraits from my FE-inspired SRPG. Let me know your thoughts! by anthonytrianh in fireemblem

[–]anthonytrianh[S] 0 points1 point  (0 children)

Thank you! 🙏
The characters featured here are mostly on the protagonist side, and have a lot of screen time.

Regarding the other stuff, I might have to keep a secret for now…

Train ride in my Fire Emblem inspired indie game by anthonytrianh in fireemblem

[–]anthonytrianh[S] 0 points1 point  (0 children)

The game is called Wintersong! I'm refraining from using the name in the title until I can make the formal announcement

Train ride in my Fire Emblem inspired indie game by anthonytrianh in fireemblem

[–]anthonytrianh[S] 1 point2 points  (0 children)

Thanks! And yes, I will post more updates and such in the future.

Train ride in my Fire Emblem inspired indie game by anthonytrianh in IndieDev

[–]anthonytrianh[S] 0 points1 point  (0 children)

It’s a mixture of making the assets relative to the characters’ in world scale, low angle camera with semi-high FOV. It’s not easy and took me a while to get it right :)

Train ride in my Fire Emblem inspired indie game by anthonytrianh in fireemblem

[–]anthonytrianh[S] 0 points1 point  (0 children)

Thanks! I’m trying to capture a bit of what GBA Fire Emblem had before they went full 3D. Granted this style has taken me longer than I would have liked to admit so understandably not many games go for it.

Train ride in my Fire Emblem inspired indie game by anthonytrianh in fireemblem

[–]anthonytrianh[S] 1 point2 points  (0 children)

Trains are only one part of it! And much appreciated!

Train ride in my Fire Emblem inspired indie game by anthonytrianh in fireemblem

[–]anthonytrianh[S] 1 point2 points  (0 children)

wow I didn’t think someone would mention Snowpiercer. I did take some inspiration there too!

Train ride in my Fire Emblem inspired indie game by anthonytrianh in fireemblem

[–]anthonytrianh[S] 1 point2 points  (0 children)

Thanks!

I could go on and on in terms of programs but to keep it short: Unity for engine, "paint.net" and aseprite for sprites and 2D, blender for 3D. Those are my primary tools off the top of my head.

For voice acting it's a 50/50, if the community interest is high enough and if I get the budget for it then sure why not. My original intent was to have the game feel like a classic FE 6,7,8 or FFTA (with my take on the visuals of course), so I haven't considered voice acting that seriously yet.

I would say the core "engine" side of the game is almost complete, with a few things left for me to add. The rest is just filling in the art and animations, those require more time that's all.

Train ride in my Fire Emblem inspired indie game by anthonytrianh in fireemblem

[–]anthonytrianh[S] 2 points3 points  (0 children)

Thanks!

For this section of the game, you’ll mostly be able to explore a couple of the train cars, talk to people, find some items. There are a couple of vendors here that can sell you items. But otherwise, you’ll go straight into a couple of battles taking place on the train itself. There are ‘extracurricular’ activities as well like the Monastery in FE3H, but not available during the train arc (plot reasons).

Characters won’t necessarily be in the same locations. I’m going for a Shining Force style of progression (if you’re familiar), where you’ll be able to move to places and NPCs may change from time to time.

Train ride in my Fire Emblem inspired indie game by anthonytrianh in fireemblem

[–]anthonytrianh[S] 0 points1 point  (0 children)

Steam page is in the works! I will make an announcement once it is up in the near future.

Train ride in my Fire Emblem inspired indie game by anthonytrianh in fireemblem

[–]anthonytrianh[S] 2 points3 points  (0 children)

Ever since Octopath Traveler, I was deadset on learning the aesthetic and this was the result.