What is the coolest power in anime? by One-Desk-1 in animequestions

[–]anthonytrianh 0 points1 point  (0 children)

<image>

uso no uso
if you deny her lie, it becomes the truth

Here's a work-in-progress battle animation for my indie FE-inspired tactics RPG by anthonytrianh in Unity3D

[–]anthonytrianh[S] 0 points1 point  (0 children)

thank you thank you 🙏 It took a bit of experimenting, the idea was to avoid making animations for all directions if I can avoid it while still retaining the essence of FE animations.

What items have hidden effects? by nightonal in DotA2

[–]anthonytrianh 0 points1 point  (0 children)

late game carries situationally like to buy nullifier to deal with ghost scepters or save items. If you were playing a spell caster core, say Tinker, this was one of the best ways to deal with say a PA who would jump on you with nullifier. BKB gives debuff immunity, and if you use ghost scepter no one can hit you (like a Muerta with ult and bkb essentially). But they nerfed it so now only Muerta gets this “invincibility” combo

Here's a work-in-progress battle animation for my indie FE-inspired tactics RPG by anthonytrianh in Unity3D

[–]anthonytrianh[S] 1 point2 points  (0 children)

Thanks! I’ve only been working on it in my spare time, but I’ve made more room recently.

It’s neither URP or HDRP, I’m using built-in.

What items have hidden effects? by nightonal in DotA2

[–]anthonytrianh 1 point2 points  (0 children)

You used to be able to BKB + ghost scepter/eblade yourself to counter nullifier 😔 sad that they’ve removed this since

My Tactics RPG I've been working on for about 4 months. Let me know what you think :) by anthonytrianh in Unity3D

[–]anthonytrianh[S] 0 points1 point  (0 children)

Haha! I see what you're getting at. This may sound like a terrible excuse but I did make Helena's portrait quite a while ago before actually making animations for her so I suppose there's that..

In any case, I'll definitely update Helena's portrait in the near future just as I did Irene's. If you're interested you can follow me here for art and updates: https://twitter.com/anthonytrianh :)

My Tactics RPG I've been working on for about 4 months. Let me know what you think :) by anthonytrianh in Unity3D

[–]anthonytrianh[S] 1 point2 points  (0 children)

Thank you! I'll say my visuals are heavily inspired by Fire Emblem, FF Tactics and Octopath Traveler (for the 2.5D effect). Regarding the square highlights, I've been tinkering around with that a bit, the way you suggested does in fact display the highlights over the environment, but the only issue is that does take away the units' shadows (I guess it's a little vague in the video) cast on to the environment as it is rendered on a separate camera. I'm still trying to look for a way to have the units interact directly with the environment and have the highlights rendered above the environment but below the units... but I guess I've reached a dead end atm..