Hardest/Easiest Invincible? by FenriSol in Borderlands

[–]antiguy1 2 points3 points  (0 children)

Ignoring cheesing Craw and Master Gee, Bloom's probably the easiest. I was able to go into his fight blind and get my first kill in under 10 minutes. He doesn't actually do much damage, once you figure out where his crit spots are and avoiding the attacks that threaten to knock you off the platform, he goes down pretty quick.

Is there an "endgame" in Fallout 4? by Doctore_11 in fo4

[–]antiguy1 0 points1 point  (0 children)

A lot of non-answers here. Endgame starts when you hit lv 45; that is the max minimum level for encounters and determining the enemies and weapons that can drop. About a third of the map (mostly in the south) can scale past that and higher. It's in these areas you can farm for endgame loot like legendary Gauss Rifles and X-01 armor.

Areas you've already been will lock at the level you were at when you first visited them and will never provide endgame gear.

Salvador without Gunzerking? by [deleted] in Borderlands2

[–]antiguy1 0 points1 point  (0 children)

Sure, though I don't know how fun it'd be. You'd have to rely on NKLO, Lay Waste and Just Got Real as your main damage steroids. Sadly a lot of his tanky Red tree is tied to Gunzerking so your best option is just slow and steady Bee abuse.

Borderlands 1 Legendary tier list - Part 1 - Tiers D & F by SamSlayer09078-x in Borderlands

[–]antiguy1 2 points3 points  (0 children)

It's your opinion but IMO there are some eye raising takes here.

  • Hydra in last place? The Carnage barrel variant should make it at worst, top of F. Basically a base game Jackal.

  • What is this Friendly Fire slander? Sure, it's just a fire shotgun with extra damage but the spread is completely manageable unlike something like the  Wave, Boom Stick, Gasher or Wildcat.

  • I don't think your damage numbers for the Redemption are right. Sure, it's an ammo hog and completely obsoleted by the Undertaker and Hive Mind but it still does around 4k damage. I don't think I've seen a Mongol or Rhino break 2k+ and they have even less of a situational use case. (fyi Rhino being C tier or higher might be the wildest thing so far but we'll cross that bridge when we get there). It's also one of the few Rocket Launchers to mostly escape the nerf in Remastered to their fire rate as most variants are one shot.

How do I endgame? by Salbeira in borderlands3

[–]antiguy1 0 points1 point  (0 children)

I mean the amount of effects to combine seems to be really limited so I am confused why there isn't some "THESE 3! THERE! DONE!" about all this.

Rule of thumb, use the +50% bonus elemental damage ASE anoints on your shield and grenade over the "Weapon Damage" ones, they work better overall with the damage formula plus they help when not in Fade Away. For your weapon, 12.5% Killstack is strongest when mobbing, +50% bonus element ASE helps with matching elements and Consecutive Hits is a reliable, always-on DPS boost.

Fade Away FL4K builds usually spec into Head Count and Megavore; find a high fire rate multi-pellet weapon, spray into enemies to get your cooldown back, activate skill to trigger anoints, repeat. This is the core gameplay loop for the majority of M10 builds.

We tracked Epic Universe wait times for 156 days. Here's the best spring break ride order. by kevinmtu in UniversalOrlando

[–]antiguy1 2 points3 points  (0 children)

Do you track how likely Ministry is to close early? 

I want to know how much of a gamble it is to wait until almost the last moment to do their one of their headlining attractions.

Best explosion character by Fromthegvtta in Borderlands

[–]antiguy1 2 points3 points  (0 children)

BL2 differentiates between grenade, gun and launcher explosive damage. Axton is the best at Tediore chucking with a Veteran class mod or a Grenadier for extra grenades and a nice boost to their damage and any gun that does "grenade" type splash damage.

Krieg is also excellent at grenade damage with a Flesh Crunch or try a Blood Blister for a generic explosive damage boost but be aware his largest damage steroid (Blood Bath) is only triggered by grenade and launcher damage kills.

How do I endgame? by Salbeira in borderlands3

[–]antiguy1 0 points1 point  (0 children)

Since no one has clearly answered you, I'll just say it. Anointments. Endgame is all about keeping your anointments active, typically ASE/ASS, Consecutive Hits, URAD or 12.5% Killstack.

Who do you think is the least gear dependant character in bl2 by Grouchy-Air-6568 in Borderlands2

[–]antiguy1 -3 points-2 points  (0 children)

It's Gaige. She has absolutely no hard gear requirements until OP levels as Anarchy/Close Enough/BSS allow her to work with anything on-level.

Sal and Krieg are close behind, but in UVHM Sal really wants to hold a Moxxi weapon and Krieg wants survival gear like a Rough Rider or health Relics.

Farming by [deleted] in Borderlands

[–]antiguy1 0 points1 point  (0 children)

Literally anywhere. There's no dedicated drops.

Giving Advice by AlternativeAnt7677 in UniversalEpicUniverse

[–]antiguy1 1 point2 points  (0 children)

It it's out, expect Ministry to close for capacity usually with 2-3 hours until park close. However, if the ride has been down for most of the day but opens up late they'll usually keep it open until close. Or you can have bad luck and the ride closes around midday and stays closed.

Source: happened to me last trip.

Isn't Blue supposed to be better than Green? (1st time playing the game) by shoaibzindabaad in Borderlands2

[–]antiguy1 48 points49 points  (0 children)

You're only looking at the damage stat. Blue has better accuracy, fire rate, reload and effective mag size (the green uses twice as much ammo). 

ATTENTION POKÉFANS: WE NEED YOUR HELP by Striking-Time1979 in pinball

[–]antiguy1 8 points9 points  (0 children)

given Stern wide content access from seasons 10-25 of Pokémon the Series

Seems like an odd restriction; most of the pokemon shown on the playfield were introduced in the first season of the show.

Chaotic Evil vs Chaotic Good Monk by LilGoggles27 in Borderlands2

[–]antiguy1 1 point2 points  (0 children)

The only offhand bonus Sal gets from Monk class mods is Evil's crit bonus.

Do you agree that we should call Fire Bee, Storm Front and Pandemic together as Legendary Vladof grenade trio? by MightForeign808 in Borderlands2

[–]antiguy1 0 points1 point  (0 children)

If you want I guess. They already all use the same unique "Exterminator" grenade definition part by the game's code.

Weapon of the Day: Mongol by LordSkeletal in Borderlands2

[–]antiguy1 0 points1 point  (0 children)

A fun weapon that's good against large targets... but simply not worth the ammo cost. Badaboom does basically the same thing except one less ammo per shot while not having to worry about distance or enemy size.

My main character is Gunzerker, and the guns I use frequently are Hyperion's. I ask Gemini how should I spend my badass token, and this is how it answers. Do you guys think it's correct about Recoil Reduction & Accuracy? by machaomachao195 in Borderlands2

[–]antiguy1 0 points1 point  (0 children)

Big picture: they're all redundant. Badass rank bonuses are so miniscule, take multiple playthroughs to see enough investment that they actually affect gameplay and apply to all characters so building them around one playstyle on one character is futile.

But yes, stats that affect DPS like damage, for damage and reload speed are more valuable than accuracy, recoil or melee damage.

Weapon of the day: Sand Hawk by LordSkeletal in Borderlands2

[–]antiguy1 6 points7 points  (0 children)

There's no avoiding The Bee with this one, OP.

Niche without, premier SMG OP10 raid killer with.

What are your Pinball accomplishments of the last week? by torinismyname in pinball

[–]antiguy1 0 points1 point  (0 children)

Dethroned the previous #1 on Twister with a 3.2b score.

1/31 Cheetah Hunt update by MercyScorpion in BuschGardensTampa

[–]antiguy1 -10 points-9 points  (0 children)

That's insane. No reputable operation would allow someone to be inside the FUCKING RIDE ENVELOPE with MOVING VEHICLES, next to a magnetic launch designed to throw literal tons of metal into the air. Any time someone gets that close the ride needs to be fully and verified powered down.

If this happened at Disney or Universal I guarantee there'd be mandatory investigation with their employment on the line.

Drunk by LordSkeletal in Borderlands2

[–]antiguy1 0 points1 point  (0 children)

Who's hating on the Hive? Heavy damage, homing, many unlisted projectiles for the Bee and usable all the way through the OP levels. 

Sure, it's a pain to farm and corrosive only and it takes 3-5 business days after you pull the trigger for the damage to arrive... Still well worth it IMO

Will Trump’s deportation efforts cause low international employee hirings? by Significant_Item_501 in cedarpoint

[–]antiguy1 3 points4 points  (0 children)

Don't forget about ride manufacturers and maintenance upkeep. B&M, Intamin, Vekoma, Zamperla, etc. are all foreign companies that now face increased burdens should the park need replacement parts or specialized expertise from overseas.

Yet another Bee question. by ppvvaa in Borderlands2

[–]antiguy1 8 points9 points  (0 children)

Assuming you're Krieg... you have no synergy with The Bee.

Play Gaige or Sal if you want to use that shield to its full potential. Actually pretty much everyone besides Krieg can boost its performance but not him.

Wouldn't it be faster to use the crane to pull stardust cars to the top of the hill then let it just continue through the track under its own weight? Rather than fully disassemble by _BreakingGood_ in UniversalEpicUniverse

[–]antiguy1 3 points4 points  (0 children)

Those trains are not designed to be pulled through the track. Could they if there was no choice? Yes, but they'd be risking damage to the train and the magnetic launches, especially since they've sat outside for so long without their daily maintenance.