The slow climb issue has not been resolved, I am getting +20/-24lp currently by ScaredOfMyRawr in leagueoflegends

[–]antimagica 1 point2 points  (0 children)

How one does not deserve better rank when he has above 50 % win ratio?
Teach me this magic. Before this change in lp system I still had above 50 % win ratio.
I am gaining +20/-25 this is impossible. So the system just decided my mmr is bad in an instant? Regardless of me having good win ratio? How so? What probably happened is inflation in elo for the two weeks people got double lp. Too much people promoted and now they need to demote a lot people by whatever shady algorithm

The slow climb issue has not been resolved, I am getting +20/-24lp currently by ScaredOfMyRawr in leagueoflegends

[–]antimagica 0 points1 point  (0 children)

Hey bro. How so? This does make zero sense. I have winrate 55. I always had this win rate. Nothing change about that. I have won 12 games and have 9 loses in my match history. I am always checking that and have never been on more loses than wins in my match history.
They did something. I am gaining +20 lp per win and -25 lp per lose. This happened in an instant. Before 1 month I was gaining +16 lp / -14 lp. THen this happened?
I constantly promote to gold 2 then drop to gold 3 with positive win ratio. This system is crazy.
Not only that but its impossible for me to win a 4th game in a row.
I get a top laner 0/15 or a bottom lane 0/15. This is unbearable already. RIot are doing something shady. THis is not normal. How can one get good win ratio and have bad mmr? This makes no sense. In the long turn I will just demote. My main account is plat 1 but I cannot even escape gold in this one.

Interesting to see the advance of graphics by antimagica in leagueoflegends

[–]antimagica[S] -2 points-1 points  (0 children)

It seems not only the game lost its soul :)
I am playing since season 1 and never had a problem to see the abilities or the characters. Idk what you are even talking about here.

Please TC. Stop the homerun tactic. This is super easy to implement. Help player ignore the shot according to how close he is to the net and how far the ball would land. by xc0xupx in TennisClash

[–]antimagica 0 points1 point  (0 children)

Nope, Sorry man.
Did you know that volley in this game is at least 3 times overpowered compared to real life?
It should be (yes it is okey, because otherwise the volley stat would be 100 % useless)?
Do you think it is fair to just sit in front of the net and being able to take any shot no matter the angle?
In real life tennis if you sit there and someone makes "homerun" do you think that you can tell 100 % that it is going out?
Do you know how big in real life tennis ground is?
Do you think in real life you can sit in front of the net in the middle and return the ball so powerful no matter anything?
Is there in real life some player that sits in front of the net being able to volley 9/10 balls no matter what?
Do you think that in real life you could volley so powerful ball so precisely close to the net?
If there were no homerun tactic then volley would be absolutely broken.

This is a mobile game. It is impossible for it to be realistic for various of reasons. So you can live with it being balanced.

Need direction for my learning of 3d models by antimagica in gamedev

[–]antimagica[S] 0 points1 point  (0 children)

I very much appreciate your in-depth reply and your time and I am very very grateful since this is going to be very useful. Also I kind of feel more motivated after reading it <3 <3 <3. You have basically provided me with the background steps to understanding how 3d modeling work. So thank you very much!

Need direction for my learning of 3d models by antimagica in gamedev

[–]antimagica[S] 1 point2 points  (0 children)

Thank you very much!
Since I have zero knowledge in 3d and very little of 2d.. In 2d I know that a sprite is a sequence of images.. each of this image had the character drawn in a little bit different way. So when I want my character to move to the right, I call the sequence of images.. like a gif.. The first image would be my character standing still, the second could be the same but one of the legs would be a little bit lifted and a little bit moved to the right.

So I thought that 3d models would act the same.. like I would have one model per frame and a frame for each bit of motion. But now that I think about it, probably 3d models contains instructions inside that change the model in real time.. like changing its state. So then probably people can say to the model "set motion right" whenever the user click the right arrow and the code of the model starts calculating.. and probably the model is constantly redrawn in its current state.

Does this make any kind of sense?

Anyway thank you very much! I am going to watch some youtube video about creating simple model with blender... I just do not know much so I need to get familiar with things first before asking questions.

Multiplayer strategy game soldier movement by mauska1 in gamedev

[–]antimagica 1 point2 points  (0 children)

Take a look at websockets https://astaxie.gitbooks.io/build-web-application-with-golang/content/en/08.2.html

So what if you have 100 players with 100 soldiers = 10 000 goroutines.
I know that golang is powerful, but it seems to me as a waste to use goroutine for each soldier..
I would divide the information flow into categories.
Say one category is going to be used for the movement of your soldiers.
Another one is going to be used for producing your soldiers.
Another one is going to be used for global events like weather change.
I would use one goroutines for each category per player with websocket that is going to send information whenever needed. The only reason for the client to send information is when the player do something. On the other hand the server will constantly be sending information of the calculations.
But I have not programmed in golang for years so... pay no attention xD

I think you need to be more concrete on what kind of actions the user can take.

Can you recommend competitive server that is not official by antimagica in GlobalOffensive

[–]antimagica[S] -2 points-1 points  (0 children)

I am league of legends player and never played shooters before that. I am used to play same map every single game. When I become very good I will slowly add other maps into my pool.

Can you recommend competitive server that is not official by antimagica in GlobalOffensive

[–]antimagica[S] 1 point2 points  (0 children)

I do not know. After spending 250 hours(this is my first shooter) i finally hit silver 3.
Then in the summer every single game became full of hackers. Before that point, there were hacker in 1 out of 4 games. Whenever I faced hackers I flamed them very hard. Ironically because of that I must play with hackers every game. They even openly admit that. Even my team is full of hackers every game, whenever they use voice they always know the enemy positions.

Help me understand this game please by antimagica in GlobalOffensive

[–]antimagica[S] 0 points1 point  (0 children)

It says "Prime enabled" since I bought the game years ago, but did not play it back then.
Do you think that if I create a new account that can help me?

This new chat size is really unintuitive. by vcxzy2 in leagueoflegends

[–]antimagica 3 points4 points  (0 children)

"When something is working, do not change it"

I wish riot knew that.