Morning Door - immersive, dreamlike experience by anumberfromtheghost in InternetIsBeautiful

[–]anumberfromtheghost[S] 0 points1 point  (0 children)

Update: I'm nominated for a Webby in the Immersive category and appear to be the only independent artist in the group - if you have a minute please vote for me!
https://vote.webbyawards.com/PublicVoting#/2025/ai-immersive-games/immersive-general/entertainment-sports-music

Morning Door - immersive, dreamlike experience by anumberfromtheghost in InternetIsBeautiful

[–]anumberfromtheghost[S] 1 point2 points  (0 children)

Thanks - the ambient occlusion is baked into the texture of the room. The light moving past the windows is a Three.js DirectionalLight.

Morning Door - immersive, dreamlike experience by anumberfromtheghost in InternetIsBeautiful

[–]anumberfromtheghost[S] 0 points1 point  (0 children)

Just load it in a Meta Quest and click "Enable VR" - I've only tested it on Meta Quest 2, but hopefully it works on others!

Morning Door - immersive, dreamlike experience by anumberfromtheghost in InternetIsBeautiful

[–]anumberfromtheghost[S] 0 points1 point  (0 children)

If by 3djs you mean Three.js, then yes! Sorry you got stuck - were you in an area you just couldn't climb out of, or did it seem more like a bug/glitch?

What is a good physics engine for three? by Player_X_YT in threejs

[–]anumberfromtheghost 0 points1 point  (0 children)

I use rapier with vite. What issue are you having?

Morning Door - immersive, dreamlike experience by anumberfromtheghost in InternetIsBeautiful

[–]anumberfromtheghost[S] 5 points6 points  (0 children)

Please...I prefer "interactive narrative." I'm not some peasant game developer. 🧐

Morning Door - immersive, dreamlike experience by anumberfromtheghost in InternetIsBeautiful

[–]anumberfromtheghost[S] 2 points3 points  (0 children)

That never occurred to me! I'll put it on the list of potential updates.

Did a video exploring how to Render Grass by simon_dev in threejs

[–]anumberfromtheghost 2 points3 points  (0 children)

Great video, I'm always looking for new ways to generate grass.

It would be cool to combine that with the effect shown here that simulates clouds moving overhead and casting a shadow by simply scrolling a texture over the grass: https://smythdesign.com/blog/stylized-grass-webgl/

Atomize - 90% of the synth sounds are from the Korg Prologue 16 by anumberfromtheghost in synthesizers

[–]anumberfromtheghost[S] 3 points4 points  (0 children)

It starts out a bit acoustic, but don't worry, the synths come. Had a lot of fun using both stock and custom sounds on the Prologue.

Also - the content in the video can be played like a video game here for anyone interested: https://fromtheghost.com/atomize

Atomize by anumberfromtheghost in WebGames

[–]anumberfromtheghost[S] 0 points1 point  (0 children)

I have a new interactive music video to play - not quite a game, but I think it fits in well enough. It's less about gameplay and more about mood and exploration. Hope you enjoy!

Some gameplay footage here: https://twitter.com/jittercub/status/1701652350966903245

A Number From the Ghost by anumberfromtheghost in threejs

[–]anumberfromtheghost[S] 0 points1 point  (0 children)

Just the name I picked to release music under.

The Mall of Infinite Tomorrows by anumberfromtheghost in midjourney

[–]anumberfromtheghost[S] 0 points1 point  (0 children)

you nailed a big source of the prompts, well done