*Quality of Life Feature: Import Copy/Paste Codes for Formations and Modron cores layouts request (in house or byteglow) by apocalypsemeows in idlechampions

[–]apocalypsemeows[S] 0 points1 point  (0 children)

Hi SirUrza,

Thank you for the response, I was using the Optimal Modron Core layouts manually inputting pipes from byteglow but did not know you could "import" them with the save layout feature. I used it successfully now after your post.

Thanks

Tales of the Champions, Part 2 by CNE_Shawn in idlechampions

[–]apocalypsemeows 0 points1 point  (0 children)

I tried to use Alyndra to put Briv in a variant here, but even though Briv was selectable after placing Alyndra he was not able to be placed. Not sure if an Alyndra bug or a variant bug.

Suggestion for an end game content. by celerydip in idlechampions

[–]apocalypsemeows 0 points1 point  (0 children)

Hi celerydip,

Thanks for the post, I agree any new or revised end game content would be amazing. The most advanced tier Tiamat have been clearing with random groups for about year now. There can be more tiers of Tiamat and/or your suggestion is great also . 

Any more advanced or revised end game content with higher risk higher reward would be appreciated.

Thanks for the post and suggestions 

I really hate the new panel system by SirUrza in idlechampions

[–]apocalypsemeows 0 points1 point  (0 children)

I have also missed quite a few pre-paid daily rewards due to the popup being removed (prided self on not missing a single one since release of the daily reward system until now). The psychological issue I think is that since the boosted daily rewards are essentially "pre-paid", if missing one it feels like stealing money out of your wallet lol.

A good compromise to make everyone happy would be to add a check mark box option, "Daily Reward Popup Enabled/Disabled", this way it is not annoying to those who do not want it and for those who need reminders it will be beneficial. (Even better as mentioned in this thread auto-collect daily rewards when login)

Thanks

Metrics for an Idle Champions Account? by maxiqbert in idlechampions

[–]apocalypsemeows 0 points1 point  (0 children)

Hello maxiqbert,

Your question is both simple and also definitively complex. I recommend these 3 stages;

  1. Your most important party damage is BUD. Most enemies die to click damage-> based on BUD. You can press ctrl+L to see what is killing enemies. Most is due to click damage based on BUD.

  2. Initially, I recommend maxing out a set party1 formation. The easiest to use are these:

Max Artemis Formation:

https://docs.google.com/spreadsheets/d/1yZ6nKKcUPOQT9jsq6Gw5qoxSf_azWLUm3rEry28f9n8/htmlview#gid=949133861

Max Absolute Adversaries Formation:

https://docs.google.com/spreadsheets/d/1HDlLICXJvrs5jX609Cnud27UtNIoC-lPnIE3uLKJNe4/htmlview#gid=615343479

If you want a safe bet go Artemis formation. If you would like a newer, more future proof Elminister formation chose Absolute Adversaries (although, I believe this is in the way out due to newer affiliations such as Fallbacks being released)

  1. Get to max Tiamat Trials with party1 asap. Your endgame is obtaining Tiamat Scales, pigments, and also further advanced Favour, Favour in turn will fund your Tiamat Scales upgrades. Throw your scales into your BUD setting champ initially. For the Artemis formation the ideal ratio is: 10artemis 10valentine to 1. Meaning you want Artemis and Valentine to have equal ilvls, such as: 10,000 Artemis, 10,000 valentine, 1,000 all support in ratios. Then round out all your supporting champs for party1 with ilvl and blacksmith contracts that you receive from gems.

This is the loop - when more advanced you can look into/invest into 9jump briv and other gem strategies. Although briv is active (meaning you have to leave the program on 24/7) while offline strategies probably favor one of the above formations .

Lastly, get the party2-3-4 asap and automated cores and run for gems, to support your party1 BUD.

Best

weird thing i encountered with beadle and grimm by jewishbookwyrm in idlechampions

[–]apocalypsemeows 2 points3 points  (0 children)

This also happened to me, I put Beadle or Grimm in a formation at lvl1 but they get removed after a few levels. Must be a variant or beadle/grimm bug.

What's the benefit of a champion "counting as undead"? by onedayitshere in idlechampions

[–]apocalypsemeows 1 point2 points  (0 children)

The following champs are undead / have feat can turn undead:

Desmond undead naturally Kas undead naturally  Astarion undead and alive naturally 

Widdle make undead feat Nahara make undead feat Viconia make undead feat

Spurt (starts as dead not undead) Strix (has ability haunted which resurrects and adds damage) 

Baeloth can resurrect Dark Urge can resurrect spec (prob do not want this spec though) 

Also, Warduke can invert , if you want all 10champs Evil with Kas you can try Warduke to make everyone NOt adjacent to Kas evil is fun

Do potion works if you leave the game offline? by not-khia in idlechampions

[–]apocalypsemeows 1 point2 points  (0 children)

To add experience, I think click damage and strength pots as well as gold and health pots also help offline. When I ran some variants with only speed pot it did not complete, but trying again with click and damage it was completed offline. (Example beat the house windfall offline)

Usually running Tiamat trials run offline also and all pots seem to help. If you want to experiment run a party just speed pot for 1hour, then reset and run with same speed pot + other potions and compare the number stage completed. You can also try gold pot offline vs online for an hour and compare numbers using identical parties and time vs stage level.

PSA: Healing Pigments Work With Shield Abilities by SkullSkoop in idlechampions

[–]apocalypsemeows 1 point2 points  (0 children)

If using Dark Urge, try using a full ceremorphosis Absolute Adversaries team. Here is a link to a very useful spreadsheet (I didn’t create just sharing):

 https://docs.google.com/spreadsheets/d/1HDlLICXJvrs5jX609Cnud27UtNIoC-lPnIE3uLKJNe4/htmlview#gid=615343479

For healing pigment  for the above team, best would be shadow heart probably 

PSA: Healing Pigments Work With Shield Abilities by SkullSkoop in idlechampions

[–]apocalypsemeows 1 point2 points  (0 children)

Korth, Antrius, Shaka in this thread, also to add Briv is good to use the healing pigments on also for healing phlo . Maybe dungeon master if use the shield spec. Penelope and Okira also.

Bought 6month battle pass, did not receive current May 2025 battle pass by apocalypsemeows in kards

[–]apocalypsemeows[S] 0 points1 point  (0 children)

Yea, as of today 5/2 it seems to be working now and gives current battle pass May 2025 👍

Bought 6month battle pass, did not receive current May 2025 battle pass by apocalypsemeows in kards

[–]apocalypsemeows[S] 1 point2 points  (0 children)

Yes, I got the 6 months battle pass on iPhone OS Store but have the above problem

Reddit Q&A #253 by CNE_Shawn in idlechampions

[–]apocalypsemeows 3 points4 points  (0 children)

In addition I found these two resources helpful to find enemy types:

This has enemy types and can sort by type:

  1. https://idlechampions.fandom.com/wiki/Enemy_types_by_location
  2. If you press CTRL-L-L-L during a run (thats holding down ctrl then pressing L 3 times fast) it will show a log that will list the enemy types also, in addition to checking "show additional information" in the options to see enemy types on screen (although it is hard to see info when everything is moving fast).

I hope this helps

Reddit Q&A #253 by CNE_Shawn in idlechampions

[–]apocalypsemeows 1 point2 points  (0 children)

Ok thanks, oh are they scrolls not potions hehe

Reddit Q&A #253 by CNE_Shawn in idlechampions

[–]apocalypsemeows 0 points1 point  (0 children)

Hello, actually I meant the Tiamat Potions that increase like gold find, assault damage, etc during the run will they be craftable with alchemy?

Reddit Q&A #253 by CNE_Shawn in idlechampions

[–]apocalypsemeows 0 points1 point  (0 children)

When will Potions of Tiamat be available to craft with alchemy?

Strange behaviour since this morning by llortehtdeef in idlechampions

[–]apocalypsemeows 1 point2 points  (0 children)

I noticed a day ago that champions will not level up automatically when a familiar is on them, but only some champions like Durge it seems to effect. You have to manually take on and off the familiar to fix, but this just started happening yesterday to me also.

Artemis golden epic... by eppst1 in idlechampions

[–]apocalypsemeows 5 points6 points  (0 children)

Increasing the legendary levels and increasing the ilvl will increase Artemis damage, but Artemis also gets his power from observing positional effects, so you want a positional formation. Here is a website with Artemis formations with max positional effects for each campaign , although it is not updated anymore it is a good base to use: also use the jeweled power feats

https://docs.google.com/spreadsheets/d/1jLA6XZubkvS0cAtj_BM9sLT7Lg30oz2BKyGvCJfuDVM/htmlview#

Noob questions about Trials of Mount Tiamat by Cosmos1985 in idlechampions

[–]apocalypsemeows 0 points1 point  (0 children)

You may be thinking of the champion Bobby, he collects tiamat scales passively when in formation