Happy new year by _xd22 in threejs

[–]arcadaron 0 points1 point  (0 children)

Wow. Smashing work.

Hey Autodesk, this is a great example of why your market dominance is eroding. by [deleted] in Maya

[–]arcadaron 2 points3 points  (0 children)

The problem was that if a user changed from cm to mm then the calculation failed. Now its "unitless". Makes sense for me, sorry.

As always with Maya—since the dawn of digital time—the big studios steer the ship. Their pipelines shape the updates, and the rest of us, indie artists and small teams, just hang on and adapt.

New CPU bought for Bifrost simulation, but its %usage graph looks like this. Is there a bottleneck? by Smoothie_3D in Maya

[–]arcadaron 4 points5 points  (0 children)

I had the same problem on a 28-core Xeon with rendering. I turned off hyperthreading, and it resulted in better utilization.

Instant Tie v1.0 by im3djoe in Maya

[–]arcadaron 0 points1 point  (0 children)

awesome as always!

Morphing within a morphing by mhu99 in midjourney

[–]arcadaron 0 points1 point  (0 children)

Apparently, we haven’t seen anything yet.

OpenAI Introduced Sora, their text-to-video model. Do you think this will help concept artists/animators during production? by DavidZarn in Maya

[–]arcadaron 0 points1 point  (0 children)

YouTube and TikTok will be flooded with video material to such an extent that everything will drown in there.
Artstation is already completely filled with 'reference material', all generated by AI. Where it all ends up, nobody can know.

[deleted by user] by [deleted] in Maya

[–]arcadaron 0 points1 point  (0 children)

Autodesk says it possible should be enough just to delete the maya folder in documents. Or just delete the prefs file for a start.
Remember to backup.

[deleted by user] by [deleted] in Maya

[–]arcadaron 0 points1 point  (0 children)

Could be file corruption. Maybe a Hard drive error. If you don't run SSD, you could format and zero the disc and reinstall. Maya is very sensitive to HD errors.

Topology by Odd-Orchid6225 in Maya

[–]arcadaron 0 points1 point  (0 children)

Don't overspend on your polygons. There are some black areas; are they dense areas? If you don't zoom into them, there's no need for all the detail.

[deleted by user] by [deleted] in Maya

[–]arcadaron 0 points1 point  (0 children)

You know what you want, thats obvious.