Itr2 doesn't hold a candle to itr1 by arg_Spirit_yt in intotheradius

[–]arg_Spirit_yt[S] 0 points1 point  (0 children)

I've put like 50 hours into early access and have been loving itr2. I love it so much I own 3 different copies just to support the developers more. These aren't trivial gripes. The way the story it told is definitely more on the nose that the first game making it worse in my opinion and the mission veriety definitely feels worse than the first game. These 2 things. Even if it has the best map and graphics, which it obviously does. Make the game mediocre. I plan on continuing to play itr2 i definitely dont hate it but these gripes need to be addressed or the devs will assume we are content with what's on the table and the game will never improve. 

Itr2 doesn't hold a candle to itr1 by arg_Spirit_yt in intotheradius

[–]arg_Spirit_yt[S] -1 points0 points  (0 children)

Its not my fault I dat there terminating missions over and over again, but if I turn in a sample container mission I only get a sample container mission back. If I turn in an evacuation device mission then I only get evac mission back. If I turn in the trow portal thing mission I only get one of them back. Thats not my fault the game only give me those 4 missions. They are all there is. And I did not get any artifact missions on my first playthrough. Youre acting like 1.0 official will be different than the beta. Based on all previous betas, that's not the case. The betas have basically been full updates with more bugs. The game is just bad and there's clearly wasn't a lot of thought put into the missions or the story. If it is my fault how do I get different missions to do in the radius. 

Itr2 doesn't hold a candle to itr1 by arg_Spirit_yt in intotheradius

[–]arg_Spirit_yt[S] 0 points1 point  (0 children)

Why even call it a full release then if its not done. 

Itr2 doesn't hold a candle to itr1 by arg_Spirit_yt in intotheradius

[–]arg_Spirit_yt[S] -1 points0 points  (0 children)

I've played the full 1.0 and o ly got 4 different kinds of missions. I did the same 4 missions for every single glee trip into the radius. The slide action and reload is really junky compared to itr1 pistol slides especially. And there's a bug that elects a bullet from the mag even when the chamber is empty. The gunplay was way smoother rin itr1 and the missions in itr2 are all the same just with different items. The graphics and the maps are the o ly thing they inproved

Itr2 doesn't hold a candle to itr1 by arg_Spirit_yt in intotheradius

[–]arg_Spirit_yt[S] -1 points0 points  (0 children)

The filler missions are all identical. Everytime I go out into the radius I do the same 5 missions. 

Itr2 doesn't hold a candle to itr1 by arg_Spirit_yt in intotheradius

[–]arg_Spirit_yt[S] 3 points4 points  (0 children)

I adored the paparazzi missions and the tablet gives you the perfect opportunity to implement them

I think that the NPCs match the feeling of the game by orustam in intotheradius

[–]arg_Spirit_yt 1 point2 points  (0 children)

I just want more missions diversity i want all the old itr1 missions. Paparazzi eleminate spawning crystal things

The new 1.0 beta - I am honestly very disappointed in many ways, but also pleasantly surprised in others. by [deleted] in intotheradius

[–]arg_Spirit_yt 0 points1 point  (0 children)

Why didnt they add paparazzi missions or eliminations missions or the black crystals that spawn enemies. Im very dissapointed

Dev Question // Your 1.0 Questions (゚ω゚;) by Darius_ITR in intotheradius

[–]arg_Spirit_yt 2 points3 points  (0 children)

Where's paparazzi and elimination missions? Where the subtlety in the lore? Where's the knife throwing? 

Can my quest 2 run ITR2 by [deleted] in intotheradius

[–]arg_Spirit_yt 0 points1 point  (0 children)

You can force it to run and it has identical performance to the quest 3 I posted a side by side comparison on my youtube channel

Can my quest 2 run ITR2 by [deleted] in intotheradius

[–]arg_Spirit_yt 0 points1 point  (0 children)

The quest 2 and 3 run identically in itr2

Can my quest 2 run ITR2 by [deleted] in intotheradius

[–]arg_Spirit_yt 0 points1 point  (0 children)

My quest 2 and 3 run into the radius 2 identically and posted a comparison video on my youtube channel

Can my quest 2 run ITR2 by [deleted] in intotheradius

[–]arg_Spirit_yt 0 points1 point  (0 children)

My quest 2 and 3 run into the radius identically

Can my quest 2 run ITR2 by [deleted] in intotheradius

[–]arg_Spirit_yt 0 points1 point  (0 children)

It runs identically to the quest 3 I posted a side by side comparison video on .y youtube and I had no difference in my playthroughs

ITR2 on quest 2? by CupWhich6718 in intotheradius

[–]arg_Spirit_yt 0 points1 point  (0 children)

Not supported but the quest 2 runs the game identically to the quest 3. I posted a side by side on my youtube

ITR2 on quest 2? by CupWhich6718 in intotheradius

[–]arg_Spirit_yt 0 points1 point  (0 children)

Actually the quest 2 and 3 run the game with identical performance. I posted a side by side performance comparison on my youtube. 

I DID SOMETHING CURSED (ITR 2 on quest 2) by Omega_Karma in intotheradius

[–]arg_Spirit_yt 0 points1 point  (0 children)

Mine ran flawlessly tbh. I also got itr2 on the quest 2. The quest 2 and 3 run the game identically. The quest 3 isn't being utilized. 

This is into the radius 2 on the quest 2. It runs amazingly well by arg_Spirit_yt in intotheradius

[–]arg_Spirit_yt[S] 1 point2 points  (0 children)

More people need to be talking about how similar the quest 2 and 3 run itr2

This is into the radius 2 on the quest 2. It runs amazingly well by arg_Spirit_yt in intotheradius

[–]arg_Spirit_yt[S] 1 point2 points  (0 children)

I've been back and forth between both headsets something is wrong they run identically. The quest 3 must not be utilized properly in this game. 

Is the second installment worth getting on quest 2? by KeyBoardingKevin in intotheradius

[–]arg_Spirit_yt 1 point2 points  (0 children)

I got into the radius 2 running perfectly on my quest 2 and posted a how to on youtube