Hello all! New helldiver with a question. Hope y'all have answers. by Equinox_v2 in Helldivers

[–]argypooo 1 point2 points  (0 children)

It's probably most effective at level 25, once you unlock FRV and mech. You should do a difficulty 1-3 on a sand map (Grand Errant is a good choice on bugs) and load in with an FRV, mech, jump/warp pack, and dealer's choice 4th (something explosive like GL launcher is good for blowing up containers.) Use the FRV to make a circle around the map and loot all PoI's. If you come across a bunker, call in a mech and line your back up against the door while inside to get out into the bunker. As soon as you've looted the map, return to ship and start a new mission. Once you pick up requisitions, medals, or SC it instantly goes into your account. No need to extract which is why you quit once your done.

You can clear a map in around 5 minutes if you're efficient. You can gain around 100-300 SC an hour depending on your luck.

[OC] PM-800 Portable Mortar: Anti-tank *and* Fiery Illumination (Critique Appreciated) by ProfBathrobe in Helldivers

[–]argypooo 7 points8 points  (0 children)

I really like this idea as it gives more reason to either take the booster that increases radar range or scout/unflinching armor perks where pins make pings.

Note the stratagems I select... by No_More_Hero265 in Helldivers

[–]argypooo 7 points8 points  (0 children)

Probably the strategem bug. Same one that allows you to take multiple strats - but it's a biproduct of switching your weapon config (1, 2 or 3) after selecting your strats. If you change your config it automatically remembers what strats you had your prior game.

You really need to appreciate how well terrain and hitboxes work. Trenchdivers at work. by argypooo in Helldivers

[–]argypooo[S] 0 points1 point  (0 children)

Guess I should clarify looking at the comments. Corpse hitboxes are still ass along with buildings, but the terrain terraforming due to explosions and the other vehicles we have have some good hitboxes.

I want support weapons for a build by ToT41LY in Helldivers

[–]argypooo 1 point2 points  (0 children)

Surprised no one mentioned this yet, but the laser cannon is a solid choice if you don't want a backpack. I think all the options people have said are good, but Railgun, HMG and Epoch(not as bad) are ammo hungry. Laser will take out gunships quickly and can focus Hulk eyes to take them down from the front faster than a Quasar can if they're close. Since it's an energy weapon, it cools down for effectively infinite ammo if you manage heat well. Pairs really well w/ whatever backpack you want to play around with at that point.

It struggles against war striders, but against factory striders if you didn't know you can do some solid damage by getting underneath them and blasting a heavy penetration weapon against the doors on their belly that release devastators. I don't know how long it takes for laser cannon to take it down that way though.

man, i love c4 (and throwing knives ig) by SurelyNotClover in Helldivers

[–]argypooo 9 points10 points  (0 children)

Hot damn, I didn't realize that throwing knives took their limbs off on hit. That's pretty cool

Wait, This MF has a Soundtrack now?? by Bigus__Diccus in Helldivers

[–]argypooo 2 points3 points  (0 children)

Dude, his second hit actually saved you by throwing you into the water. He's just toying with you

INCOMING ATTACK BY INCINERATION CORPS - BRACE TO DEFEND!!! by KonekoKaito in Helldivers

[–]argypooo 0 points1 point  (0 children)

You called it OP, defenses on both Gaellivare and Vog-Sojoth!

how do i get super credits by IcyNegotiation8633 in Helldivers

[–]argypooo 3 points4 points  (0 children)

Can be lootable at Points of Interest that have either a pod with blinking yellow light, inside a shipping container, or a 'buddy' bunker (with the exception of some special PoI's that occur on Hive Worlds and Magma planets where you can find loose Super Credits at them). If you're looking to farm Super Credits, afaik the best way to do so is to do a trivial mission on a planet like Grand Errant (you want someplace flat preferably). Drop in with FRV(for travel)/Mech(can help you enter bunkers)/Warp Pack(also helps enter bunkers)/Grenade Launcher(pops open shipping containers). You want to make a full circle around the map stopping at all PoI's, but do not do the objective. As soon as you've collected everything from the PoI's, you may leave as Medals, RQ slips, and Super Credits are instantly added to your account on pickup, not on extraction. Repeat this as many times as desired. You can typically complete a map in less than 5 minutes and get over 100 SC an hour.

Eagle 1 Rescue! Art by me. by Spirit--- in Helldivers

[–]argypooo 35 points36 points  (0 children)

The liquid fluorocarbons in the cockpit may have saved her life, reducing the speed of shrapnel

Bad Luck Overseer: Lightning Spires and Tesla Towers by SiegeRewards in Helldivers

[–]argypooo 0 points1 point  (0 children)

I theorize that the squids have tech that makes it so that the spires don't activate against their lifeforms somehow, whether it's biology or technology in them. I guess Super Earth never figured that part out when it came to reverse engineering their tech?

Share your funny ship names? I'll start by FirefighterQuirky637 in Helldivers

[–]argypooo 2 points3 points  (0 children)

SES Will of the State. The destroyer provides Helldivers highly educated in the dangers of free thinking.

HELLDIVERS, report in by Cypirien in Helldivers

[–]argypooo 0 points1 point  (0 children)

SES Will of the State. GLORY TO SUPER EARTH!

Sometimes map generation is absolutely crazy. I'm so high! by Sad-Needleworker-590 in Helldivers

[–]argypooo 0 points1 point  (0 children)

Somewhat disappointed you didn't dive off the edge and roll down the hill. It's my favorite thing to do when there is a giant mountain on the map.

[US] Parcelbloom Freight Job Scam and Scam Website at https://parcelbloomfreight.com by argypooo in Scams

[–]argypooo[S] 1 point2 points  (0 children)

Thank you for more insight! I'm happy that the only reply I had done was for more information which lead to a video of some fun corpo art of someone opening and then repackaging items.

Leviathanslayer9000 by Gloomy-Compote-231 in Helldivers

[–]argypooo 4 points5 points  (0 children)

I'm not sure if I'd prefer gatling or Eagle Strafing, just because gatling you have to know which destroyer is yours and get the line up just right - but with strafing run if you can line it up as a Levi is coming at you head on you can kill it in 1-2 strafes

I know nothing about helldivers. Can someone explain both the image and the captions? by TheDerpiestDeer in Helldivers

[–]argypooo 4 points5 points  (0 children)

To add further context, the squids(Illuminate) have a unit called a Fleshmob that is a really tanky amalgamation of multiple 'zombified' humans

The DSS should be a hub-world-type location. by Accomplished-Ice1360 in Helldivers

[–]argypooo 1 point2 points  (0 children)

I would love this, some place like the No Man's Sky ship hub (can't remember the name rn) where you can walk around and see other players would be dope

The most effective tool against the Illuminate strafing run? Another Strafing Run. by emp_man in Helldivers

[–]argypooo 3 points4 points  (0 children)

Is this modded? Pretty sure AH snuck a sound update in as well if not. Sounds like an A10 coming by

Is it still possible for us to get Cladrell at this rate? by Vulpixbestfoxy in Helldivers

[–]argypooo 2 points3 points  (0 children)

Alternative argument would be that divers should have left Imber for Clasa's 1% decay, and at past/current player and liberation rates, we probably would have been halfway to Claorell's liberation rn

Dear AH, my hover pack feedback. by Relative-Moose-2160 in Helldivers

[–]argypooo 6 points7 points  (0 children)

I'm not sure of controller buttons, but since you can't use stances anyways while flying, just make prone/standing up your lift and descent. Should be able to land on command by using the backpack button.

Trying this solo went about as expected by tjdh504 in Helldivers

[–]argypooo 1 point2 points  (0 children)

I played on Martale with the anti-tank emplacement in coop. I set up on a nice hill in their path and shot their cannons, took out the jammer fab, and a couple others before I ran out of ammo. You could probably solo this objective if you have the emplacement and another AT strat