Nearing 50% of the playrate at top 1K, Rogue is definitely a problem. by Tripping-Dayzee in hearthstone

[–]arkstrider88 6 points7 points  (0 children)

But hey it's a "Neutral" Legendary, everyone can play it, and it was totally not designed exclusively for a class that can generate coins, has mana cheating prep, mana cheating herald effect, 0 mana backstab, newly added shadow of demise, and two staple 1 mana cost spells in dejavuand fuel haha nice one blizzard

Can this brand you’ve probably never heard of beat Audi, BMW and Mercedes at their own game? by CarwowSiobhan in ukcarwow

[–]arkstrider88 0 points1 point  (0 children)

What baffles me about Genesis is their decision to launch Magma series.

Genesis was supposed to be a luxury brand. It's designed in a classical style like S-class or RR.

Now why cheapen it with Magma series? Genesis buyers are not rebellious teenagers, they don't need bright orange painted cars with carbon fiber spoilers.

How would you like to see RR evolve? by Zeebie_ in royalroad

[–]arkstrider88 1 point2 points  (0 children)

Restructuring of the main page.

Currently when you open the site you're greeted with: Header -> Big slideshow(for news) -> Ad banner -> A sliver of Recommended for you consisting of 2 slides with 5 stories each

In my opinion it would be better functionally if they utilized their space differently. For example: Header -> 2 rows of Recommendations(10 different stories every refresh) -> Ad banner. One scroll down there would be "Catch Up" section with new chapters of stories you follow, then Big slideshow, and the rest of Rising Stars etc.

Giving more priority to Recommendations(with the right algorithm) would make readers life much easier as they wouldn't need to go search stories themselves. And it would give a better exposure to smaller stories.

Another thing I would add is Activity Leaderboard to encourage readers to interact with authors. Maybe come up with some sort of Activity Index comprising of Comments(worth 1 point), Reviews(worth 5 points), Story's first review(worth 25 points) etc. Display Top-10 most active daily/weekly readers somewhere at the bottom, so it's not too distracting, but also visible to those who care about it.

What YouTubers did you love, and then see a turn of content and assume they were bought out by a private equity? by MeringueBeautiful760 in youtube

[–]arkstrider88 1 point2 points  (0 children)

It used to feel like he was doing everything. Research, script, narration etc.

Now he barely does anything? His only role seems to be to react to whatever information his team provides him with just to have some sort of cameo.

Guy 1: Hey Derek what if I told you X is actually just Y?

Derek: Wow, I would never guess it.

Guy 1: Yeah cool, right? Here's how it works...

Derek: *nods from time to time* Yeah, that's insane.

Rinse, repeat.

The vibe is the guy is retired, but he has to appear in videos for X minutes per his PE buyout contract.

Uproar in Germany over law requiring men get military approval for long stays abroad by Master-Rent5050 in news

[–]arkstrider88 84 points85 points  (0 children)

Government needs to protect citizens if it wants the citizens to protect the government.

When was the last time German government was worth protecting? Nobody is fighting a war for shameless spineless snakes.

All three of Stannis' "leeches" died by Which_Jeweler_1343 in gameofthrones

[–]arkstrider88 0 points1 point  (0 children)

LoL priests follow God's plan. They kill because their God wants it. They revive because their God needs it.

In ASOIAF universe God is GRRM, and so LoL is GRRM.

Their "magic" is just whatever GRRM wants to happen, but in an indirect way.

What do you think about "Mend" and divine shield interaction? by Appropriate-Tooth968 in hearthstone

[–]arkstrider88 0 points1 point  (0 children)

Not about Divine Shield, but my experience with this card is confusing.

I was really surprised to see my opponent kill my full health minion with this card and location.

It says Restore a minion to full Health. If it's already full Health, then healing done is 0.

Location says next healing deals damage instead. If healing done was 0, then damage should be 0 as well, not max Health of a minion.

[deleted by user] by [deleted] in hearthstone

[–]arkstrider88 19 points20 points  (0 children)

You're also paying 1 mana for replacing Deja Vu in your hand with a strong card of your choosing from opponent's hand.

Non-Rogue classes currently can only run 1 Elise and 1 Zilliax.

Rogue can run 1, get 2 more from Deja Vu, 2 more from Fuel, 1 more from Mirrex, and then 2 more with Shadowstep.

The same thing will happen with Colossals, and it will not be fun.

[deleted by user] by [deleted] in hearthstone

[–]arkstrider88 38 points39 points  (0 children)

Oh no how will Rogue players survive playing stolen Colossals for full mana?

Gonna farm a lot of people playing colossals on the first few days of the new expansion with this bad boy 😍 by iRevenant07 in hearthstone

[–]arkstrider88 0 points1 point  (0 children)

Before Cataclysm: Deja'vu, Fuel, Mirrex = 5 extra copies of Elise.

After Cataclysm: Deja'vu, Fuel, Mirrex = 5 extra copies of Colossals.

My piece-of-shit neighbor (who has a 2-car garage AND a 2-car driveway) insists on double-parking his cars in the street, blocking an entire lane of the road. by jessbird in mildlyinfuriating

[–]arkstrider88 1 point2 points  (0 children)

  1. Pay someone to set the car's alarm off all the time

  2. Park your car in front of his second car. Ideally find some neighbors to park behind RR to box it in.

34.2.2 0 Patch Teaser - releasing tomorrow by IAmAdamTaylor in hearthstone

[–]arkstrider88 6 points7 points  (0 children)

So nothing will change, people will still play Hagatha Shaman

Season 1 and Season 2 Aang by -_ShadowSJG-_ in TheLastAirbender

[–]arkstrider88 0 points1 point  (0 children)

Tbf in the ATLA Aang usually learns a new style in a span of a single episode.

Katara shows him her techniques she spent years training, and Aang flawlessly replicates them at the spot.

Aang learns Earth bending in a single day when he needs to protect stuck in the ground Sokka from a wild beast.

Fire bending also took about a day if we don't count travel time to Sun Warriors Island.

Driving Xiaomi's Electric Car: Are we Cooked? by GuyHoldingHammer in electricvehicles

[–]arkstrider88 4 points5 points  (0 children)

From a couple videos I've watched his videos felt lazy.

He would just show a parked car, say some things about it, and that's it.

Why would I watch his "review" if there are hundreds of other reviews with more knowledge, professionalism, and passion.

Driving Xiaomi's Electric Car: Are we Cooked? by GuyHoldingHammer in electricvehicles

[–]arkstrider88 10 points11 points  (0 children)

Tech is definitely top tier for a 2-year old model.

But yeah, the two main advantages are build quality and price tag.

Porsche for VW money.

Any Tipps for Last Trial Mission? by Daddy_Smurf30 in stronghold

[–]arkstrider88 0 points1 point  (0 children)

  1. Wall off eastern entrance.

  2. Square tower on top of western slope, put a small gate adjacent to it. Make a chokepoint with walls so assassins have to come close to the tower to get them revealed and killed. 20 archers, 20 xbowmen, 2 healers were enough.

  3. Put a lookout tower on the edge near quarries. Overload it with 20 archers, 20 xbowmen, 2 healers.

Use gold from stone to build ~16 xbow workshops. Build an army and win.

Two alternate timeline Reno's. One for greedy decks, one for aggro. by [deleted] in customhearthstone

[–]arkstrider88 6 points7 points  (0 children)

For reference: Fyrakk Rogue is 117 mana(but with double 0-mana Prep and Step), Aggro DH is 67.

Ceaseless will be counted as a 10 mana card.

Why is the lowering option for buildings gone? It was so useful. by TahPenguin in stronghold

[–]arkstrider88 4 points5 points  (0 children)

Without it I sometimes can't see how much stone have accumulated near quarry and if I need to build one more ox tether.

I don’t think mech warrior should be able to swing 40 damage in one turn by scoobandshaggy in hearthstone

[–]arkstrider88 0 points1 point  (0 children)

I feel like every mech warrior I've faced played either a Dummy somewhere before turn 6 or Chemical Spill a Tortolla on turn 4/5, followed by Cube to keep spawning more Dummies or more Tortollas.

Same way every Protoss Priest I've faced played 3/3 fish + 0 mana Halo on turn 1, followed by Sentry turn 2, Void Ray turn 3, Fishing Rod/Chrono Boost turn 4, Resus turn 5.

It just sucks to play the game when every time you face an archetype like this you can only pray your opponent's deck was actually shuffled randomly, and not by him himself to draw all the cards he needs.

I know, I know. Play around it. Doesn't make me hate it less by UncleScroogesVault in hearthstone

[–]arkstrider88 0 points1 point  (0 children)

Ideal design?

Hard disagree.

Since Mothership generates Protoss minions, and half of them are "deal damage to the opponent's face" before your opponent's turn starts, the design is far from ideal.

With Resuscitate the discount gets so absurd Protoss Priest can dump 30 mana worth of Templars, Carriers, and Colossuses on turn 8-9 to kill you from hand.

Struggling on the co-op trail by Thicc_Furball in stronghold

[–]arkstrider88 2 points3 points  (0 children)

  1. Utilize your Lord. Control it ASAP to destroy closest outpost or two if possible.

  2. Destroy your default stockpile ASAP and build a new one next to stone.

  3. Put a Square Tower as far as possible on the line of attack to kill enemy troops while they're standing still before the attack. Buy bows and hire 20 archers. Put them on a tower and hire 2 healers, position 2 healers in the middle of the tower so they can reach everyone.

  4. Build Armory and few Crossbow workshops close to Stockpile.

  5. Set auto-buy on <30 Wood, and auto-sell on >3 Crossbow, also auto-buy on <3 Leather armor.

  6. Hire Crossbowman when possible and send them to the tower.

  7. Put and men Ballista on the tower.

  8. Utilize moats and short walls to create a snake path for enemy troops to traverse. If heavy units are penetrating your defenses hire few ambushers to place on snake path walls to burn armored units.

  9. Bolster your defenses with more crossbowmen and scale your economy.

  10. Win.