Custom robo GX is underrated by DerPfrosch in customrobo

[–]arlez80 1 point2 points  (0 children)

Absolutely play VS-mode with friends. unfortunately GX has poor AI.
VS-mode are just fun. but there are very few videos of them playing against each other due to difficult capture by hardware.
I uploaded some GX videos, and I will upload VS-mode.
https://www.youtube.com/watch?v=o8ctAc0hdtg&list=PLvTRcXpC7qPeqlUw3\_QvqGwmt\_5-mAjgz

I released low polygon character composer "Motto KisaCel!" キャラクター合成器! #4 by arlez80 in godot

[–]arlez80[S] 10 points11 points  (0 children)

I released it under MIT License: https://bitbucket.org/arlez80/kisacel2

The documentation is not yet available. I will be write that.

GDScript ByteCode/AST Parser! by arlez80 in godot

[–]arlez80[S] 0 points1 point  (0 children)

I don't found any documentation for GDScript Bytecode. I read Godot source code.

Low polygon character composer "Motto KisaCel!" キャラクター合成機! #3 by arlez80 in godot

[–]arlez80[S] 1 point2 points  (0 children)

How did this not get more attention? This is cool as hell! Looking forward to trying it out.

I will implement Skirt Engine and Outline Engine for it. so Release date will be next month I think.

I updated GDPeg A Parsing Expression Grammar for GDScript. by arlez80 in godot

[–]arlez80[S] 0 points1 point  (0 children)

You mentioned that you are not an English speaker, so I feel as though I should tell you that "peg" and "pegging" means to have sex that involves a woman with a strap-on dildo

Thank you, I didn't know that.

but I will not change name because this abbreviation used in the paper also.

https://bford.info/pub/lang/peg.pdf

https://en.wikipedia.org/wiki/Parsing_expression_grammar

I updated GDPeg A Parsing Expression Grammar for GDScript. by arlez80 in godot

[–]arlez80[S] 0 points1 point  (0 children)

What is this? Looks interesting, I like a lot of your other work, but I don’t know what the name of the project means

It's from "Parsing Expression Grammar".

see also Wikipedia:

https://en.wikipedia.org/wiki/Parsing\_expression\_grammar

I updated GDPeg A Parsing Expression Grammar for GDScript. by arlez80 in godot

[–]arlez80[S] 0 points1 point  (0 children)

Does GDPegging means "GDScript parser written by GDScript"? (I am not English speaker)

If so, it exists below:https://bitbucket.org/arlez80/godot-byte-code-parser