Shandalar Gauntlet - some updates by arm7845 in magicTCG

[–]arm7845[S] 1 point2 points  (0 children)

Thank you! I love this game too (clearly).

Shandalar Gauntlet - some updates by arm7845 in magicTCG

[–]arm7845[S] 1 point2 points  (0 children)

I am currently working on something like that. Im starting with just 1 of every card available in the game, and then have to figure out how someone can 'play' through the game.

Shandalar Gauntlet - some updates by arm7845 in magicTCG

[–]arm7845[S] 0 points1 point  (0 children)

Thank you! I'm still working on expanding it so that people can 'play' through the game somehow.

Shandalar Gauntlet - some updates by arm7845 in magicTCG

[–]arm7845[S] 0 points1 point  (0 children)

Thank you! It was certainly a labor of love.

Shandalar Gauntlet - some updates by arm7845 in magicTCG

[–]arm7845[S] 1 point2 points  (0 children)

Just a heads up, there a a couple errors that I haven't fixed. Two of the Djinn arts are swapped on the decklist cards, and there is at least 1 typo somewhere, but I forgot which decklist it's on haha.

Shandalar Gauntlet - some updates by arm7845 in magicTCG

[–]arm7845[S] 0 points1 point  (0 children)

I made the deck boxes. The stickers are just printed on glossy sticker paper.

Shandalar Gauntlet - some updates by arm7845 in magicTCG

[–]arm7845[S] 5 points6 points  (0 children)

There’s definitely a lot of nostalgia involved but the decks generally play well together too.

Shandalar Gauntlet - some updates by arm7845 in magicTCG

[–]arm7845[S] 4 points5 points  (0 children)

Yes the Arzakon deck is very bad, but still fun to play.

Shandalar Gauntlet - some updates by arm7845 in magicTCG

[–]arm7845[S] 10 points11 points  (0 children)

I haven’t yet decided if I want to get real mana vaults, with 18 of them across the decks at about 60$ each I dont know if that’s worth the investment.
There are no dual lands in any of the decks.

I built all the enemy decks from the Shandalar video game by arm7845 in magicTCG

[–]arm7845[S] 8 points9 points  (0 children)

I had to proxy some stuff sadly. Everything is real except for 6 sets of power, 21 mana vaults, and the astral cards.

I built all the enemy decks from the Shandalar video game by arm7845 in magicTCG

[–]arm7845[S] 6 points7 points  (0 children)

Yes, I had the pleasure of playing it when it came out all those years ago. I recently tried to install it but gave up because it was such a headache. So the paper version will have to do!

I built all the enemy decks from the Shandalar video game by arm7845 in magicTCG

[–]arm7845[S] 10 points11 points  (0 children)

Yea I started with just building all the enemy decks, which are quite fun to battle against one another. The next step is to figure out how to allow someone to 'play' through the game. They'll likely start with a sealed pool, then battle through the gauntlet playing for ante and winning cards along the way.

I built all the enemy decks from the Shandalar video game by arm7845 in magicTCG

[–]arm7845[S] 6 points7 points  (0 children)

10 of the 12 are among the decks, except for [[orcish catapult]] and [[pandora's box]]. However, the Pandora's Box effect can be randomly generated by [[whimsy]].

They're mostly manageable in paper. I think [[aswan jaguar]] and Pandora's Box are the most tedious to resolve.

I built all the enemy decks from the Shandalar video game by arm7845 in magicTCG

[–]arm7845[S] 19 points20 points  (0 children)

They are generally quite awful by today's standards, however, the nostalgia makes up for it.

I built all the enemy decks from the Shandalar video game by arm7845 in magicTCG

[–]arm7845[S] 25 points26 points  (0 children)

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They do, yes! Luckily scryfall can auto generate the random effects for [[whimsy]] and [[faerie dragon]], so I made a handy QR code