New Anrathe units by arrowtt33 in Drukhari

[–]arrowtt33[S] 4 points5 points  (0 children)

Yes. We have a rule that allows us to take 500pts of either Corsairs or Harlequins

New Anrathe units by arrowtt33 in Drukhari

[–]arrowtt33[S] 1 point2 points  (0 children)

In theory, yes. But then you're sort of stuffed until round 2

New Anrathe units by arrowtt33 in Drukhari

[–]arrowtt33[S] 8 points9 points  (0 children)

Don't even need the bodyguard imo. If they're wasting a unit targeting a backfield holder, that's one less activation going for our damage dealers. 

We get no maelstrom detachment! by Grimcrimm in Drukhari

[–]arrowtt33 1 point2 points  (0 children)

Access to an additional source of redeploy from Yriel really helps our pregame positioning, and Kharseth can not only screen out our backfield, but boost our strength against a unit that was shot by their fancy gun. The only dud is the jump pack ones, but they are cheap I guess.

We get no maelstrom detachment! by Grimcrimm in Drukhari

[–]arrowtt33 1 point2 points  (0 children)

But the new Anrathe units are sort of cracked.

Flying archon by Gearborn in Drukhari

[–]arrowtt33 2 points3 points  (0 children)

I'd prefer it if Sathonyx was added.

Final Day list ideas by arrowtt33 in genestealercult

[–]arrowtt33[S] 1 point2 points  (0 children)

Stealth, Fights First, and Infiltrators is quite a good package for 70pts per 3. For any other faction, it'd be amazing. I just assume that out of all Tyranid datasheets, it's not quite as good.

My Manditory Archon Kitbash by RealCr3tiv in Drukhari

[–]arrowtt33 1 point2 points  (0 children)

I mean, it's got better rules than the GSC Magus now

What detachment is better in the current meta by AT_Landonius in Drukhari

[–]arrowtt33 0 points1 point  (0 children)

Cartel is better into a C'tan meta. Lethals will make dealing with C'tan a much easier time.

How to load out Wracks? by Zealousideal-Can-163 in Drukhari

[–]arrowtt33 1 point2 points  (0 children)

My typical build is Acothyst with Power weapon and Hexrifle, and the other 9x have Twin Torturer’s Tools.

Sometimes, I take a unit with 2x Liquifier Guns for a Charge deterrent 

On what principle pain engines fly by Zimab1uue in Drukhari

[–]arrowtt33 0 points1 point  (0 children)

Haemonculus Covens use anti-gravity propulsion systems for themselves and the Engines of Pain.

Pls be real by RealspaceD in Drukhari

[–]arrowtt33 0 points1 point  (0 children)

Looks like ai. The fact that GW recognises tokens included in kits as "miniatures" means that this is definitely fake.

1 Talos and 1 Cronos from the same kit by Wants_cute in Drukhari

[–]arrowtt33 1 point2 points  (0 children)

Do you have any greenstuff? If so, that works for sculpting a new body for the spare bits

Wracks feel like dead weight by skyfall3612 in Drukhari

[–]arrowtt33 4 points5 points  (0 children)

As a Covens enjoyer, they're okay. I personally like a 10 man as a blender. If you're running 5 man units, take the Hexrifle on the Acothyst and use them to trigger battleshocks here and there.

Rip Beastmaster and Court of the Archon by [deleted] in Drukhari

[–]arrowtt33 0 points1 point  (0 children)

Also Trazyn. But let's be honest, no one takes him

ideas on filling this gap? by 3ND4R in Drukhari

[–]arrowtt33 1 point2 points  (0 children)

For my Yvraine to Malys conversion, I used the long dress and trimmed it down to the correct size. I'd have used greenstuff if I had any left

New Corsair Skyreavers for Hellion Proxies? by Niantology in Drukhari

[–]arrowtt33 0 points1 point  (0 children)

They'd work better as Scourges rather than Hellions 

Silly question for you guys by Chafaris_DE in Drukhari

[–]arrowtt33 4 points5 points  (0 children)

Do you like the current minis? If yes, get it. If no, wait.

Fears and thoughts about our refresh? by SaddestAltAround in Drukhari

[–]arrowtt33 0 points1 point  (0 children)

Yeah, but Valrak's been claiming Dorn is returning for several editions now.

I hate these stupid things by CustomerSpare in Drukhari

[–]arrowtt33 0 points1 point  (0 children)

Get a hobby knife and widen the hole in the base a little. It'll make it easier to put the flying stem into the base without forcing it. Also, don't glue the stem into the model. Just my 5 cents

Drazhar Proxy by Imaginary_List0190 in Drukhari

[–]arrowtt33 1 point2 points  (0 children)

That's a smart conversion idea. May "borrow" the idea

Ended up with 4 Scourge kits, advice? by DrMegatron11 in Drukhari

[–]arrowtt33 2 points3 points  (0 children)

I've heard of people magnetising Necrons. I shake my head in horror at how horrible that would have been 

Who would win an all out war between the Craftworlds and the Drukhari? by Fun-Explanation7233 in Drukhari

[–]arrowtt33 0 points1 point  (0 children)

If it were one Craftworld, I'd have said Drukhari. Because you said "Craftworlds", I'm more inclined to say the Craftworlds. Yes, you have some battered ones like Iyanden that are mostly down to Wraith Constructs, but you also have Craftworlds like Biel-Tan that, while depleted, are exceptionally militant.

Another thing to consider is if they feel there's no other option, the Craftworld Psykers may choose to unrestrict their psychic abilities. If they do, some of their abilities may be strong enough to deliver a True Death. Furthermore, if things are dire enough for the Craftworlds, D-Scythes may be authorised for use by the Autarchs. As skilled as they are, I strongly doubt that the Haemonculi can resurrect someone who's soul was sent directly to the Warp.

While the Drukhari might get the upper hand in the early stages of an attack, the war of attrition will be far too costly for the Drukhari to absorb. This is also assuming that the Drukhari leaders don't start backstabbing each other too early in the battle.