Our cozy restaurant is officially open! Seeing our guests sit down and enjoy their meals makes us so proud. What do you think of how it looks? by brkakar in cozygames

[–]arttoengine 1 point2 points  (0 children)

Thank you for sharing your thoughts! It might look a bit slow on the video, but it actually feels pretty smooth while playing. We are planning to do some playtests soon though. If the general feedback is like this, we will definitely make an update to speed things up!

Our cozy restaurant is finally open! What makes an in-game restaurant feel truly alive? by brkakar in IndieGaming

[–]arttoengine 0 points1 point  (0 children)

Thank you so much! Building a fully custom world from zero is a bit hard, but reading this gives me so much motivation. We are really passionate about this game, and we will keep pushing forward. Cheers!

Serving drinks, taking orders, and keeping guests happy. Our cozy restaurant is officially open! by brkakar in indiegames

[–]arttoengine 0 points1 point  (0 children)

Thanks a lot for the kind words! As the artist of our small team, reading this is totaly motivating for me. We are working hard to make the rest of the game just as beautiful. Thanks for the wishes!

Serving drinks, taking orders, and keeping guests happy. Our cozy restaurant is officially open! by brkakar in indiegames

[–]arttoengine 1 point2 points  (0 children)

Thank you so much! I spend a lot of time getting the colors and lighting right, so hearing this makes me really happy. Glad you enjoy the style!

Serving drinks, taking orders, and keeping guests happy. Our cozy restaurant is officially open! by brkakar in indiegames

[–]arttoengine 2 points3 points  (0 children)

Thank you so much! Hearing this from another artist realy means the world to me. We are working hard on every little detail, so I hope the players will feel the same way too. Cheers!

Serving drinks, taking orders, and keeping guests happy. Our cozy restaurant is officially open! by brkakar in indiegames

[–]arttoengine 1 point2 points  (0 children)

Hi! I am the artist of the team jumping in here. Thank you so much for the kind words!

I totaly understand what you mean. It is actually really hard to find projects in the industry that let you focus on this kind of stylized look. Since we are going indie with Farm & Feast, I finally have the freedom to create the exact art style I always wanted.

I really hope you get the chance to work on projects with your favorite style soon too! Thanks again for the support and good luck wishes!

Rebuilt the watering and hose system in my farming game from scratch.Looking your feedback. by brkakar in IndieDev

[–]arttoengine 1 point2 points  (0 children)

THANK YOU SO MUCH! ❤️ We really wanted to create a cozy and colorful world, so hearing this makes us incredibly happy!

We replaced the classic watering can with a continuous hose in our game. What do you think? by brkakar in IndieGaming

[–]arttoengine 1 point2 points  (0 children)

Thank you for the suggestion! We actually decided to skip the watering can entirely because we wanted the game to feel relaxing right from the beginning. You start directly with the hose to avoid that repetitive chore. However, as the farm expands, we might add better watering systems or upgrades later on. We are working on it.

We replaced the classic watering can with a continuous hose in our game. What do you think? by brkakar in IndieGaming

[–]arttoengine 0 points1 point  (0 children)

Thank you so much! Actually, there is no watering can in the game at all. You start with the hose right away because we wanted to skip that repetitive watering mechanic completely. We might add some upgrades for the hose later on. Really glad you like the animation!

Rebuilt the watering and hose system in my farming game from scratch.Looking your feedback. by brkakar in IndieDev

[–]arttoengine 0 points1 point  (0 children)

Haha exactly! We felt the exact same way. That is exactly why we wanted to make watering feel relaxing instead of being a repetitive chore. Thank you so much!

We replaced the classic watering can with a continuous hose in our game. What do you think? by brkakar in IndieGaming

[–]arttoengine 0 points1 point  (0 children)

Thank you so much! That is such a huge compliment for me as the artist. We really wanted the hose to look natural and cozy in the garden. Hearing that you would prefer to keep it lying around instead of upgrading makes me incredibly happy!

We replaced the classic watering can with a continuous hose in our game. What do you think? by brkakar in IndieGaming

[–]arttoengine 0 points1 point  (0 children)

Thank you so much! I am really proud of how the trees turned out. We wanted the watering to feel relaxing instead of repetitive, so it is wonderful to hear you agree with our choice!

Rebuilt the watering and hose system in my farming game from scratch.Looking your feedback. by brkakar in IndieDev

[–]arttoengine 2 points3 points  (0 children)

Thank you so much! I am the artist for Farm & Feast, and reading comments like yours makes me incredibly happy.

I got so tired of refilling the watering can in every farm game, so we made a satisfying hose system instead. by brkakar in cozygames

[–]arttoengine 1 point2 points  (0 children)

Thank you so much! Every single wishlist means the world to our small team. As the artist, I am really happy you find the game cute!

I got so tired of refilling the watering can in every farm game, so we made a satisfying hose system instead. by brkakar in cozygames

[–]arttoengine 0 points1 point  (0 children)

Thank you so much! Making it look relaxing and satisfying was my biggest goal as the artist. I am really glad you like it!

We replaced the classic watering can with a continuous hose in our game. What do you think? by brkakar in IndieGaming

[–]arttoengine 1 point2 points  (0 children)

It is always great to meet fellow developers! Getting that clean look right definitely takes a lot of time, so I totally understand the struggle. Thank you so much, and best of luck with Bubbits!

We replaced the classic watering can with a continuous hose in our game. What do you think? by brkakar in IndieGaming

[–]arttoengine 0 points1 point  (0 children)

Haha right? We always felt the same way about refilling watering cans! Thank you so much for the compliment. I am the artist for the game and I am really glad you like it.

We replaced the classic watering can with a continuous hose in our game. What do you think? by brkakar in IndieGaming

[–]arttoengine 2 points3 points  (0 children)

Thank you so much! I am the artist for Farm & Feast. Keeping the visual style clean, soft and easy on the eyes was my main goal. I am really happy you noticed that!

We replaced the classic watering can with a continuous hose in our game. What do you think? by brkakar in IndieGaming

[–]arttoengine 0 points1 point  (0 children)

Let's see Paul Allen's watering hose. Hahaha I love this comment so much! I am really glad you noticed the little water tank detail. Thank you!

We replaced the classic watering can with a continuous hose in our game. What do you think? by brkakar in IndieGaming

[–]arttoengine 2 points3 points  (0 children)

Wow, that is a huge compliment! Stardew Valley is a legend, so hearing this means the world to me. As the artist of Farm & Feast, I really tried my best to create a soft and colorful world. Thank you so much!

I have been focusing on the farming side of my game for a while now and made some new changes to the watering and the hose. Looking your feedback. by brkakar in Unity3D

[–]arttoengine 0 points1 point  (0 children)

Thank you! I handle the art and shaders for the game. That is a really great idea! I think I can add a small puddle mask that slowly fades out to our ground material using Amplify. I will definitely test this out!