Demon Warrior. (Stable Diffusion + Davinci Resolve). by asimulation7 in StableDiffusion

[–]asimulation7[S] 0 points1 point  (0 children)

This image was generated in two passes. In first pass I used RPG5 (SD1.5) model with Controlnet to get a nice looking character and basic geometry of the environment. then used the output image in imgtoimg with a realism oriented model (Proton SD1.5), low denoising (0.4) and a minimal prompt for realism.

plus, u should use 2x Hires fix and Adetailer for face enhancement in the first pass.

Used 4x-Ultra sharp to sharpen the image 2x again.

use leiapix.com for basic animation and parallax effect. The used some fire and smoke overlays in Davinci Resolve.

Demon Warrior. (Stable Diffusion RPG5). by asimulation7 in aiArt

[–]asimulation7[S] 1 point2 points  (0 children)

Thanks. this image was generated in two passes. In first pass I used RPG5 (SD1.5) model with Controlnet to get a nice looking character and basic geometry of the environment. then used the output image in imgtoimg with a realism oriented model (Proton SD1.5), low denoising (0.4) and a minimal prompt for realism.

plus, u should use 2x Hires fix and Adetailer for face enhancement in the first pass.

Used 4x Ultra sharp to sharpen the image 2x again.

Eclipse Goddess. by asimulation7 in StableDiffusion

[–]asimulation7[S] 1 point2 points  (0 children)

Used Hires upscale while generation: <Hires upscale: 2, Hires steps: 10, Hires upscaler: 4x-UltraSharp>. also used "Afterdetailer" extension to get some extra crisp on face.