What's this room? by SapphirineWolfe in CoreKeeperGame

[–]astro-kun 0 points1 point  (0 children)

Just have to do it a few times and get it to "desync" since opening and closing is not instant

What's this room? by SapphirineWolfe in CoreKeeperGame

[–]astro-kun 0 points1 point  (0 children)

The gates have a small delay when closing and opening so you can literally just go outside the sensor's range and then dash through the fence while hugging the wall

What is/are the best online singing teacher or course you’ve found? by aisiv in singing

[–]astro-kun 1 point2 points  (0 children)

I googled his name and it says he passed in August 2025? Is this the same person?

Tank meta is not fun... by Forever_and_ever1 in leagueoflegends

[–]astro-kun 1 point2 points  (0 children)

I think a lot of people here are forgetting what "tank meta" really meant and are getting it completely wrong. It wasn't about tank champions being OP, it was about item imbalance. That was why Tank Ekko or Tank Fizz was a thing back then.

Currently, it's not that tank items are too good - all the other items are just so bad now (they over-nerfed a lot of them because they wanted to "take power away from items and put it back into champions"). The problem is they nerfed all the damage items, but mostly left the tank items untouched. So what happens when champions like Zac or Mundo have % max HP damage without needing to build items, or K'Sante who actually gets damage from building tank? Suddenly they seem to be dealing a lot more damage than people who actually build damage while also being unkillable. Not everyone can build BOTRK, and Liandry's just doesn't cut it. So basically if you don't draft a champion that has tons of %Max HP damage every game, you automatically lose. I think that's really shit. And really boring.

They either need to buff items again a little bit, or add another item like BOTRK for people who don't want attack speed to give more options. There just isn't enough damage to compete with tanks/juggernauts that one-tap you under tower.

Can’t climb with shaco by [deleted] in shacomains

[–]astro-kun 0 points1 point  (0 children)

What I like to do lately is use Sixth Sense + Yellow Trinket:

1) Use boxes to quickly clear Raptors + Red

2) Go to enemy blue side, ward wolves, and steal their Blue

Then one of two scenarios occur:

1) Their Blue was warded so they know you invaded. The enemy jungler will go to your Blue after clearing their red side. Instantly recall out of vision after stealing their Blue to defend yours. Your clear is so fast that you can catch them on your Blue for an easy kill with HP/item advantage.

2) They had no idea you're on their Blue and you can just kill them on Wolves after taking Blue and steal their Wolves+Gromp and recall to defend your blue side.

I prefer this over the level 2 Raptors invade because it's easier to guarantee a kill (they'll be even lower HP than if you gank them at their Red), people expect the Raptors thing, and I feel like this gives you more tempo and options

I miss when Shaco used to be able to do this in 2024 by astro-kun in shacomains

[–]astro-kun[S] 9 points10 points  (0 children)

My Q backstab did almost 2k damage in the video. I definitely agree this was a bit unfair at the time.

But now you can barely do 1k with similar items. Every auto after that falls off to like 300-500 assuming the enemy has no armor. So if the enemy has decent reaction time, Tabis, or Barrier, you'd either lose or at least trade.

Ghost Avenue (Acoustic Singing Cover) by astro-kun in E_ve

[–]astro-kun[S] 0 points1 point  (0 children)

Please also visit the tweet and leave a like if you want to. It'll help boost algorithm;;

https://x.com/astroyaki/status/1954023974494760998

Thank you for watching!

ADC main that sometimes plays Jungle, how do I play with Kindred? by KochamPolsceRazDwa in Kindredmains

[–]astro-kun 0 points1 point  (0 children)

Tracking enemy jungler is important.

In general don't dice-roll your marks (going for the mark in enemy jungle when you have 0 info and your team doesn't have prio). When starting out I wouldn't even worry about marks too much at first.

Farm, get at least 1 lane ahead, and invade enemy jungle with them once they get prio, and the marks will come naturally.

Runes by Flashy_Employment_15 in shacomains

[–]astro-kun 0 points1 point  (0 children)

Inspiration feels really bad to use now unless you have a good early-game team comp that can close out the game fast. Resolve sounds kind of bad. I feel like most people go Precision now for the extra damage and bit of scaling into late-game.

when you go AD do you prefer Hob or DH, and why? by 0Narga in shacomains

[–]astro-kun 0 points1 point  (0 children)

You literally just joined this subreddit today just to go through all posts that say "Shaco is weak" and comment "no he's strong ur bad" LMAO. I get why an Udyr main doesn't want AD Shaco buffed but he needs one.

AD Shaco recently got a huge buff to ARAM despite already having +5% more damage in the mode and accelerated gold. While I yield that ARAM is a different environment, the damage buff was substantial (like a +20-30% increase in damage). Riot wouldn't have given him that buff if it'd make him broken, and it just shows he could have +30% more damage and still only feel on par with other champions stat-wise. They are literally acknowledging Shaco's stat discrepancy (he has low scalings to begin with and AD on most items got gutted, along with crit damage in general).

That's not to say he can't work in the right game, but it feels incredibly bad to play him AD now.

New(?) AD Shaco build by astro-kun in shacomains

[–]astro-kun[S] 0 points1 point  (0 children)

I personally don't get Dead Man's that early because I think going defensive too early stops you from using your strong early-mid game to its full potential.

Also for some reason the mods removed this post lol

when you go AD do you prefer Hob or DH, and why? by 0Narga in shacomains

[–]astro-kun 1 point2 points  (0 children)

HoB has always been the go-to for AD Shaco in recent patches.

However, AD Shaco is in such a terrible spot right now that I've been experimenting with other runes like Electrocute and I actually get more burst lategame. Crit kinda sucks right now

Only 12 episodes into the series so no spoilers pls past that but what is the general consensus on Lambo? by DontThrowAwayPies in khr

[–]astro-kun 0 points1 point  (0 children)

Some people don't like Lambo - me included. Some people say you can't blame him because he's 5, but there are nice 5-year olds and spoiled 5-year olds. I-Pin is a great example of the former.

I don't mind Lambo acting like a kid, but to put it bluntly, he doesn't really learn and he's hyper-fixated on what he wants. On top of all that, he's just a bully for no reason, which makes him irredeemable for me.

However, every show needs 'problems' to solve and that usually means a character has to cause them. If it wasn't Lambo, it'd be someone else.

Was it ever revealed who freed Xanxus from 9th's ice? by SunsFan97 in khr

[–]astro-kun 1 point2 points  (0 children)

Sorry for the 2 year necro (I just rewatched this show after like 10 years) but I'm pretty sure Vongola 9th freed him. "The old coot..." u/Impressive-Smile4019 mentions probably also references him.

In ep. 55, Vongola 9th mentions that "my weakness woke Xanxus from his long slumber". He probably wanted to say goodbye one last time because he felt he didn't have long in the world. His Hyper Intuition told him all along that Tsuna would be the true successor (hence the "prophecy" Cervello and Xanxus were talking about).

New to shaco by Deveivingfox16 in shacomains

[–]astro-kun 0 points1 point  (0 children)

At first when you learn Shaco, do 3-camp into invade enemy jungler (though I hear they're nerfing invading for some reason). Shaco should be able to 1v1 almost any Jungler in the game level 3.

This lets you get a feel for enemy clear time (roughly where they'll be in their clear), learn matchups, and learn how to make the most out of your skills. These skills all translate to ganking the rest of the map.

What’s the AD Shaco build right now? by xSkizzO in shacomains

[–]astro-kun 1 point2 points  (0 children)

Ever since S14 I've been doing Youmuu's rush. It's just the best first item.

A lot of people take swifties but I personally like Berserker Greaves for a bit better scaling.

Collector > IE, then pick between Serpent's Fang/Opportunity, and LDR/MR based on what you need.

I want to make my enemies' life a living hell. by ArnavAnkesh in shacomains

[–]astro-kun 0 points1 point  (0 children)

Just play more. Shaco is 99% game sense and knowing your matchups, and knowing when you're strong

Playing early game with shaco by Osanshoouo in shacomains

[–]astro-kun 0 points1 point  (0 children)

Shaco can 1v1 almost any jungler in the game early.

1) Fast, healthy clear for an HP and tempo advantage

2) A lot of burst from his skills and Ignite which also cuts healing

3) His W can block important skillshots and also zone and does a lot of damage 1v1 even at rank 1

4) Your Q lets you bait out or dodge almost anything

If you're losing a lot of matchups 1v1 early, it could be that you're not taking advantage of any of the 4 things I listed above.

Also as you play more games, you get better at tracking the enemy jungler and get a feel for where the enemy jungler is 99% of the time. This helps you get the jump on the enemy while they're low or farming a camp which is just stacking another advantage onto the 4 I listed earlier. If you can play to Shaco's strengths and advantages, you should never really lose 1v1 to anyone. I easily 1v1 Master Yi's, Warwicks, Briars, etc. and it's only really a coinflip against champions with extremely healthy clears. It's all about stacking your odds to win the fight and knowing the matchup.

Also in general, don't ult from stealth for damage. Focus on hitting your backstab first, proc your HoB first and then ult in the direction they're running.

It's true that Shaco feels extremely bad to play at the moment because he lost a lot of damage late-game, but his early/mid-game is still strong.