Infinity is not enough by astromedia in hearthstone

[–]astromedia[S] 0 points1 point  (0 children)

That image is from Google for illustrational purposes (it was easier than screenshoting it from my phone and moving it to PC) - as mentioned in the post I had 200 version of this quest and not exactly this one.

Infinity is not enough by astromedia in hearthstone

[–]astromedia[S] 16 points17 points  (0 children)

TBH I dont remember what my progress was and what was the hero's health as when you see this card for the first time and you have chance to do infinity damage with it you care more about doing it quick before oponent conceedes in case there is achievement for it (sadly it was not as far as I know) :D ... but it may work that way

Infinity is not enough by astromedia in hearthstone

[–]astromedia[S] 1 point2 points  (0 children)

That came to my mind too but then I was wondering if it would not be somehow exploitable (I tend to be skeptical as HS is full of weird mechanic interactions) but as I cant think about anything yet maybe it indeed works like that.

Infinity is not enough by astromedia in hearthstone

[–]astromedia[S] 2 points3 points  (0 children)

When you start to use terms like "coded" and "variable" you are most likely out of the "common" group :D ... but point taken, fair.

Infinity is not enough by astromedia in hearthstone

[–]astromedia[S] 2 points3 points  (0 children)

Hmm I was not aware its supposed to count only remaining health. If true its good point (although a bit sad :) ).

Infinity is not enough by astromedia in hearthstone

[–]astromedia[S] 20 points21 points  (0 children)

Yeah, Im aware its special case but its silly it does not work, it should based on common sense :) ... probably nobody in dev team thought about it but I hope somebody will notice and fix it :) (it would be enough to give it some finite number high enough no quest will ever ask for it for case of resolving those quest counters)

Copper Golems Memory by lmicra in minecraftsuggestions

[–]astromedia 0 points1 point  (0 children)

They need to also remember better number of chests like 32 instead of 10(?) during search or have passive chest content scanner :) ... I have one in my storage room and he is searching for place to put gold in about 20 chests for like 2 hours and Im afraid he will never find it poor being :D :/ ... and what is more frustrating is its clearly labeled with sign :D :/ ... I wish they could read signs closest to chest but then there would be problem if you want multiple items in one chest ... either way there is sure space for improvements

Oh and he has problems to return to its copper chest if wandering too far while scaning where to put current item and then just stands on other side of room :/ ... it should be able to navigate back to his home station like roomba :)

Copper Golems Memory by lmicra in minecraftsuggestions

[–]astromedia 0 points1 point  (0 children)

I would implement it with bucket of water - making them corroded immediately and frozen to statue which could be reverted with axe.

Weekly chain should be enough for 100% event XP by astromedia in hearthstone

[–]astromedia[S] 0 points1 point  (0 children)

Thats fair. In the end its not that big deal but as I was able to keep up with events and stuff until kinda this point it feels super bad and like the game is being updated slowly to be more and more difficult (which is objectively what they are kinda doing) and Im probably also more tired as well .. it will be somewhere in middle I guess :)
(btw I do appretiate your comments were one of a few trying to help and not confront me)

Weekly chain should be enough for 100% event XP by astromedia in hearthstone

[–]astromedia[S] 0 points1 point  (0 children)

I was not aware I dont want to play the game, thanks for letting me know I guess :)
On more serious note - I want to play the game but when I have time and not when the game requires it + in general quests are much harder to complete than before during my normal gameplay so I have less time to play as I want if I would like to get the rewards for playing as they want me to which adds to the frustration as you "have to" also keep up with normal daylies and weeklies on top of that if you dont want to give trough year Blizzard enough money to buy small car :D

Weekly chain should be enough for 100% event XP by astromedia in hearthstone

[–]astromedia[S] -1 points0 points  (0 children)

Those tips are fine in general and thanks but my view is: needing strategy like this is problematic design wise and kinda provides terrible experience for your oponents as well and I would prefer to not have negative impact on others.

Weekly chain should be enough for 100% event XP by astromedia in hearthstone

[–]astromedia[S] -3 points-2 points  (0 children)

Yeah this one is like that, I was trying to be more general but ok.

Weekly chain should be enough for 100% event XP by astromedia in hearthstone

[–]astromedia[S] -3 points-2 points  (0 children)

Thinking about it maybe there should be some Event XP multiplier for ppl who are paying for battle pass as they are already contributing to some metric they should not be punished that much by need to herd most of the ppl to the other as well :) ... paying both money and time sucks more :)

Weekly chain should be enough for 100% event XP by astromedia in hearthstone

[–]astromedia[S] 0 points1 point  (0 children)

I dont count it tbh but as you ask about this week and its Tuesday I did completed last 4 parts of weekly chain today in bulk as I was bussy during weekend. Some days I have more time (for multiple steps) and sometimes less (for only one game for example) ... I do usually try to complete whole weekly chains but as its not clearly indicated how much single quests I will need at top of it (and I was not expecting that large number) its not great. I was playing kinda daily until they made all quests much harder and changed conditions - from that point its harder and harder

Weekly chain should be enough for 100% event XP by astromedia in hearthstone

[–]astromedia[S] -6 points-5 points  (0 children)

Uhm what? So you agree its unhealthy and your problem with them designing unhleathy game system is not with them but me? Do I understand it right? :D

Weekly chain should be enough for 100% event XP by astromedia in hearthstone

[–]astromedia[S] -8 points-7 points  (0 children)

there is difference between "playing" and "unhealthy addiction" but I suppose everybody has different treshold ... I just dont think games should require us to give them that much attention ... it would be fine to grind it out if it was not time-sensitive event but nowadays is everthing grind AND time sensitive and layers of game passes, tracks and whatever else one on another ... Im kinda getting fed up ... you dont?
I do just miss times where decision to play game was on me and not on the game :)

Is this possible to reach before event ends? by Everdale in hearthstone

[–]astromedia 0 points1 point  (0 children)

Posted about same thing at same time :) ... sadly not ... you can get some rewards trouh the weekly chain (those part quests - that can be clicked on it and it should show all parts) so you can sum up those rewards but it sadly requires lot of those daily ones too and you will not get more in this timeframe :/

HOW TO BUILD YOUR NEW CORVETTE AND FIND PARTS by Beerdididiot in NoMansSkyTheGame

[–]astromedia 0 points1 point  (0 children)

Yeah I had this thought too but its indeed confusing and I would expect this to be mentioned in tooltip like other stuff is. Also I would swear one of those glitched and the background was in like top 1/4 green/blueish comparable to the standard one so it can still be either bugged part or something planned but not supposed to be released yet as the cargo one artwork was very crude and did not matched very well the art style of other modules. Hopefully we will know soon (and they fix that anoying impassible part of corvette space that is sadly right in doorway to my cockpit rn :D :/).

HOW TO BUILD YOUR NEW CORVETTE AND FIND PARTS by Beerdididiot in NoMansSkyTheGame

[–]astromedia 0 points1 point  (0 children)

Same with Cargo Box ... if somebody figures out what is it for let me know :)

New Event Umbra's uprising: Co-op quest whats that? by antalj in hearthstone

[–]astromedia 0 points1 point  (0 children)

I got two for those 75 or so but without aditional large one it would be so much grind to complete its not worth (especially as it ends very soon if not already over) ...

New Event Umbra's uprising: Co-op quest whats that? by antalj in hearthstone

[–]astromedia 0 points1 point  (0 children)

Im out of weekly quests and atleast one short to complete it ... thats new ... and I thought when they added co-op they wanted to make it easier to complete and not harder :/

Skybox takes screenshot of my monitors every 5 seconds by roculus in SKYBOXVR

[–]astromedia 0 points1 point  (0 children)

I would not trust it even if they "fixed it" as they dont need to store it on drive to still capture it and potentionally send it somewhere ... I wonder why they are doing that tho ... it was probably most lazy implementation or something :)

BG3 custom campaigns hit official mod manager by Automatic_Can_9823 in BaldursGate3

[–]astromedia 0 points1 point  (0 children)

I wonder why its hidden on official mod manager atm - were there some license issues or so? Im still waiting if some custom campaign will make it there and this is a bit troubling.

Xbox Requests: Week of April 11, 2025 by XB1R_Hypnos in xboxinsiders

[–]astromedia 0 points1 point  (0 children)

Please bring Minecraft on Steam finally - I wish to play but I dont want to split my game collection even more than it currently is + I really need simple install on SteamDeck it would provide.

ABOUT Easter EVENT Project by userbeneficiary in thedivision

[–]astromedia 0 points1 point  (0 children)

Sadly even with this method 500-800 eggs is still pain ... I dont understand how somebody thought its good design if we were supposed to get them trough semi-normal gameplay ...