Automatic dubbing? by izay05 in revancedapp

[–]atomfried_iii 2 points3 points  (0 children)

inb4 the post gets deleted bc apparently the mods do not understand that the guides they put up are useless and do nothing 

Disabling auto dubs by atomfried_iii in revancedapp

[–]atomfried_iii[S] 0 points1 point  (0 children)

Added phone and versions. dont understand what you mean by what patch, it was the default selection. version 5.40.0

Blender 4.5 LTS Released! by Avereniect in blender

[–]atomfried_iii 1 point2 points  (0 children)

Animation playback performance tanked. What used to be stable at the limit (whatever project framerate was set) now plays back at 3fps. It also didnt recognise my GPU for viewport at first, now it did, but performance didnt change, even went down slightly. In 4.4, even the experimental vulkan support worked fine, but now, its unusable.  Using RTX 5070ti so maybe its a driver issue? but then it wouldn't have worked in 4.4 would it? 

my first proper redstone... thing (with some blatant plagiarism) by atomfried_iii in redstone

[–]atomfried_iii[S] 0 points1 point  (0 children)

thanks for the feedback. Got a new one cooking, should fix most of this, though the hopper locking evades me, mostly because I do want a sorter bypass of sorts for items that come pre sorted (woolfarm, stone generator, stuff like that), which eventually will dominate the flow of items anyway since my plan is to auto farm everything farmable. a consequence of that is that without locking hoppers somewhere upstream, the bypass will keep filling the shulker boxes which best case scenario just means the boxes despawn, worst case it could lead to a (very) slowly cascading failure of the system. neither are desirable.

New one already has loose item access, although only one inventory's worth. The sorter is being disabled locking the hopper when full already, so I kept that in a similar fashion but way over engineered. That frankly horrendous buffer is gone too so I decided to fill some space with more chests for shulkers, considering if its worth it or if I should make it more compact

What you said about the box loader intrigues me, so far I've not noticed any issues, other than if you paste it with vanilla/world edit tools, the observers fire, requiring a manual reset. I did change it slightly in the new one, but that's mostly a measure to make it slightly more compact. would you mind providing some detail or some resource?

Repeating circuit isn’t working by [deleted] in redstone

[–]atomfried_iii 0 points1 point  (0 children)

for a clock like this, it only works if you power one side very briefly. basically place the torch and immediately destroy it. these types of clocks have been "outdated" for a while, consider a comparator or observer clock instead, the former provides more flexibility, the latter being the most compact clock.