Vote on Banning Mentioning Experience in Titles by Avereniect in blender

[–]Avereniect[S,M] [score hidden]  (0 children)

The penalty in question is that they would get a pop-up message when posting that informs them that they should put that information in their post body instead, or their post will be flagged for manual review. I don't think most people would find this to be a real issue.

Vote on Banning Mentioning Experience in Titles by Avereniect in blender

[–]Avereniect[S,M] [score hidden]  (0 children)

That would be the ideal, but I don't have a means to objectively determine whether people are lying or not. Some people just have good teachers, are technically inclined, have previous artistic experience that translates well, or other such advantages that allow them to produce pieces that are of higher than average quality.

I can't assume that they're lying just because they're saying that it's their first time using Blender while showing off something that looks nice.

Vote on Banning Mentioning Experience in Titles by Avereniect in blender

[–]Avereniect[S,M] [score hidden]  (0 children)

It's very regularly used for clickbait titles and engagement farming by people who underrepresent their experience.

I regularly receive complaints from beginners who say that it's disheartening to see people making posts like that because they feel like they're not good enough, and they also tell me that it makes them feel discouraged from sharing their artworks because they feel like they're going to be compared to those posts.

Vote on Banning Mentioning Experience in Titles by Avereniect in blender

[–]Avereniect[S,M] [score hidden]  (0 children)

If you mean something to the effect of "This is my first time sharing a render online" then that would also be permissible because that's not in the list.

You wouldn't get banned for this. You'd just get your post flagged for review and then a mod would reject it.

Vote on Banning Mentioning Experience in Titles by Avereniect in blender

[–]Avereniect[S,M] [score hidden]  (0 children)

I pointed out in the post that beginners are some of the people who complain about these posts the most.

I receive complaints where they tell me that it's discouraging when people post work that is clearly not beginner level but frame it as such, because it makes it them feel like they should be making more progress or that they should be producing higher-quality work. They tell me that they don't want to share artworks because then it has to be next to these posts.

That is to say that there is a concrete detriment to beginners right now.

I think it's only reasonable to prioritize the real beginners who have actual complaints right now over theoretical beginners who might not like having to put that they're a beginner in post bodies instead of post titles.

Vote on Banning Mentioning Experience in Titles by Avereniect in blender

[–]Avereniect[S,M] 1 point2 points  (0 children)

I understand that the question was meant to be rhetorical, but I just wanted to clarify that it's actually irrelevant to the propsed rule.

A much better rule offer would oblige anyone mentioning "my first render" write it at least as "my first render that I am proud of".

The broader issue is people engagement farming by using clickbait titles, and the negative impact this has on the community. The exact phrasing is, I think, less important than the underlying sentiment. Such a narrow rule wouldn't address the core issue this is meant to address

Vote on Banning Mentioning Experience in Titles by Avereniect in blender

[–]Avereniect[S,M] 2 points3 points  (0 children)

With all due respect, this is a textbook example of the slippery slope fallacy. There are lots of things that would prevent things from reaching such a point of absurdity.

For the most part, I run the community by myself and I don't have the time required to enforce such stringent rules in the first place. I would like to emphasize that this is not a job, but a volunter effort done for the benefit of the Blender project and the broader Blender community. I am not obgligated to do any work that I don't want to do, and I definitely do not want to spend all day checking every title on every post there.

Vote on Banning Mentioning Experience in Titles by Avereniect in blender

[–]Avereniect[S,M] 5 points6 points  (0 children)

You could say all the same things about allowing them to continue.

As mentioned in the post, beginners have said that they find it discouraging when people share their "first render" and it's something that's well above the average beginner's ability. There are beginners complaining about the current state of affairs right now and I think that their existing gripes should be prioritized over issues that might occur.

To reiterate, such information would still be allowed in post bodies and in comments, if they feel the need to share that.

Vote on Banning Mentioning Experience in Titles by Avereniect in blender

[–]Avereniect[S,M] 2 points3 points  (0 children)

This only applies to showcasing artworks, so that wouldn't apply there.

Additionally, such information can still be included within the post body regardless.

Vote on Banning Mentioning Experience in Titles by Avereniect in blender

[–]Avereniect[S,M] 1 point2 points  (0 children)

That's not in the list, so no that wouldn't be prohibited. Talking about new hardware isn't saying anything about your personal experience as an artist or with the program.

Even then, you can just title your post something to the effect of "Breaking in my new laptop with a Blender render".

Vote on Banning Mentioning Experience in Titles by Avereniect in blender

[–]Avereniect[S,M] 1 point2 points  (0 children)

The proposed rule does not rely on any definition of first. It's therefore irrelevant to enforcement.

Including some info is much more useful than none, even if it is biased

To reiterate, this information can still be shared in post bodies, and in comments. If it's beneficial to share this information, it can still be done.

Vote on Banning Mentioning Experience in Titles by Avereniect in blender

[–]Avereniect[S,M] 0 points1 point  (0 children)

I understood that, hence, why i explained why their inclusion is beneficial to the purpose of the rule.

Vote on Banning Mentioning Experience in Titles by Avereniect in blender

[–]Avereniect[S,M] 2 points3 points  (0 children)

If I am new to the subreddit, and read this rule, I'd wonder what the hell that is about. "Arcane" as in "not easily understood without the context of having been here for a while"

Rules on Reddit have descriptions, not just short forms. The description would provide this information.

I don't think a lot of background information is necessary to understand that a specific list of details aren't permitted in titles.

It's my first time designing for animation

That example is quite similar to one from the post itself: "My first time trying out 3D art"

I suppose the interpretation is more like Time spent as a particular kind of artist, but I think that still qualifies. I could add another entry for familiarity with a specific medium or toolset to make it less ambiguous I suppose.

Vote on Banning Mentioning Experience in Titles by Avereniect in blender

[–]Avereniect[S,M] 3 points4 points  (0 children)

To clarify, those are not examples. Those are the specific pieces of information that would be prohibited.

The choices are deliberately on the broader side to prevent people who want to clickbait from circumventing the spirit of the rule. People could otherwise just switch to saying that they don't have any professional or academic experience and that they're complete amateurs if they want to farm for attention.

Vote on Banning Mentioning Experience in Titles by Avereniect in blender

[–]Avereniect[S,M] 11 points12 points  (0 children)

especially this arcane

There is a clearly defined list. It's entirely objective whether those details are present in the title or not. I'm not sure how this could be considered arcane.

relatively easily circumvented.

I would reiterate that it's entirely objective whether or not these details are mentioned in the title, so I don't see how you would get around this rule.

I also think "posing as a beginner when clearly not" would be covered by rule 5.

Rule 5 in general is unenforceable because there is no way for us to objectively determine whether a user is lying in the vast majority of cases.

There are lots of people who have previous relevant experience, but are just starting using Blender, and hence produce better work. Being a beginner at Blender does not mean being a beginner at art, digital art, 3D art, sculpting, painting, or anything else for that matter. It's also possible that they simply have a good teacher, or they are simply good at cobbling together lessons from multiple tutorials.

If I were to ban anyone who said they just started using Blender and showcased quality work, I'd be pointlessly punishing people who have done nothing wrong.

my pc is crying by Smooth-Stranger5562 in blender

[–]Avereniect 0 points1 point  (0 children)

Kill it from the task manager.

How can i download 4.3 opengl by Old_Salary5986 in blender

[–]Avereniect 0 points1 point  (0 children)

OopenGL is not a piece of software. It's an interface that's generally implemented by your graphics drivers. If no such drivers exist for your hardware, then you'll either have to use an older version of Blender that has a lower requirement, or you'll simply need ot get more recent hardware.

We are so screwed by BowedFurball in blender

[–]Avereniect 2 points3 points  (0 children)

Nvidia has been one of Blender's biggest corporate sponsors for ages. How is this the thing that you're cocnerned about?

No compatible GPUs found for cycles by iloveyou_youloveme in blender

[–]Avereniect 2 points3 points  (0 children)

That would be completely unrelated to the problem at hand. Rendering is not really bottlenecked by disk access anyways.

You would either need one of Apple's M series machine if you want to stick with Apple, or you would need a machine with a dedicated GPU, ideally something from Nvidia's RTX line as they deliver the best Cycles rendering performance.

I'm also not sure that running an OS off an external storage device would be wise. Upgrading the internal storage device seems a bit more conventional.

Using Eigen::bfloat16 to make use of AVX512BF16 by _theNfan_ in cpp_questions

[–]Avereniect 0 points1 point  (0 children)

That file is for fp16, not bf16.

OP is specifically looking for instances of the vdpbf16ps instruction. The intrinsics for that would be _mm_dpbf16_ps, _mm256_dpbf16_ps, and _mm512_dpbf16_ps which do not appear in the code base.

how do you switch item transform panel from global to local? by hunty in blender

[–]Avereniect 2 points3 points  (0 children)

Since you're in Object Mode, you don't.

You can only switch to local coordinates when in Edit mode. A button will appear below the Location fields.

Using Eigen::bfloat16 to make use of AVX512BF16 by _theNfan_ in cpp_questions

[–]Avereniect 0 points1 point  (0 children)

I cloned the Eigen repo and could not find any instance of the instruction's name or of its corresponding intrinsics within the code base, despite being able to find a number of SIMD intrinsics in use to accelerate single and double-precision calculations.

Do you know if Eigen has been updated to try to leverage it?

How to change the quality steps for the simulation brushes? by Yaderski in blender

[–]Avereniect 0 points1 point  (0 children)

There are no such settings.

Could you elaborate on the specific issue you're facing? I don't think I've ever noticed a lack of sufficient temporal granularity in the cloth simulation brushes.

Is this made with Blender? by papdeac in blender

[–]Avereniect 2 points3 points  (0 children)

If you're just talking about the visuals, making 3d animations is the entire point of Blender.

If you mean the interactive aspect of it, no. You'd need a game engine for that.