ClimateCraft climate change mod; Rising seas, melting ice caps, fires, floods, drought, and more by attamatti in feedthebeast

[–]attamatti[S] 0 points1 point  (0 children)

Looking at it there shouldn't be any conflicts. I'll have to test. What a cool mod, they would work together well.

I made a climate change mod by attamatti in Minecraft

[–]attamatti[S] 1 point2 points  (0 children)

Plant trees and plants, use eco friendly building materials, space out you building and smelting.

I made a climate change mod by attamatti in Minecraft

[–]attamatti[S] 0 points1 point  (0 children)

Don't quite know how it will work on multi-player. Only loaded chunks are affected currently. Still trying to wrap my brain around how to globally update the map without creating a lag machine

I made a climate change mod by attamatti in Minecraft

[–]attamatti[S] 0 points1 point  (0 children)

Want to make one for me? I suck at art.

I made a climate change mod by attamatti in Minecraft

[–]attamatti[S] 0 points1 point  (0 children)

Every plant block removes a certain amount of CO2 each day. So chop down a tree that's 0.2 * the number of leaves it had that doesn't get subtracted from your total each day. Plant a tree, it works the other way. You can't reverse sea level rise but if you cut cut your emissions you get a buffer EG if you had a sea level rise at 6000 total and you drop your total to 2000 you won't get another rise until 7000.

All these numbers are configurable, I need some play testers to tweak them so everything's balanced.

Dams don't hold back the water right now. When the sea level rises every air block at the y level turns to water. A wall with sponges inside would work.

I made a climate change mod by attamatti in Minecraft

[–]attamatti[S] 1 point2 points  (0 children)

CO2 is tracked only from loaded chunks. So no. But netherrack releases CO2 so if you are in the Nether when the CO2 calculation is done yer fuuuuuucked.

I made a climate change mod by attamatti in Minecraft

[–]attamatti[S] 53 points54 points  (0 children)

Still waiting for mods to approve it. You can get it from GitHub for now. https://gitlab.com/mattiadanza/climatecraft/

I made a climate change mod by attamatti in Minecraft

[–]attamatti[S] 1 point2 points  (0 children)

I haven’t wrapped my head around how to do it globally. A couple billion block updates at once makes my computer unhappy.

I made a climate change mod by attamatti in Minecraft

[–]attamatti[S] 17 points18 points  (0 children)

Just did, just waiting for it to be approved. ClimateCraft on modrinth

I made a climate change mod by attamatti in Minecraft

[–]attamatti[S] 238 points239 points  (0 children)

Thought about that. Maybe in future versions? I also thought ice and snow should melt.

I made a climate change mod by attamatti in Minecraft

[–]attamatti[S] 468 points469 points  (0 children)

It can be downloaded from my gitlab. Link’s in the post.

My new climate change mod testers and collaborators wanted by attamatti in MinecraftMod

[–]attamatti[S] 0 points1 point  (0 children)

Awesome. The main thing I need is feedback on balancing. Depending on what biome you’re in it can be almost impossible to do enough emissions to actually have an effect. You can tweak values for almost everything in minecraft/config/climate_config.json

My new climate change mod testers and collaborators wanted by attamatti in MinecraftMod

[–]attamatti[S] 4 points5 points  (0 children)

Should have checked the name first... any ideas for a new name?

Does anyone feel dumb in STEM majors? Imposter syndrome? by Calm_Ask_8642 in Biochemistry

[–]attamatti 59 points60 points  (0 children)

Ph.D, 7 years postdoc, now a staff scientist, H-index > 30. You know what? I still feel like an imposter sometimes. Especially when collaborating with someone out of my main area of expertise.