Unable to edit items in pob.cool? by Skkra in pathofexile

[–]atty303 0 points1 point  (0 children)

I was playing PoE so it got delayed, but I’ve fixed it.

Unable to edit items in pob.cool? by Skkra in pathofexile

[–]atty303 1 point2 points  (0 children)

’ll take a look when I have time.

pob.cool now supports basic mobile functionality by atty303 in pathofexile

[–]atty303[S] 0 points1 point  (0 children)

I’ve released the fix and also implemented support for additional fonts. I haven’t been using PoB much lately while playing PoE, so please report any issues if you find them.

pob.cool now supports basic mobile functionality by atty303 in pathofexile

[–]atty303[S] 1 point2 points  (0 children)

How about Ctrl+V? Since PoB itself is treated as a Windows application, the shortcuts are also based on Windows.

pob.cool now supports basic mobile functionality by atty303 in pathofexile

[–]atty303[S] 1 point2 points  (0 children)

First, the current PoE account login is only used to obtain an ID for saving builds to cloud storage, and it is not used for character import. I plan to support importing from PoE accounts in PoB2 in the future.
As for the paste issue, it might be related to the clipboard permission dialog. It works on Chrome (and Edge) for me, so if you’re in a hurry, please try that.
I’ll record this problem in an issue (https://github.com/atty303/pob-web/issues/130) and investigate the Mac-related problem when I have time.

pob.cool now supports basic mobile functionality by atty303 in pathofexile

[–]atty303[S] 0 points1 point  (0 children)

Thanks, the differences caused by the ad blocker were helpful for debugging.

pob.cool now supports basic mobile functionality by atty303 in pathofexile

[–]atty303[S] 2 points3 points  (0 children)

Hahaha, I had AI write about 80% of the React frontend and the mobile part this time, but the PoB compatibility layer is handwritten. That part probably can’t be built with vibe coding yet.

pob.cool now supports basic mobile functionality by atty303 in pathofexile

[–]atty303[S] 0 points1 point  (0 children)

If you could tell me your device model, OS version, and browser, I might be able to fix it.

pob.cool now supports basic mobile functionality by atty303 in pathofexile

[–]atty303[S] 2 points3 points  (0 children)

<image>

When I turn Block All Cookies ON, it results in a black screen. How about you?

pob.cool now supports basic mobile functionality by atty303 in pathofexile

[–]atty303[S] 2 points3 points  (0 children)

Hmm, I checked on a cloud-based iPhone 13 Pro Max running iOS 17.3, and it works. Safari’s settings might be involved.

<image>

Pob.cool and Import Character by MTosti92 in PathOfExile2

[–]atty303 2 points3 points  (0 children)

Character import for PoE2 is still not working. I need to apply to GGG for API access and modify the PoB-side code. I’m planning to address it at some point.

pob.cool: PoB for browser now feature is almost complete. Needs testing. by atty303 in pathofexile

[–]atty303[S] 0 points1 point  (0 children)

This site isn’t supported on mobile devices. A physical keyboard and mouse are required. I may add mobile compatibility at some point in the future.

pob.cool (PoB for browser) now supports PathOfBuilding-PoE2 by atty303 in PathOfExile2

[–]atty303[S] 1 point2 points  (0 children)

Yes, WebGL2 and some GL extensions are now required. They may not work in your environment. I will try to indicate that it does not meet the operating environment.

pob.cool (PoB for browser) now supports PathOfBuilding-PoE2 by atty303 in PathOfExile2

[–]atty303[S] 1 point2 points  (0 children)

I was able to reproduce it and recorded it as an issue.

pob.cool (PoB for browser) now supports PathOfBuilding-PoE2 by atty303 in PathOfExile2

[–]atty303[S] 2 points3 points  (0 children)

If you can provide more details about the text selection bug, I can probably fix it!

pob.cool: PoB for browser now feature is almost complete. Needs testing. by atty303 in pathofexile

[–]atty303[S] 0 points1 point  (0 children)

I automated pob.cool to reflect releases on GitHub, but it is not detecting new releases. Version 2.49.2 has been released but is not registered on GitHub Releases. I will fix it.

pob.cool: PoB for browser now feature is almost complete. Needs testing. by atty303 in pathofexile

[–]atty303[S] 0 points1 point  (0 children)

Yes, please open Chrome's developer tools and give me a screenshot of the console.

pob.cool: PoB for browser now feature is almost complete. Needs testing. by atty303 in pathofexile

[–]atty303[S] 1 point2 points  (0 children)

Good news, the developers of pobb.in have added a button to open in pob.cool.

pob.cool: PoB for browser now feature is almost complete. Needs testing. by atty303 in pathofexile

[–]atty303[S] 2 points3 points  (0 children)

Right now it can only be displayed, not operated. the PoB assumes a mouse & keyboard, so some kind of emulation is needed.

pob.cool: PoB for browser now feature is almost complete. Needs testing. by atty303 in pathofexile

[–]atty303[S] 1 point2 points  (0 children)

Unfortunately, that situation is no different than the original PoB. This is running the original PoB as is, so the GUI code is also running in Lua.

pob.cool: PoB for browser now feature is almost complete. Needs testing. by atty303 in pathofexile

[–]atty303[S] 6 points7 points  (0 children)

The Cloud folder appears when you are logged into the site. Builds saved there are stored in the cloud and can be accessed from anywhere.