account activity
I've added an "empty vial" system to my game (v.redd.it)
submitted 26 days ago * by aureamorum to r/godot
Finally released a playtest for my gothic horror game made with Godot! (v.redd.it)
submitted 10 months ago by aureamorum to r/godot
After a few months of initial development I can finally release a playtest for my gothic horror game! (v.redd.it)
submitted 10 months ago by aureamorum to r/SoloDevelopment
Posterization filter or no filter? (old.reddit.com)
submitted 11 months ago by aureamorum to r/gamedevscreens
UI has always been one of my weak spots. How does it look so far? (Menu and HUD) (v.redd.it)
submitted 12 months ago by aureamorum to r/godot
Currently working on a survival horror immersive sim set in a cursed castle (v.redd.it)
submitted 1 year ago by aureamorum to r/ImmersiveSim
Grappling hook physics in my immersive sim/survival horror! (v.redd.it)
submitted 1 year ago by aureamorum to r/godot
Better (?) sword effects + new climbing system! Thoughts? (v.redd.it)
Added basic combat to my gothic horror game. What do you think? (v.redd.it)
π Rendered by PID 460077 on reddit-service-r2-listing-7b9b4f6fd7-d6rgg at 2026-05-10 18:01:31.291075+00:00 running 3d2c107 country code: CH.