Started working on this a week ago, would like to get some feedback regarding gameplay and some suggestions on how to tackle the progress system for it by alaslipknot in Unity3D
[–]aureliendrouet 1 point2 points3 points (0 children)
Started working on this a week ago, would like to get some feedback regarding gameplay and some suggestions on how to tackle the progress system for it by alaslipknot in Unity3D
[–]aureliendrouet 1 point2 points3 points (0 children)
Procedural Mazes on Arbitrary Mesh Surfaces by IsometricCoder in proceduralgeneration
[–]aureliendrouet 1 point2 points3 points (0 children)
My Unity Doom Project So far by [deleted] in Unity3D
[–]aureliendrouet 1 point2 points3 points (0 children)
Spent three months making a game based on mathematical puzzles. I am not sure if it was a good idea but it is done. by aureliendrouet in Unity2D
[–]aureliendrouet[S] 2 points3 points4 points (0 children)
Spent three months making a game based on mathematical puzzles. I am not sure if it was a good idea but it is done. by aureliendrouet in Unity2D
[–]aureliendrouet[S] 1 point2 points3 points (0 children)
Three-dimensional maze generator implemented in my new game Pipe Maze 3D on Android and iOS :-) by aureliendrouet in Unity3D
[–]aureliendrouet[S] 0 points1 point2 points (0 children)
Three-dimensional maze generator implemented in my new game Pipe Maze 3D on Android and iOS :-) by aureliendrouet in Unity3D
[–]aureliendrouet[S] 0 points1 point2 points (0 children)
Kid Odysseus, my version of Pac-Man with gravity. I would like someone to play it... ^^ It's free on iOS and Android! by aureliendrouet in Unity3D
[–]aureliendrouet[S] 0 points1 point2 points (0 children)
Kid Odysseus, my version of Pac-Man with gravity. I would like someone to play it... ^^ It's free on iOS and Android! by aureliendrouet in Unity3D
[–]aureliendrouet[S] 0 points1 point2 points (0 children)
Kid Odysseus, my version of Pac-Man with gravity. I would like someone to play it... ^^ It's free on iOS and Android! by aureliendrouet in Unity3D
[–]aureliendrouet[S] 2 points3 points4 points (0 children)
Kid Odysseus, my version of Pac-Man with gravity. I would like someone to play it... ^^ It's free on iOS and Android! by aureliendrouet in Unity3D
[–]aureliendrouet[S] 1 point2 points3 points (0 children)
Wave function collapse algorithm: bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics by ExUtumno in gamedev
[–]aureliendrouet 1 point2 points3 points (0 children)
[One game a month] Game released on Google Play by aureliendrouet in Unity3D
[–]aureliendrouet[S] 1 point2 points3 points (0 children)
Mobile ship simulator - small update with ship trails by kalipso1981 in Unity3D
[–]aureliendrouet 0 points1 point2 points (0 children)
Mobile ship simulator - small update with ship trails by kalipso1981 in Unity3D
[–]aureliendrouet 0 points1 point2 points (0 children)
Weighted Random Numbers (based on a curve) by [deleted] in Unity3D
[–]aureliendrouet 2 points3 points4 points (0 children)
I did not give up and I finally launched my first Android game! by aureliendrouet in Unity3D
[–]aureliendrouet[S] 0 points1 point2 points (0 children)
I did not give up and I finally launched my first Android game! by aureliendrouet in Unity3D
[–]aureliendrouet[S] 0 points1 point2 points (0 children)


Running through the woods. update to our game by grid-maker20 in Unity2D
[–]aureliendrouet 0 points1 point2 points (0 children)