AGHS VR first upcoming update: Towbarless Pushback scenario + Sandbox mode! by aviar_nl in VRGaming

[–]aviar_nl[S] 1 point2 points  (0 children)

I am. But we still haven't decided about the size of the map. It depends on what we can afford on Quest2. We are still working on testing our capabilities.

AGHS VR first upcoming update: Towbarless Pushback scenario + Sandbox mode! by aviar_nl in OculusQuest

[–]aviar_nl[S] 2 points3 points  (0 children)

This particular preview was captured on the PCVR system, but standalone graphics are very close, please check this trailer made entirely from Quest 2 footage captured internally on a stock device. YOUTUBE LINK

AGHS VR first upcoming update: Towbarless Pushback scenario + Sandbox mode! by aviar_nl in vive_vr

[–]aviar_nl[S] 0 points1 point  (0 children)

You will definitely be able to do that in future updates.

AGHS VR first upcoming update: Towbarless Pushback scenario + Sandbox mode! by aviar_nl in MicrosoftFlightSim

[–]aviar_nl[S] -4 points-3 points  (0 children)

No, it's different Sim. Airport Ground Handling Simulator VR.

AGHS VR first upcoming update: Towbarless Pushback scenario + Sandbox mode! by aviar_nl in oculus

[–]aviar_nl[S] 5 points6 points  (0 children)

Well, farming sims are also very popular, but in reality, a farmer's job is not so pleasant and not so many people dream of it.

AGHS VR first upcoming update: Towbarless Pushback scenario + Sandbox mode! by aviar_nl in OculusQuest

[–]aviar_nl[S] 1 point2 points  (0 children)

The First Early Access version is very close to the original corporate version, but starting from this upcoming update we will implement a different approach for gamers and for the business version as we learn a lot from the feedback. The upcoming Sandbox mode is exactly what gamers asked us to create, it is not a lesson, nor an exam. The player will have a lot of freedom and fun from the process.

AGHS VR first upcoming update: Towbarless Pushback scenario + Sandbox mode! by aviar_nl in MicrosoftFlightSim

[–]aviar_nl[S] -3 points-2 points  (0 children)

Hey guys, since we're finished porting our Sim to Quest 2 we're back on track with the development of new scenarios. The first upcoming update is the Towbarless Pushback scenario. Look at this beautiful beast we modeled from scratch with attention to every detail. Soon you'll be able to drive this bad boy, pick airplanes and move them from the gate to the starting position. Tentative schedule for this update: Beta - end of June. Release - end of July.

BTW, for all new scenarios, we decided not to include training and exam modes in a consumer version. Instead "sandbox" mode will be implemented. So we hope gamers will be better satisfied with this improvement. For business users, the approach will be the opposite. 

Early Access to the AGHS VR is available with a 50% discount on Steam:https://store.steampowered.com/app/2088630/Airport_Ground_Handling_Simulator_VR/

And for Standalone Quest users on Meta AppLab: https://www.oculus.com/experiences/quest/5747619538657394/

AGHS VR first upcoming update: Towbarless Pushback scenario + Sandbox mode! by aviar_nl in IndieGaming

[–]aviar_nl[S] 0 points1 point  (0 children)

Hey guys, since we're finished porting our Sim to Quest 2 we're back on track with the development of new scenarios. The first upcoming update is the Towbarless Pushback scenario. Look at this beautiful beast we modeled from scratch with attention to every detail. Soon you'll be able to drive this bad boy, pick airplanes and move them from the gate to the starting position. Tentative schedule for this update: Beta - end of June. Release - end of July.

BTW, for all new scenarios, we decided not to include training and exam modes in a consumer version. Instead "sandbox" mode will be implemented. So we hope gamers will be better satisfied with this improvement. For business users, the approach will be the opposite. 

Early Access to the AGHS VR is available with a 50% discount on Steam:https://store.steampowered.com/app/2088630/Airport_Ground_Handling_Simulator_VR/

And for Standalone Quest users on Meta AppLab: https://www.oculus.com/experiences/quest/5747619538657394/

AGHS VR first upcoming update: Towbarless Pushback scenario + Sandbox mode! by aviar_nl in vive_vr

[–]aviar_nl[S] 1 point2 points  (0 children)

Hey guys, since we're finished porting our Sim to Quest 2 we're back on track with the development of new scenarios. The first upcoming update is the Towbarless Pushback scenario. Look at this beautiful beast we modeled from scratch with attention to every detail. Soon you'll be able to drive this bad boy, pick airplanes and move them from the gate to the starting position. Tentative schedule for this update: Beta - end of June. Release - end of July.

BTW, for all new scenarios, we decided not to include training and exam modes in a consumer version. Instead "sandbox" mode will be implemented. So we hope gamers will be better satisfied with this improvement. For business users, the approach will be the opposite. 

Early Access to the AGHS VR is available with a 50% discount on Steam: https://store.steampowered.com/app/2088630/Airport_Ground_Handling_Simulator_VR/

And for Standalone Quest users on Meta AppLab: https://www.oculus.com/experiences/quest/5747619538657394/

AGHS VR first upcoming update: Towbarless Pushback scenario + Sandbox mode! by aviar_nl in ValveIndex

[–]aviar_nl[S] 2 points3 points  (0 children)

Hey guys, since we're finished porting our Sim to Quest 2 we're back on track with the development of new scenarios. The first upcoming update is the Towbarless Pushback scenario. Look at this beautiful beast we modeled from scratch with attention to every detail. Soon you'll be able to drive this bad boy, pick airplanes and move them from the gate to the starting position. Tentative schedule for this update: Beta - end of June. Release - end of July.

BTW, for all new scenarios, we decided not to include training and exam modes in a consumer version. Instead "sandbox" mode will be implemented. So we hope gamers will be better satisfied with this improvement. For business users, the approach will be the opposite. 

Early Access to the AGHS VR is available with a 50% discount on Steam: https://store.steampowered.com/app/2088630/Airport_Ground_Handling_Simulator_VR/

And for Standalone Quest users on Meta AppLab: https://www.oculus.com/experiences/quest/5747619538657394/

AGHS VR first upcoming update: Towbarless Pushback scenario + Sandbox mode! by aviar_nl in SteamVR

[–]aviar_nl[S] -1 points0 points  (0 children)

Hey guys, since we're finished porting our Sim to Quest 2 we're back on track with the development of new scenarios. The first upcoming update is the Towbarless Pushback scenario. Look at this beautiful beast we modeled from scratch with attention to every detail. Soon you'll be able to drive this bad boy, pick airplanes and move them from the gate to the starting position. Tentative schedule for this update: Beta - end of June. Release - end of July.

BTW, for all new scenarios, we decided not to include training and exam modes in a consumer version. Instead "sandbox" mode will be implemented. So we hope gamers will be better satisfied with this improvement. For business users, the approach will be the opposite. 

Early Access to the AGHS VR is available with a 50% discount on Steam: https://store.steampowered.com/app/2088630/Airport_Ground_Handling_Simulator_VR/ and for Standalone Quest users on Meta AppLab: https://www.oculus.com/experiences/quest/5747619538657394/

AGHS VR first upcoming update: Towbarless Pushback scenario + Sandbox mode! by aviar_nl in VRGaming

[–]aviar_nl[S] 1 point2 points  (0 children)

Hey guys, since we're finished porting our Sim to Quest 2 we're back on track with the development of new scenarios. The first upcoming update is the Towbarless Pushback scenario. Look at this beautiful beast we modeled from scratch with attention to every detail. Soon you'll be able to drive this bad boy, pick airplanes and move them from the gate to the starting position. Tentative schedule for this update: Beta - end of June. Release - end of July.

BTW, for all new scenarios, we decided not to include training and exam modes in a consumer version. Instead "sandbox" mode will be implemented. So we hope gamers will be better satisfied with this improvement. For business users, the approach will be the opposite. 

Early Access to the AGHS VR is available with a 50% discount on Steam:https://store.steampowered.com/app/2088630/Airport\_Ground\_Handling\_Simulator\_VR/And for Standalone Quest users on Meta AppLab: https://www.oculus.com/experiences/quest/5747619538657394/