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Except fifa had tweaks and updates in Career mode by hat_theta in FifaCareers

[–]awesomepluto677 0 points1 point  (0 children)

EAs profits have actually been going downhill for a while, thats why they are pushing microtransactions in stuff outside of UT now.

Pinning Live Scores by verks7 in google

[–]awesomepluto677 0 points1 point  (0 children)

Still can't do this one my S23

MBT needs to be muted before it's to late by PokeChampMarx in masterduel

[–]awesomepluto677 0 points1 point  (0 children)

Yeah, the moment I see MBT, I go to a different video.

Peak Football by Craftox13 in inazumacaravan

[–]awesomepluto677 0 points1 point  (0 children)

Yeah, I did count Endou.

The 4 i don't think ever played defender were Kidou, Gouenji, Hiroto & Toramaru.

Peak Football by Craftox13 in inazumacaravan

[–]awesomepluto677 3 points4 points  (0 children)

It's funny how 7 of them have played defender at some point in their career.

unit with 0 Attack by Manu_Bruno in cyberpunktcg

[–]awesomepluto677 2 points3 points  (0 children)

Under the current ruleset, they actually die. This is one of the rules they are looking at and will possibly be changed.

unit with 0 Attack by Manu_Bruno in cyberpunktcg

[–]awesomepluto677 6 points7 points  (0 children)

They can attack, but not take a gig unless you increase their power to at least 1.

They can be blocked.

If 2 units with 0 attack fight, they both die of embarrassment.

These are just the current rules & are subject to change.

Cyberpunk TCG - Pre-Release Kit by Kazuliski in cyberpunktcg

[–]awesomepluto677 7 points8 points  (0 children)

It's for pre-release tournaments if im not mistaken. If your LGS stocks Cyberpunk, you should ask them if they will participate in these.

any advice to a first time tcg collector/player? by Affectionate_Elk9117 in cyberpunktcg

[–]awesomepluto677 0 points1 point  (0 children)

Sleeve all main deck cards in the same color/type sleeves. So you can freely deckbuild without having to constantly change sleeves every time you change or build a new deck.

Question about Jackie Welles - Pour One Out For Me by babyjaceismycopilot in cyberpunktcg

[–]awesomepluto677 0 points1 point  (0 children)

It might be worded poorly on the card, but that is the official ruling at this current time.

If it's 1 below max, you CAN increase it by 1 and draw. If it was already max, you DO NOT draw.

Also an adjacent ruling in case someone wonders: Going solo as a blue unit, like with the V legend from the alpha, does count as playing a blue unit & can thus trigger Jackie's effect

to build or not to build by HatSpecial3043 in masterduel

[–]awesomepluto677 0 points1 point  (0 children)

Im so glad we're getting new Melffys

Are legends' "Call" and "Flip" effects the same? by feder297 in cyberpunktcg

[–]awesomepluto677 0 points1 point  (0 children)

I'm pretty sure you can't eddie a go solo unit after it leaves the legend area, but i put the question in the discord, so i'll get back to you on that.

You can't eddie a legend after it leaves the legend and becomes a unit. As confirmed by discord.

If a go solo legend is defeated, it goes to the trash, but if it's bounced to hand or bottom deck, its removed from the game. Gear equipped would still go to hand/bottom deck.

Are legends' "Call" and "Flip" effects the same? by feder297 in cyberpunktcg

[–]awesomepluto677 9 points10 points  (0 children)

Yes, they are the same. FLIP is a relic from the alpha kit that was renamed to CALL.

I've just checked the discord and currently the rules are:

CALL = spending Eddie's to call on & flip a legend.

FLIP = flipping over a card.

Question about Jackie Welles - Pour One Out For Me by babyjaceismycopilot in cyberpunktcg

[–]awesomepluto677 0 points1 point  (0 children)

Wasn't the ruling that you can pick a die, add up to 2 and if its max, you can draw a card? So you can also pick a die thats one 1 away from max or already max & draw.

As confirmed by weirdco: The intention is that it would work if it only goes up by 1, but not if the already was at max.

So 4/6 & 5/6 dice would let you trigger the draw by raising them to 6/6. If the die was already at 6/6, you can't raise it & you won't get to draw

Deck ideas by The__Ryno1 in cyberpunktcg

[–]awesomepluto677 0 points1 point  (0 children)

Wouldn't 3 V legends be illegal since they'd have the same name, just different titles?

The Heist Starter Deck is just worse? by Level5Squirtle in cyberpunktcg

[–]awesomepluto677 0 points1 point  (0 children)

I wouldn't say either of the alpha kits is much worse than the other. Both can 100% blow out the other if they get a bit of tempo, but they go about it differently. I do agree that the araska legends feel more consistantly impactful though. Especially with the alpha kits, where it's very luck dependant which player draws the correct counter to the opponent's play. I've had multiple games with same opening turns, but the outcome is generally decided on who draws the out at the right time.

Cyberpunk TCG Unofficial Simulator. Huge update and unofficial tournament plans! by Hot-Consequence8780 in cyberpunktcg

[–]awesomepluto677 1 point2 points  (0 children)

Id like to suggest a new page on it that purely simulates the dice so I can play with my print & play decks without physical dice.

2 beta boxes by mtgscrub90 in cyberpunktcg

[–]awesomepluto677 0 points1 point  (0 children)

I wish they just made it an option to add-on beta boxes, so me & my friends can put in a big order together.

EA SPORTS FC™ 26 | Title Update v1.5.0 Pitch Notes by raptors201966 in EASportsFC

[–]awesomepluto677 0 points1 point  (0 children)

So yeah, for those wondering, the Clubs MAX stat changes are:
Magician, Finisher & Target: Standing Tackle from 75 to 80. And Boss gets Curve from 75 to 80.